| Goods and Services | Instruction and training services, , namely, conducting classes, seminars, conferences, workshops, field trips in the field of education and distribution of training material in connection therewith; education and training services, namely, conducting classes, seminars, conferences, workshops, field trips in the field of education and distribution of training material in connection therewith; providing on-line information about training in the field of education; providing on-line training in the field of education; training services in the field of education provided via simulators; computer simulation-based training services in the field of education; computer-based simulation training services in the field of business management; providing information about education; providing facilities for educational training in the nature of virtual reality and augmented reality environments; educational research services in the field of managing customer interactions and building resilient teams; consultancy relating to training and further training in the field of education ; conducting of training courses in the field of technology and innovation; education, teaching and training services in the field of managing customer interactions and building resilient teams; production and rental of educational and instructional materials in the field of education; publication of educational teaching materials in the nature of books, journals, white papers ; publishing of educational materials in the nature of books, journals, white papers ; multimedia learning in the nature of providing audio visual and interaction simulation training; lending library services for lending multimedia materials; production of multimedia programmes being production of multimedia entertainment content; multimedia publishing of books, magazines, journals, software, games, music, and electronic publications; online publication of multimedia material in the nature of books, magazines, journals, software, games, music, and electronic publications in the field of education; multimedia publishing of books, magazines, journals, software, games, music, and electronic publications; production of videocasts; production of podcasts; computer-based training in the field of education; adult educational services, namely, providing academic performance evaluation, guidance, and monitoring for adult vocational students; career and vocational training services in the field of education; vocational guidance; coaching in the field of managing customer interactions and building resilient teams; planning, arranging and conducting of seminars in the field of education in virtual environments; providing online virtual guided tours of customer engagement retail and virtual environments; provision of training and educational examination services for certification purposes in the field of education |
| NOT AVAILABLE | VR |
| Goods and Services | Downloadable virtual and augmented reality software for training on managing customer interactions and building resilient teams; Downloadable virtual reality game software; downloadable virtual assistant software for training on managing customer interactions and building resilient teams; downloadable application software for training on managing customer interactions and building resilient teams in virtual worlds; downloadable interactive software based on artificial intelligence for training on managing customer interactions and building resilient teams; downloadable software for training on managing customer interactions and building resilient teams in virtual environments; downloadable application software for training on managing customer interactions and building resilient teams; downloadable software for training on managing customer interactions and building resilient teams in virtual environments; downloadable virtual reality software for education, namely, downloadable virtual reality software for training on managing customer interactions and building resilient teams; downloadable augmented reality software for training on managing customer interactions and building resilient teams; application software for virtual worlds; downloadable computer operating system software for virtual worlds; Downloadable electronic publications in the nature of books, articles, white papers in the field of training on managing customer interactions and building resilient teams; downloadable digital books in the field of training on managing customer interactions and building resilient teams; downloadable digital content, namely, books, articles, audio files, videos, podcasts, white papers; downloadable digital media content, namely, books, articles, audio files, videos, podcasts, white papers; downloadable media content, namely, books, articles, audio files, videos, podcasts, white papers; downloadable multimedia content, namely, books, articles, audio files, videos, podcasts, white papers; downloadable images, video recordings and audio recordings featuring training on managing customer interactions and building resilient teams; downloadable educational media, namely, books, articles, audio files, videos, podcasts, white papers; downloadable educational materials, namely, books, articles, audio files, videos, podcasts, white papers; digital educational materials, namely, books, articles, audio files, videos, podcasts, white papers; electronic educational simulators for training in the field of managing customer interactions and building resilient teams; electronic training simulators for training in the field of managing customer interactions and building resilient teams; downloadable augmented reality training simulation software in the field of education; downloadable simulation software for training purposes in the field of; downloadable virtual reality training simulation software in the field of education; downloadable training software for managing customer interactions and building resilient teams; downloadable digital collectible tokens being image files of personal expressions authenticated by non-fungible tokens (NFTs) using blockchain technology |
| Goods and Services | Design of computer-simulated models; platform as a service (PaaS) featuring computer software platforms for training on managing customer interactions and building resilient teams; platform as a service (PaaS) featuring computer software platforms using blockchain technology for training on managing customer interactions and building resilient teams; Software as a service (SaaS) featuring software for building platforms for artificial intelligence in the field of education; Application service provider, namely, hosting, managing, developing, analyzing, and maintaining applications, software and web sites of others in the fields of education; consultancy services in the field of software as a service (SaaS); software as a service (SaaS) featuring software for training on managing customer interactions and building resilient teams; software customization services, namely, software consulting services in the field of software customization; hosting software of others in the field of education; design and development of computer game software and virtual reality software; Hosting software platforms for virtual reality-based virtual worlds and environments; hosting software platforms for virtual reality-based work collaboration; website hosting services being hosting internet sites for others; hosting on-line website and communities for others featuring interactive discussions; hosting of digital multimedia educational content on the Internet; hosting multimedia content in the form of books, articles, audio files, videos, podcasts, white papers and interactive applications of others on the Internet; interactive hosting online web facilities for others for allowing users to publish and share their own content and images online; Designing, creating, maintaining, and hosting educational and instructional websites for others; software development, programming and implementation for others; software design and development; consultancy in the design and development of new technology products for others; computer design services; computer graphic design; graphic art design; design and planning of educational computer software; visual design services in the nature of designing visual elements for on-line, broadcast, print, outdoor, and other communication media; designing websites for others; Evaluating educational organizations to determine whether the educational organizations conform to an established accreditation standard |