MILLIONS OF MONSTERS Trademark

Trademark Overview


On Tuesday, March 19, 2024, a trademark application was filed for MILLIONS OF MONSTERS with the United States Patent and Trademark Office. The USPTO has given the MILLIONS OF MONSTERS trademark a serial number of 98457296. The federal status of this trademark filing is NON-FINAL ACTION - MAILED as of Thursday, October 3, 2024. This trademark is owned by Supercharge Interactive, Inc.. The MILLIONS OF MONSTERS trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

(Based on Use in Commerce) Video game studio services in the nature of production of video game software; (Based on Intent To Use) ; Providing on-line computer games; electronic games services provided by means of the Internet; Multimedia publishing of video game software and computer game software; Virtual reality game services provided on-line from a computer network; Entertainment services, namely, providing an online multimedia virtual environment; Virtual reality services provided on-line from a computer network; Entertainment services, namely, providing on-line, non-downloadable virtual environments created for entertainmentpurposes; Entertainment services, namely, providing on-line, non-downloadable virtual goods, namely, avatars, clothing, pets, vehicles, weapons, tools, toys, and emotes for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or ente...

Downloadable computer, interactive, video, and electronic game software for use by others to play games on any computerized platform; downloadable game software stored on a computer readable storage media; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of video games; Computer game programs and computer game software; Downloadable computer game software for portable media players; Downloadable computer game software for wireless mobile devices; Electronic game software for wireless devices; Downloadable software for use in video game development, film production, television production, video production, and 3D animations, simulations, and visualizations; Virtual reality game software; Virtual reality software for creating multimedia content; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of virtual reality video game...

(Based on Use in Commerce) Design and development of computer game software; Video game programming development services; (Based on Intent To Use) ; Providing online non-downloadable game software; Computer services, namely, hosting an on-line multimedia virtual environment; design and development of multimedia and virtual environment software; Computer programming services, namely, content creation for virtual worlds and 3D platforms; Providing temporary use of on-line non-downloadable software development tools
millions of monsters

General Information


Serial Number98457296
Word MarkMILLIONS OF MONSTERS
Filing DateTuesday, March 19, 2024
Status641 - NON-FINAL ACTION - MAILED
Status DateThursday, October 3, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and Services(Based on Use in Commerce) Video game studio services in the nature of production of video game software; (Based on Intent To Use) ; Providing on-line computer games; electronic games services provided by means of the Internet; Multimedia publishing of video game software and computer game software; Virtual reality game services provided on-line from a computer network; Entertainment services, namely, providing an online multimedia virtual environment; Virtual reality services provided on-line from a computer network; Entertainment services, namely, providing on-line, non-downloadable virtual environments created for entertainmentpurposes; Entertainment services, namely, providing on-line, non-downloadable virtual goods, namely, avatars, clothing, pets, vehicles, weapons, tools, toys, and emotes for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; Providing online virtual reality games; organization of computer game competitions; Arranging and conducting live, interactive gaming tournaments featuring video games; Entertainment services, namely, providing on-line computer games, tips and strategies for computer games and news concerning computer games provided by means of the Internet; Arranging, conducting and presenting video game competitions and contests; Multimedia publishing of games; Providing online augmented reality games; Providing on-line computer, video and electronic games from a computer network
Goods and ServicesDownloadable computer, interactive, video, and electronic game software for use by others to play games on any computerized platform; downloadable game software stored on a computer readable storage media; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of video games; Computer game programs and computer game software; Downloadable computer game software for portable media players; Downloadable computer game software for wireless mobile devices; Electronic game software for wireless devices; Downloadable software for use in video game development, film production, television production, video production, and 3D animations, simulations, and visualizations; Virtual reality game software; Virtual reality software for creating multimedia content; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of virtual reality video games; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of content for virtual worlds and 3D platforms; Augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purposes of entertainment; Augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purposes of entertainment; Virtual reality software in the field of designing computer and video games
Goods and Services(Based on Use in Commerce) Design and development of computer game software; Video game programming development services; (Based on Intent To Use) ; Providing online non-downloadable game software; Computer services, namely, hosting an on-line multimedia virtual environment; design and development of multimedia and virtual environment software; Computer programming services, namely, content creation for virtual worlds and 3D platforms; Providing temporary use of on-line non-downloadable software development tools

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, March 19, 2024
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateTuesday, March 19, 2024
Primary Code041
First Use Anywhere DateMonday, March 11, 2024
First Use In Commerce DateMonday, March 11, 2024

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, March 19, 2024
Primary Code042
First Use Anywhere DateMonday, March 11, 2024
First Use In Commerce DateMonday, March 11, 2024

Trademark Owner History


Party NameSupercharge Interactive, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressDover, DE 19901

Trademark Events


Event DateEvent Description
Tuesday, March 19, 2024NEW APPLICATION ENTERED
Tuesday, April 2, 2024NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Friday, September 27, 2024ASSIGNED TO EXAMINER
Thursday, October 3, 2024NON-FINAL ACTION E-MAILED
Thursday, October 3, 2024NOTIFICATION OF NON-FINAL ACTION E-MAILED
Thursday, October 3, 2024NON-FINAL ACTION WRITTEN