METASOUNDS Trademark

Trademark Overview


On Tuesday, October 8, 2024, a trademark application was filed for METASOUNDS with the United States Patent and Trademark Office. The USPTO has given the METASOUNDS trademark a serial number of 98790729. The federal status of this trademark filing is NOTICE OF ALLOWANCE - ISSUED as of Tuesday, September 23, 2025. This trademark is owned by Epic Games, Inc.. The METASOUNDS trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Computer & Software Services & Scientific Services categories with the following description:

Providing temporary use of non-downloadable computer software for the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, immersive and realistic interactive experiences, and metaverse environments; Providing temporary use of non-downloadable high-performance audio system software that provides users with control over Digital Signal Processing (DSP) graphs for the generation of sound sources; Providing temporary use of non-downloadable audio design software that allows users to control a Digital Signal Processing (DSP) graph for the generation of sound sources; Providing temporary use of non-downloadable software development tools for sound design; Providing temporary use of non-downloadable sound design software for use in the development and operation of fully immersive and interactive animations, simulations, and visualizations for use in computer and vid...

Downloadable computer software, namely, game engine software for video game development and operation; Downloadable computer programs for creating video game programs and software; Downloadable computer software for use in designing, creating, and editing other computer software; Downloadable computer software for video game development; Downloadable software development tools; Downloadable software, namely, high-performance audio system software that provides users with control over Digital Signal Processing (DSP) graphs for the generation of sound sources; Downloadable software, namely, audio design software that allows users to control a Digital Signal Processing (DSP) graph for the generation of sound sources; Downloadable software development tools for sound design; Downloadable sound design software for use in the development and operation of fully immersive and interactive animations, simulations, and visualizations for use in computer and video game programs and software, virtu...
metasounds

General Information


Serial Number98790729
Word MarkMETASOUNDS
Filing DateTuesday, October 8, 2024
Status688 - NOTICE OF ALLOWANCE - ISSUED
Status DateTuesday, September 23, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, July 29, 2025

Trademark Statements


Goods and ServicesProviding temporary use of non-downloadable computer software for the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, immersive and realistic interactive experiences, and metaverse environments; Providing temporary use of non-downloadable high-performance audio system software that provides users with control over Digital Signal Processing (DSP) graphs for the generation of sound sources; Providing temporary use of non-downloadable audio design software that allows users to control a Digital Signal Processing (DSP) graph for the generation of sound sources; Providing temporary use of non-downloadable software development tools for sound design; Providing temporary use of non-downloadable sound design software for use in the development and operation of fully immersive and interactive animations, simulations, and visualizations for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, and metaverse environments; Providing temporary use of non-downloadable software for constructing procedural audio systems; Providing temporary use of non-downloadable software for controlling a Digital Signal Processing (DSP) graph for the generation of sound sources; Providing temporary use of non-downloadable audio engine software for use in the development and operation of fully immersive and interactive animations, simulations, and visualizations for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, and metaverse environments; Providing temporary use of non-downloadable software development tool, namely, a Digital Signal Processing (DSP) rendering graph; Providing temporary use of non-downloadable software for constructing procedural audio systems that offer sample-accurate timing and control at the audio-buffer level; Providing temporary use of non-downloadable software for generating audio synthetically at runtime and mixing procedurally generated sound with other audio sources; Providing temporary use of non-downloadable software for integrating audio with video game data and player interactions; Providing temporary use of non-downloadable software for creating procedural sounds using a node-based interface; Providing temporary use of non-downloadable software for audio rendering for use in the development and operation of fully immersive and interactive animations, simulations, and visualizations for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, and metaverse environments; Providing temporary use of non-downloadable audio engine software for use in the development and operation of fully immersive and interactive animations, simulations, and visualizations for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, and metaverse environments; Providing temporary use of non-downloadable software for previewing and controlling audio input parameters; Providing temporary use of non-downloadable audio engine software featuring real-time audio output meters, in-graph widgets to control and visualize audio parameters, and buttons to interact with events in real time; Providing temporary use of non-downloadable software for providing sample-accurate control of audio sources; Providing temporary use of non-downloadable software for playing successive sound waves without audible hitches or interruptions; Providing temporary use of non-downloadable software for modulating node parameter with audio buffers; Providing temporary use of non-downloadable software for creating, customizing, controlling, managing, mixing, duplicating, re-using, and storing Digital Signal Processing (DSP) rendering graphs; Providing temporary use of non-downloadable computer software for accessing a node library; Providing temporary use of non-downloadable audio integration software for use in the development and operation of fully immersive and interactive animations, simulations, and visualizations for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, and metaverse environments; Providing temporary use of non-downloadable software for creating, building, developing, editing, and mixing synthetic audio; Providing temporary use of non-downloadable software for use in the creation of fully immersive and interactive animations, simulations, and visualizations for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, and metaverse environments; Providing temporary use of non-downloadable software for creating, editing, and arranging music, sound, and audio for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, immersive and realistic interactive experiences, and metaverse environments; Software as a service (SAAS) services featuring computer software platforms for sound design; Software as a service (SAAS) services featuring computer software platforms for constructing procedural audio systems; Software as a service (SAAS) services featuring audio engine software for use in the development and operation of fully immersive and interactive animations, simulations, and visualizations for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, and metaverse environments
Goods and ServicesDownloadable computer software, namely, game engine software for video game development and operation; Downloadable computer programs for creating video game programs and software; Downloadable computer software for use in designing, creating, and editing other computer software; Downloadable computer software for video game development; Downloadable software development tools; Downloadable software, namely, high-performance audio system software that provides users with control over Digital Signal Processing (DSP) graphs for the generation of sound sources; Downloadable software, namely, audio design software that allows users to control a Digital Signal Processing (DSP) graph for the generation of sound sources; Downloadable software development tools for sound design; Downloadable sound design software for use in the development and operation of fully immersive and interactive animations, simulations, and visualizations for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, and metaverse environments; Downloadable software for constructing procedural audio systems; Downloadable software for controlling a Digital Signal Processing (DSP) graph for the generation of sound sources; Downloadable software, namely, audio engine software for use in the development and operation of fully immersive and interactive animations, simulations, and visualizations for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, and metaverse environments; Downloadable software development tool, namely, a Digital Signal Processing (DSP) rendering graph; Downloadable software for constructing procedural audio systems that offer sample-accurate timing and control at the audio-buffer level; Downloadable software for generating audio synthetically at runtime and mixing procedurally generated sound with other audio sources; Downloadable software for integrating audio with video game data and player interactions; Downloadable software for creating procedural sounds using a node-based interface; Downloadable software for audio rendering; Downloadable audio engine software for Digital Signal Processing (DSP), sound source generation, user customization, third-party extensibility, in-editor sound design, constructing procedural audio systems, synthetic generation of audio at runtime, mixing and matching procedurally generated sound with other audio sources, sample-accurate control of audio sources, the use of presets and common functionality nodes for improved workflow and productivity, graph composition, and integration with game data and player interactions to create immersive experiences triggered by gameplay events; Downloadable software for previewing and controlling audio input parameters; Downloadable audio engine software featuring real-time audio output meters, in-graph widgets to control and visualize audio parameters, and buttons to interact with events in real time; Downloadable software for providing sample-accurate control of audio sources; Downloadable software for playing successive sound waves without audible hitches or interruptions; Downloadable software for modulating node parameter with audio buffers; Downloadable software for creating, customizing, controlling, managing, mixing, duplicating, re-using, and storing Digital Signal Processing (DSP) rendering graphs; Downloadable computer software for accessing a node library; Downloadable audio integration software for use in the development and operation of fully immersive and interactive animations, simulations, and visualizations for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, and metaverse environments; Downloadable software for creating, building, developing, editing, and mixing synthetic audio; Downloadable software for use in the creation of fully immersive and interactive animations, simulations, and visualizations for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, and metaverse environments; Downloadable software for creating, editing, and arranging music, sound, and audio for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, immersive and realistic interactive experiences, and metaverse environments
Pseudo MarkMETA SOUNDS

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, October 8, 2024
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, October 8, 2024
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameEpic Games, Inc.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressCary, NC 27518

Party NameEpic Games, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressCary, NC 27518

Trademark Events


Event DateEvent Description
Tuesday, October 8, 2024NEW APPLICATION ENTERED
Thursday, April 10, 2025NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Friday, April 11, 2025ASSIGNED TO EXAMINER
Monday, May 5, 2025NON-FINAL ACTION WRITTEN
Monday, May 5, 2025NON-FINAL ACTION E-MAILED
Monday, May 5, 2025NOTIFICATION OF NON-FINAL ACTION E-MAILED
Monday, June 23, 2025TEAS RESPONSE TO OFFICE ACTION RECEIVED
Monday, June 23, 2025CORRESPONDENCE RECEIVED IN LAW OFFICE
Monday, June 23, 2025TEAS/EMAIL CORRESPONDENCE ENTERED
Tuesday, June 24, 2025APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, July 23, 2025NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Tuesday, July 29, 2025PUBLISHED FOR OPPOSITION
Tuesday, July 29, 2025OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, September 23, 2025NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Thursday, November 13, 2025TEAS STATEMENT OF USE RECEIVED