Goods and Services | Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services, namely, providing virtual environments in which users can view live events, shows and exhibitions; arranging, conducting and organisation of entertainment activities and events for social entertainment purposes; arranging, conducting and organisation of cultural activities and events; arranging, conducting and organisation of sporting activities, competitions and events; arranging, conducting and organisation of concerts, musical shows and events; arranging, conducting and organisation of art and design exhibitions; arranging, conducting and organisation of theatre entertainment; arranging, conducting and organisation of conferences, exhibitions and competitions in the fields of sports, music, film, arts, general entertainment, computer software, the metaverse, augmented reality, virtual reality and mixed reality; arranging, conducting and organisation of educational events, seminars and conferences in the fields of technology, computer software, the metaverse, augmented reality, virtual reality and mixed reality; ticket reservation and booking services for entertainment activities and events; ticket reservation and booking services for cultural activities and events; ticket reservation and booking services for sporting activities, competitions and events; ticket reservation and booking services for concerts, musical shows and events; ticket reservation and booking services for art and design exhibitions; ticket reservation and booking services for theatre entertainment; ticket reservation and booking services for conferences, exhibitions and competitions; ticket reservation and booking services for educational events, seminars and conferences; providing information in the fields of entertainment, cultural and sporting activities; providing information in the fields of entertainment, cultural and sporting activities via a website; arranging and conducting events and seminars in the fields of computer software, the metaverse, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), cryptocurrency, blockchain, self-sovereign identities and online gaming; education and training, namely, conducting seminars in the fields of computer software, the metaverse, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), cryptocurrency, blockchain, self-sovereign identities and online gaming; information, consultancy and advisory services related to the aforesaid |