MAZER Trademark

Trademark Overview


On Thursday, February 3, 2022, a trademark application was filed for MAZER with the United States Patent and Trademark Office. The USPTO has given the MAZER trademark a serial number of 97251215. The federal status of this trademark filing is REGISTERED as of Tuesday, September 17, 2024. This trademark is owned by XR Wizards sp. z o.o.. The MAZER trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Computer & Software Services & Scientific Services categories with the following description:

Downloadable augmented reality software for the healthcare industry, namely, for arranging and conducting educational courses and trainings in the field of medical and healthcare science, communication between students and instructors in the field of medical and healthcare science, communication between patients and healthcare providers; Downloadable augmented reality software for business, namely, for arranging and conducting meetings, making presentations, showcasing products and services to customers, accessing and using extended reality and virtual reality spaces, creating and accessing extended reality and virtual reality experiences, enabling customers to experience extended reality and virtual reality visualization, manipulation and immersion, recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware, collection, editing, organizing, modifying, transmission, storage and sharing of data and information, visualizing, manipulating, v...

Computer software development in the field of extended reality and virtual reality; Design and development of virtual reality software; Design, development, and implementation of software for extended reality and virtual reality; Providing on-line non-downloadable software for business, education and the healthcare industry, namely, extended reality and virtual reality software for accessing and using extended reality and virtual reality spaces, creating and accessing extended reality and virtual reality experiences, interactive entertainment, object tracking, motion control and content visualization, enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide extended reality and virtual reality experiences, enabling individuals to experience extended reality and virtual reality visualization, manipulation and immersion, detecting objects, gestures and commands of individuals, recording, storing, transmittin...
mazer

General Information


Serial Number97251215
Word MarkMAZER
Filing DateThursday, February 3, 2022
Status700 - REGISTERED
Status DateTuesday, September 17, 2024
Registration Number7508355
Registration DateTuesday, September 17, 2024
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, November 28, 2023

Trademark Statements


Goods and ServicesDownloadable augmented reality software for the healthcare industry, namely, for arranging and conducting educational courses and trainings in the field of medical and healthcare science, communication between students and instructors in the field of medical and healthcare science, communication between patients and healthcare providers; Downloadable augmented reality software for business, namely, for arranging and conducting meetings, making presentations, showcasing products and services to customers, accessing and using extended reality and virtual reality spaces, creating and accessing extended reality and virtual reality experiences, enabling customers to experience extended reality and virtual reality visualization, manipulation and immersion, recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware, collection, editing, organizing, modifying, transmission, storage and sharing of data and information, visualizing, manipulating, viewing, and displaying extended reality and virtual reality experiences, interacting with other individuals in extended reality and virtual reality, transmission of images, audio visual and video content, sending and receiving electronic messages via the internet, integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; Downloadable augmented reality software for education, namely, for arranging and conducting educational courses and trainings, presenting educational materials, communication between students and instructors, transmission of images, audio visual and video content; Downloadable computer software for extended reality and virtual reality, namely, for accessing and using extended reality and virtual reality spaces, creating and accessing extended reality and virtual reality experiences, interactive entertainment, object tracking, motion control and content visualization, enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide extended reality and virtual reality experiences, enabling individuals to experience extended reality and virtual reality visualization, manipulation and immersion, detecting objects, gestures and commands of individuals, recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware, collection, editing, organizing, modifying, transmission, storage and sharing of data and information, visualizing, manipulating, viewing, and displaying extended reality and virtual reality experiences, interacting with other individuals in extended reality and virtual reality, transmission of images, audio visual and video content, sending and receiving electronic messages via the internet, integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; Downloadable software for extended reality and virtual reality, namely, for accessing and using extended reality and virtual reality spaces, creating and accessing extended reality and virtual reality experiences, interactive entertainment, object tracking, motion control and content visualization, enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide extended reality and virtual reality experiences, enabling individuals to experience extended reality and virtual reality visualization, manipulation and immersion, detecting objects, gestures and commands of individuals, recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware, collection, editing, organizing, modifying, transmission, storage and sharing of data and information, visualizing, manipulating, viewing, and displaying extended reality and virtual reality experiences, interacting with other individuals in extended reality and virtual reality, transmission of images, audio visual and video content, sending and receiving electronic messages via the internet, integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; Downloadable virtual reality software for medical teaching; Downloadable virtual reality software for the healthcare industry, namely, for arranging and conducting educational courses and trainings in the field of medical and healthcare science, communication between students and instructors in the field of medical and healthcare science, communication between patients and healthcare providers; Downloadable virtual reality software for business, namely, for arranging and conducting meetings, making presentations, showcasing products and services to customers, accessing and using extended reality and virtual reality spaces, creating and accessing extended reality and virtual reality experiences, enabling customers to experience extended reality and virtual reality visualization, manipulation and immersion, recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware, collection, editing, organizing, modifying, transmission, storage and sharing of data and information, visualizing, manipulating, viewing, and displaying extended reality and virtual reality experiences, interacting with other individuals in extended reality and virtual reality, transmission of images, audio visual and video content, sending and receiving electronic messages via the internet, integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; Downloadable virtual reality software for education, namely, for arranging and conducting educational courses and trainings, presenting educational materials, communication between students and instructors, transmission of images, audio visual and video content; Recorded software for extended reality and virtual reality, namely, for accessing and using extended reality and virtual reality spaces, creating and accessing extended reality and virtual reality experiences, interactive entertainment, object tracking, motion control and content visualization, enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide extended reality and virtual reality experiences, enabling individuals to experience extended reality and virtual reality visualization, manipulation and immersion, detecting objects, gestures and commands of individuals, recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware, collection, editing, organizing, modifying, transmission, storage and sharing of data and information, visualizing, manipulating, viewing, and displaying extended reality and virtual reality experiences, interacting with other individuals in extended reality and virtual reality, transmission of images, audio visual and video content, sending and receiving electronic messages via the internet, integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; Recorded virtual reality software for the healthcare industry, namely, for arranging and conducting educational courses and trainings in the field of medical and healthcare science, communication between students and instructors in the field of medical and healthcare science, communication between patients and healthcare providers; Recorded virtual reality software for business, namely, for arranging and conducting meetings, making presentations, showcasing products and services to customers, accessing and using extended reality and virtual reality spaces, creating and accessing extended reality and virtual reality experiences, enabling customers to experience extended reality and virtual reality visualization, manipulation and immersion, recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware, collection, editing, organizing, modifying, transmission, storage and sharing of data and information, visualizing, manipulating, viewing, and displaying extended reality and virtual reality experiences, interacting with other individuals in extended reality and virtual reality, transmission of images, audio visual and video content, sending and receiving electronic messages via the internet, integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; Recorded virtual reality software for education, namely, for arranging and conducting educational courses and trainings, presenting educational materials, communication between students and instructors, transmission of images, audio visual and video content
Goods and ServicesComputer software development in the field of extended reality and virtual reality; Design and development of virtual reality software; Design, development, and implementation of software for extended reality and virtual reality; Providing on-line non-downloadable software for business, education and the healthcare industry, namely, extended reality and virtual reality software for accessing and using extended reality and virtual reality spaces, creating and accessing extended reality and virtual reality experiences, interactive entertainment, object tracking, motion control and content visualization, enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide extended reality and virtual reality experiences, enabling individuals to experience extended reality and virtual reality visualization, manipulation and immersion, detecting objects, gestures and commands of individuals, recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware, collection, editing, organizing, modifying, transmission, storage and sharing of data and information, visualizing, manipulating, viewing, and displaying extended reality and virtual reality experiences, interacting with other individuals in extended reality and virtual reality, transmission of images, audio visual and video content, sending and receiving electronic messages via the internet, integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; Software development in the field of extended reality and virtual reality

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, February 8, 2022
Primary Code009
First Use Anywhere DateFriday, March 17, 2023
First Use In Commerce DateFriday, March 17, 2023

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, February 8, 2022
Primary Code042
First Use Anywhere DateTuesday, June 1, 2021
First Use In Commerce DateTuesday, June 1, 2021

Trademark Owner History


Party NameXR Wizards sp. z o.o.
Party Type30 - Original Registrant
Legal Entity Type99 - Other
AddressWarsaw 01-471
PL

Party NameXR Wizards sp. z o.o.
Party Type20 - Owner at Publication
Legal Entity Type99 - Other
AddressWarsaw 01-471
PL

Party NameXR Wizards sp. z o.o.
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressWarsaw 01-471
PL

Trademark Events


Event DateEvent Description
Wednesday, November 16, 2022ASSIGNED TO EXAMINER
Monday, February 7, 2022NEW APPLICATION ENTERED
Tuesday, February 8, 2022NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Thursday, November 17, 2022NON-FINAL ACTION WRITTEN
Thursday, November 17, 2022NON-FINAL ACTION E-MAILED
Thursday, November 17, 2022NOTIFICATION OF NON-FINAL ACTION E-MAILED
Tuesday, May 16, 2023TEAS RESPONSE TO OFFICE ACTION RECEIVED
Wednesday, October 11, 2023ASSIGNED TO LIE
Thursday, October 12, 2023CORRESPONDENCE RECEIVED IN LAW OFFICE
Thursday, October 12, 2023TEAS/EMAIL CORRESPONDENCE ENTERED
Monday, October 23, 2023EXAMINERS AMENDMENT -WRITTEN
Monday, October 23, 2023EXAMINERS AMENDMENT E-MAILED
Monday, October 23, 2023NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Monday, October 23, 2023EXAMINER'S AMENDMENT ENTERED
Monday, October 23, 2023APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, November 8, 2023NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Tuesday, January 23, 2024NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Tuesday, June 11, 2024TEAS STATEMENT OF USE RECEIVED
Friday, July 26, 2024STATEMENT OF USE PROCESSING COMPLETE
Tuesday, November 28, 2023PUBLISHED FOR OPPOSITION
Tuesday, November 28, 2023OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, June 11, 2024USE AMENDMENT FILED
Friday, July 26, 2024CASE ASSIGNED TO INTENT TO USE PARALEGAL
Thursday, August 8, 2024NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
Thursday, August 8, 2024ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
Tuesday, September 17, 2024REGISTERED-PRINCIPAL REGISTER
Tuesday, September 17, 2024NOTICE OF REGISTRATION CONFIRMATION EMAILED