Goods and Services | Educational and entertainment services, namely, a continuing program about drama, comedy, education, music, new and politics, religion and spirituality, science and medicine, games and hobbies, government and organizations, kids and family, society and culture, sports and recreation, technology and business, tv and film accessible by radio, television, satellite, audio, video and computer networks; Educational and entertainment services, namely, a continuing program about drama, comedy, education, music, new and politics, religion and spirituality, science and medicine, games and hobbies, government and organizations, kids and family, society and culture, sports and recreation, technology and business, tv and film accessible by means of the Internet; Entertainment services in the nature of development, creation, production and postproduction services of multimedia entertainment content; Entertainment services in the nature of development, creation, production, distribution, and post-production of videos, podcasts, multimedia productions; Multimedia entertainment services in the nature of development, production and post-production services in the fields of video and films; Multimedia entertainment services in the nature of recording, production and post-production services in the fields of music, video, and films; Post-production editing of videos, podcasts, other multimedia entertainment; Post-production editing services in the field of music, videos and film; Production and distribution of videos in the field of drama, comedy, education, music, new and politics, religion and spirituality, science and medicine, games and hobbies, government and organizations, kids and family, society and culture, sports and recreation, technology and business, tv and film; Entertainment media production services for motion pictures, television and Internet; Entertainment media production services for the internet; Entertainment and educational services in the nature of competitions in the field of entertainment, education, culture, sports, and other non-business and noncommercial fields; Entertainment and educational services, namely, providing a website that displays various requests, reviews, recommendations, rankings, trackings, votes, and information relating to uncreated, unreleased, new, special, popular, and rare products, services, and events in the fields of pop culture, entertainment, education, and sports, all exclusively for non-business and non-commercial transactions and purposes; Entertainment services in the nature of live audio performances by actors, celebrities, experts, athletes; Entertainment services in the nature of live visual and audio performances by actors and celebrities in various fields and topics; Entertainment services in the nature of live visual and audio performances, namely, musical band, rock group, gymnastic, dance, and ballet performances; Entertainment services in the nature of live visual and audio performances, namely, musical, variety, news and comedy shows; Entertainment services in the nature of live visual and audio performances by an actor; Entertainment services in the nature of production of various multimedia platforms; Entertainment services, namely, multimedia production services; Entertainment services, namely, providing advice and information for music, video and film concept and script development; Entertainment services, namely, providing information by means of a global computer network in the fields of celebrities, entertainment, and popular culture; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, an ongoing series featuring celebrities and influencers provided through the Internet; Entertainment services, namely, providing podcasts in the field of drama, comedy, education, music, new and politics, religion and spirituality, science and medicine, games and hobbies, government and organizations, kids and family, society and culture, sports and recreation, technology and business, tv and film; Entertainment services, namely, providing webcasts in the field of drama, comedy, education, music, new and politics, religion and spirituality, science and medicine, games and hobbies, government and organizations, kids and family, society and culture, sports and recreation, technology and business, tv and film; Entertainment services, namely, providing on-line, nondownloadable virtual gifts, ornaments, creations for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing ongoing webisodes featuring an actor in comedy show and interview setting via a global computer network; Entertainment services, namely, providing video podcasts in the field of drama, comedy, education, music, new and politics, religion and spirituality, science and medicine, games and hobbies, government and organizations, kids and family, society and culture, sports and recreation, technology and business, tv and film; Entertainment services, namely, the provision of continuing drama, comedy, education, music, new and politics, religion and spirituality, science and medicine, games and hobbies, government and organizations, kids and family, society and culture, sports and recreation, technology and business, tv and film featuring actors, celebrities, commentators delivered by the Internet; Production and distribution of monoscopic and stereoscopic, electronic, digital video and film; Production of monoscopic and/or stereoscopic, electronic, digital video and/or film; Entertainment services, namely, creating immersive media through the use of augmented reality technology; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, augmented reality fan interaction environments at major sporting events; Entertainment services, namely, providing on-line, non-downloadable virtual gifts, ornaments, works of art for use in virtual environments created for entertainment purposes |