Trademark Overview
On Monday, May 18, 2026, a trademark application was filed for MARBLE with the United States Patent and Trademark Office. The USPTO has given the MARBLE trademark a serial number of 99829316. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Monday, May 18, 2026. This trademark is owned by Generative Spark, Inc.. The MARBLE trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Computer & Software Services & Scientific Services categories with the following description:
Downloadable software featuring educational content, games, and interactive learning experiences; Downloadable artificial intelligence (AI) software for generating personalized stories, games, educational activities, visual content, animated environments, characters, avatars, and learning experiences; Downloadable software enabling interaction with AI-powered virtual characters via voice, natural language, text, images, video, and audio; Downloadable software featuring interactive, narrative-based content featuring animated environments, characters, and storylines to teach academic subjects, creativity, curiosity, problem-solving, and cognitive skills; Downloadable software for personalized and adaptive learning experiences based on user input, interests, learning progress, preferences, and developmental goals; Downloadable software for tracking and analyzing children’s learning activities, progress, interests, engagement, and development, and providing reports, summaries, recommenda...
Providing temporary use of online non-downloadable software featuring educational content, games, and interactive learning experiences; Providing temporary use of online non-downloadable artificial intelligence (AI) software for generating personalized stories, games, educational activities, visual content, animated environments, characters, avatars, and learning experiences; Providing temporary use of online non-downloadable software enabling interaction with AI-powered virtual characters via voice, natural language, text, images, video, and audio; Providing temporary use of online non-downloadable software featuring interactive, narrative-based educational content featuring animated environments, characters, and storylines to teach academic subjects, creativity, curiosity, problem-solving, and cognitive skills; Providing temporary use of online non-downloadable software for personalized and adaptive learning experiences based on user input, interests, learning progress, preferences, ...
