MAGIC LAMP Trademark

Trademark Overview


On Friday, May 4, 2001, a trademark application was filed for MAGIC LAMP with the United States Patent and Trademark Office. The USPTO has given the MAGIC LAMP trademark a serial number of 76252560. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Monday, March 25, 2002. This trademark is owned by KONAMI CORPORATION. The MAGIC LAMP trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Paper & Printed Material Products, and Toys & Sporting Goods Products categories with the following description:

Computer products, namely, computer game programs; Video game cartridges; Video game CD-ROMs; Video output game units; Computer game CD-ROMs; Video game programs; Video game programs for use with television sets; Video game machines for use with television sets; Joysticks

Printed matter; Books; Stationery; Loose-leaf binders; Booklets; Calendars; Playing cards; Trading cards; Posters

Stand-alone video games; Hand-held units for playing electronic games; Board games and instructions sold as a unit therewith; Card games; Computer games; Dice; Game pieces; Game-playing equipments; Video games for use with television sets; Toys; Action figures
magic lamp

General Information


Serial Number76252560
Word MarkMAGIC LAMP
Filing DateFriday, May 4, 2001
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateMonday, March 25, 2002
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing1000 - Typeset: Word(s) / letter(s) / number(s)
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesComputer products, namely, computer game programs; Video game cartridges; Video game CD-ROMs; Video output game units; Computer game CD-ROMs; Video game programs; Video game programs for use with television sets; Video game machines for use with television sets; Joysticks
Goods and ServicesPrinted matter; Books; Stationery; Loose-leaf binders; Booklets; Calendars; Playing cards; Trading cards; Posters
Goods and ServicesStand-alone video games; Hand-held units for playing electronic games; Board games and instructions sold as a unit therewith; Card games; Computer games; Dice; Game pieces; Game-playing equipments; Video games for use with television sets; Toys; Action figures

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateThursday, May 17, 2001
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class016 - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
US Class Codes002, 005, 022, 023, 029, 037, 038, 050
Class Status Code6 - Active
Class Status DateThursday, May 17, 2001
Primary Code016
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateThursday, May 17, 2001
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameKONAMI CORPORATION
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressMinato-ku, Tokyo
JP

Trademark Events


Event DateEvent Description
Monday, March 25, 2002ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Thursday, August 2, 2001NON-FINAL ACTION MAILED
Friday, July 6, 2001ASSIGNED TO EXAMINER