Trademark Overview
On Tuesday, June 1, 2021, a trademark application was filed for LU with the United States Patent and Trademark Office. The USPTO has given the LU trademark a serial number of 90747428. The federal status of this trademark filing is SUSPENSION INQUIRY - MAILED as of Friday, January 3, 2025. This trademark is owned by Lü - Aire de jeu interactive inc.. The LU trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Toys & Sporting Goods Products, Advertising, Business and Retail Services, Education & Entertainment Services, Computer & Software Services & Scientific Services, Personal, and Legal & Social Services categories with the following description:
(Based on Intent to Use)(Based on 44(d) Priority Application) Production of video games software; online video games services, namely, providing online video games; providing online computer games and virtual reality games; providing information about computer games and virtual reality games via a website; providing educational, interactive and augmented reality online games; providing games, non-downloadable music, non-downloadable movies and images via telecommunication networks devices, namely, cellphones, interactive video game devices, portable electronic game devices, arcade video game machines; providing games, non-downloadable music, non-downloadable movies and images via computer networks; providing games, advices and information about the games via communication networks
(Based on Use in Commerce) (Based on 44(d) Priority Application) downloadable and recorded software and optical systems comprised of video projectors, cameras, motion detection cameras and sensors for interactive games; Downloadable, recorded software for virtual reality video games; Downloadable, recorded virtual reality video game software; Downloadable, recorded interactive and educational multimedia computer games software ; Downloadable, recorded computer video games software; Downloadable, recorded video games software; Downloadable, recorded video and computer game programs and software; electronic equipment, namely, cameras, digital cameras, video receivers, motion detection cameras and sensors, sound and light modules, audio-visual systems comprised of video projectors, cameras, motion detection cameras, sensors, moving lights lighting fixtures, lighting controllers, microphones, sound mixers and audio speakers; video projectors and optical lens, sound projectors and amplifier...
(Based on Use in Commerce) (Based on 44(d) Priority Application) Amusement devices for interactive educational games and virtual reality games, namely, smart boards, digital tablets, tablet monitors, tablet computers; computer game consoles and video game consoles designed for use with electronic equipment, namely, television receivers, laser projectors, motion detection cameras, sound and light modules; electronic games for educational purposes, namely, mathematics, sciences, languages, art, music, geography, history, biology, motricity development, physical education; joysticks and game controllers for video games and computer video games; electronic hand-held game units adapted for use with an external display or monitor; sports and gymnastic equipment, namely, sport balls, bats for games, exercise balls; monitor and interactive control floor pads for video games; interactive control floor pads
(Based on Intent to Use) (Based on 44(d) Priority Application) Retail sales, wholesale sales and online retail store sales services featuring software and optical systems for interactive games, video game programs and software, video games and computer games, electronic equipment and downloadable applications for mobile phones; Retail sales, wholesale sales and online retail store sales services featuring video game consoles and gaming accessories, amusement devices for interactive educational games and virtual reality games and electronic hand-held game units; Retail sales, wholesale sales and online sales retail store services featuring of sports and gymnastic equipment; customer services and advice in the field of computer services, interactive games and virtual reality games
(Based on Use in Commerce) (Based on 44(d) Priority Application) Social networking services in the fields of games, video games and electronic sports featuring an online community for registered users to participate in discussions and form virtual communities; online social networking services
(Based on Intent to Use) (Based on 44(d) Priority Application) Development of personalized online web pages and data management systems in the form of computer management systems featuring user defined information in the fields of games, video games and electronic sports; design and development of computer game software and virtual reality software for others; development and creation of an online community in the fields of games, video games and electronic sports for others; development of personalized online web pages featuring user-defined information about interactive games; development of computer hardware for computer games and virtual reality games; software as a service (SAAS) featuring software in the field of computer game software and virtual reality software; preparation, update, installation and maintenance of computer software; rental of computer software, video game software and optical systems for interactive games, video games programs and software, video games, amusem...