Trademark Overview
On Thursday, October 16, 2025, a trademark application was filed for LAST ASYLUM: PLAGUE with the United States Patent and Trademark Office. The USPTO has given the LAST ASYLUM: PLAGUE trademark a serial number of 99446179. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Thursday, October 16, 2025. This trademark is owned by Shanghai Yiyu Network Technology Co., Ltd.. The LAST ASYLUM: PLAGUE trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Education & Entertainment Services categories with the following description:
Downloadable computer game software; Downloadable game software for use on mobile and cellular phones; Computer game programmes downloadable via the Internet; Computer game software downloadable from a global computer network; Downloadable electronic game software; Downloadable computer software applications for playing games on computers, tablet computers and mobile phones; Downloadable mobile applications for playing electronic games; Downloadable interactive game programs; Downloadable interactive multimedia computer game programs; Downloadable virtual reality game software; Downloadable electronic publications in the nature of magazines in the field of games
Electronic games services provided by means of the internet; Entertainment services, namely, providing online video games; Providing information on-line relating to computer games and computer enhancements for games; Virtual reality game services provided on-line from a computer network; Entertainment services, namely, production and distribution of a game show; Entertainment services, namely, providing online player versus player (PvP) video games; Online computer gaming services; Organization of cosplay entertainment events; Providing entertainment information in the field of video games via a website; Production of video and computer game software; Providing online computer games featuring virtual worlds in which users can interact for entertainment purposes