Trademark Overview
On Thursday, October 2, 2025, a trademark application was filed for KMSTRY with the United States Patent and Trademark Office. The USPTO has given the KMSTRY trademark a serial number of 99424625. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Thursday, October 2, 2025. This trademark is owned by Baibe Bytes AB. The KMSTRY trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Computer & Software Services & Scientific Services categories with the following description:
Downloadable mobile applications for creating, managing, and participating in online social networks and virtual communities, interactive games, multimedia content, and virtual simulations; Downloadable augmented reality software for generating personalized responses, analyzing user interactions, and adapting virtual environments; Downloadable computer software using artificial intelligence (AI) for generating personalized responses, analyzing user interactions, and adapting virtual environments; Downloadable computer software for creating, managing, and participating in online social networks and virtual communities, interactive games, multimedia content, and virtual simulations; Downloadable interactive software for generating personalized responses, analyzing user interactions, and adapting virtual environments
Software as a service (SAAS) services featuring software for creating, managing, and participating in online social networks and virtual communities, interactive games, multimedia content, and virtual simulations; Software as a service (SAAS) services featuring software using artificial intelligence (AI) for generating personalized responses, analyzing user interactions, and adapting virtual environments; Providing temporary use of online non-downloadable chatbot software using artificial intelligence (AI) for generating personalized responses, analyzing user interactions, and adapting virtual environments; Providing temporary use of on-line non-downloadable software and applications for creating, managing, and participating in online social networks and virtual communities, interactive games, multimedia content, and virtual simulations