KIMOCHIS TOYS WITH FEELINGS INSIDE Trademark

Trademark Overview


On Tuesday, July 23, 2024, a trademark application was filed for KIMOCHIS TOYS WITH FEELINGS INSIDE with the United States Patent and Trademark Office. The USPTO has given the KIMOCHIS TOYS WITH FEELINGS INSIDE trademark a serial number of 98662143. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Tuesday, July 23, 2024. This trademark is owned by Plushy Feely Corp.. The KIMOCHIS TOYS WITH FEELINGS INSIDE trademark is filed in the Toys & Sporting Goods Products, Computer & Software Products & Electrical & Scientific Products, and Education & Entertainment Services categories with the following description:

Animation production services; audio and video recording services; charitable services, namely, providing toys to needy children; children's entertainment and amusement centers, namely, interactive play areas; video, audio, and multimedia publishing services; education services, namely, mentoring in the field of communication, speech pathology, child therapy, social work, school and other mental health support practices, where such practices may be performed with students, parents, or any lay person; education services, namely providing animated, autogenerated, hybrid, and illustrated content in the field of child development; educational and entertainment services, namely, a continuing program about children's communication, communication, speech pathology, child therapy, accessible by any of radio, television, satellite, audio, video, computer networks; educational and entertainment services, namely, providing motivational and educational speakers in the field of self and personal im...

Portable, including wearable, electronic apparatus, namely, electronic device for any of the following, including but not limited to playing, viewing, sharing digital content, displaying, receiving, purchasing, sharing, lending, accessing and storing downloadable electronic publications, digital web site content and digital media, namely, books, e-books, periodicals, text, images, digital audio, music, digital video and computer, video and mobile computer games and applications, kinesthetic applications, therapeutic, interactive, educational, through wired and wireless Internet, Cloud based or any future content access, accessories therefor and instructional manuals, sold as a unit; downloadable or viewable from any present or future media any of the following: a) electronic games (wherein 'game' is inclusive of board and card game elements, kinesthetic elements, visual, auditory, artificial intelligence and machine learning elements), where games are playable through mobile applicatio...

Educational toys and games, wherein 'toys' is inclusive of any play item of any description and material, namely, cloth, fabric, plastic, wood, or combinations and 'game' is inclusive of including any of board games, card, games, computer games, virtual reality games, immersive, interactive, multiplayer games; educational toys and games which include wearable accessories such as headsets, virtual reality visors, smart glasses, haptic interfaces, kinesthetic wearable appliances, and related game apparel, and computer connected toys and games. Educational toys and games accessible via kiosk or arcade.
kimochis toys with feelings inside

General Information


Serial Number98662143
Word MarkKIMOCHIS TOYS WITH FEELINGS INSIDE
Filing DateTuesday, July 23, 2024
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateTuesday, July 23, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesAnimation production services; audio and video recording services; charitable services, namely, providing toys to needy children; children's entertainment and amusement centers, namely, interactive play areas; video, audio, and multimedia publishing services; education services, namely, mentoring in the field of communication, speech pathology, child therapy, social work, school and other mental health support practices, where such practices may be performed with students, parents, or any lay person; education services, namely providing animated, autogenerated, hybrid, and illustrated content in the field of child development; educational and entertainment services, namely, a continuing program about children's communication, communication, speech pathology, child therapy, accessible by any of radio, television, satellite, audio, video, computer networks; educational and entertainment services, namely, providing motivational and educational speakers in the field of self and personal improvement; educational services, namely, developing curriculum for others in the field of communication, speech pathology, child therapy; electronic publishing services, namely, publication of text, audio, and graphic works of others on the Internet, mobile devices (phones, pads, tablets, watches, smart glasses, smart house appliances), podcasts featuring animated content; Entertainment in the nature of an amusement park ride; entertainment in the nature of ongoing variety, news, music, comedy, show featuring animated content streamed or broadcast in any format; entertainment services, namely, providing a website featuring photographic, audio, video, and prose presentations featuring animation; entertainment services, namely, providing computer games; entertainment services, namely providing podcasts in the field of animated content, and production of animated content; entertainment services, namely, media production services, namely video, digital, radio, streaming, television, and film production; mobile media, multimedia, and entertainment services in the nature of content preparation, recording, post production, and recording in the fields of music, video, films, games, animation; multimedia entertainment software production services; music production services; music publishing services; game creation services; providing advice and information in the field of educational and entertainment activities and events for children; providing non-downloadable entertainment.
Goods and ServicesPortable, including wearable, electronic apparatus, namely, electronic device for any of the following, including but not limited to playing, viewing, sharing digital content, displaying, receiving, purchasing, sharing, lending, accessing and storing downloadable electronic publications, digital web site content and digital media, namely, books, e-books, periodicals, text, images, digital audio, music, digital video and computer, video and mobile computer games and applications, kinesthetic applications, therapeutic, interactive, educational, through wired and wireless Internet, Cloud based or any future content access, accessories therefor and instructional manuals, sold as a unit; downloadable or viewable from any present or future media any of the following: a) electronic games (wherein 'game' is inclusive of board and card game elements, kinesthetic elements, visual, auditory, artificial intelligence and machine learning elements), where games are playable through mobile applications, websites, arcade, or game kiosk b) publications and creations in the nature of fiction stories, books (wherein 'book' is inclusive of short periodicals and pamphlets and cards and notes), children's books, periodicals, posters, worksheets, activity and practice workbooks, supplemental exercise workbooks, guidebooks, and inclusive of video, artwork, images, language written, language spoken, music and songs, wearable accessories to software driven game, virtual reality or hybrid game or educational training c) animated movies, television, programming generated and delivered by either or both human and Artificial Intelligence tools, and incorporating other content, featuring Kimochis characters, feelings, tools, text, symbols, graphics and languages, on a variety of topics pertaining to emotional intelligence.
Goods and ServicesEducational toys and games, wherein 'toys' is inclusive of any play item of any description and material, namely, cloth, fabric, plastic, wood, or combinations and 'game' is inclusive of including any of board games, card, games, computer games, virtual reality games, immersive, interactive, multiplayer games; educational toys and games which include wearable accessories such as headsets, virtual reality visors, smart glasses, haptic interfaces, kinesthetic wearable appliances, and related game apparel, and computer connected toys and games. Educational toys and games accessible via kiosk or arcade.

Classification Information


International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateTuesday, July 23, 2024
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, July 23, 2024
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateTuesday, July 23, 2024
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NamePlushy Feely Corp.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressSan Jose, CA 95127

Trademark Events


Event DateEvent Description
Tuesday, July 23, 2024NEW APPLICATION ENTERED