INNERWORLD
Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Providing a computer game for use network-wide by network users; Education services, namely, providing panel discussions in the fields of mental health, wellness and personal development; Providing on-line computer games; Virtual reality game services provided on-line from a computer network; Providing on-line computer, video and electronic games in t...
Pending · April 9, 2022 · 97355356 ·