K SAMSUNG KIDS Trademark

Trademark Overview


On Friday, May 5, 2017, a trademark application was filed for K SAMSUNG KIDS with the United States Patent and Trademark Office. The USPTO has given the K SAMSUNG KIDS trademark a serial number of 87439009. The federal status of this trademark filing is ABANDONED - NO STATEMENT OF USE FILED as of Monday, July 27, 2020. This trademark is owned by Samsung Electronics Co., Ltd.. The K SAMSUNG KIDS trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Paper & Printed Material Products, Toys & Sporting Goods Products, Advertising, Business and Retail Services, Communication Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Mobile telephones; Digital cameras; Portable media players; Wireless headsets for mobile phones, smart phones and tablet computers; Smart phones; Tablet computers; Headphones; Computers; Accessories specially adapted for smartphones, tablet computers, computers, e-book readers and portable media players, namely, mounting devices, tablet mounts and docking stations; Software for mobile phone device management, security and parental controls; Downloadable computer game software for children; Software for music and educational activities and games for children; Computer software for instant messaging, sending and receiving emails and contact information, schedule sharing and contents sharing service; Computer software for purchasing, subscribing, downloading, playing, listening, managing or organizing digital reading contents, namely, e-books, e-newspapers, thesis and e-magazines and electronic games; Downloadable electronic publications, namely, e-books, e-newspapers, thesis and e-magazi...

Books in the field of sports; Magazines featuring sports and topics of general interest; Children's books on sports, sports personalities, games and puzzles; Periodical publications, namely, general interest magazines; Children's publications, namely, books and booklets featuring fictional and non-fictional stories and characters; advice books in the field of parenting, children's education, and nutrition; children's activity books, craft books, and puzzle books; address books; bookmarks; books and booklets featuring advice to parents in the field of parenting; General feature magazines dealing with issues of special interest to young men and women; children's books

Games, namely, board games and card games; Children's handheld electronic game units with online gaming component adapted for use with computers and televisions; Electronic educational game machines for children

Online retail store services featuring technology-based educational and entertainment products for children, namely, downloadable and non-downloadable computer software programs, computer games, audio recordings, electronic publications, books, movies, music, videos, TV programs, interactive educational software, and interactive educational books for children

Video-on-demand transmission services; video broadcasting; transmission of voice, data, images, signals, messages and information by means of telecommunications networks, wireless communication networks, and the Internet

Providing information relating to education services for children; Providing education courses offered through online, non-downloadable video and instructor assistance in the field of sports; Providing education courses offered through online, non-downloadable video and instructor assistance in the field of math, science, reading, spelling and problem solving; Educational services provided via the Internet, namely, providing learning progress data and curriculum information to parents and caregivers regarding their children's use of Internet-connective proprietary educational electronic products; Providing curriculum information to parents and caregivers regarding their children's use of educational electronic products; Providing guidance to parents and caregivers regarding opportunities for expanding their children's learning through educational activities and parenting articles; Children's educational services, namely, providing information in the field of children's education via th...

Computer programming services, namely, content creation for virtual worlds and three dimensional platforms; Design and development of computer game software and virtual reality software; Computer programming services for creating augmented reality videos and games; Designing, creating, maintaining, and hosting websites for commerce and education; Hosting of digital content on the Internet
k samsung kids

General Information


Serial Number87439009
Word MarkK SAMSUNG KIDS
Filing DateFriday, May 5, 2017
Status606 - ABANDONED - NO STATEMENT OF USE FILED
Status DateMonday, July 27, 2020
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing3000 - Illustration: Drawing or design which also includes word(s) / letter(s) / number(s)
Published for Opposition DateTuesday, October 30, 2018

Trademark Statements


Indication of Colors claimedColor is not claimed as a feature of the mark.
Disclaimer with Predetermined Text"KIDS"
Description of MarkThe mark consists of a stylized letter "K" in which a design of a pencil forms the stem of the letter and underneath of which appears the stylized stacked wording "SAMSUNG KIDS".
Goods and ServicesMobile telephones; Digital cameras; Portable media players; Wireless headsets for mobile phones, smart phones and tablet computers; Smart phones; Tablet computers; Headphones; Computers; Accessories specially adapted for smartphones, tablet computers, computers, e-book readers and portable media players, namely, mounting devices, tablet mounts and docking stations; Software for mobile phone device management, security and parental controls; Downloadable computer game software for children; Software for music and educational activities and games for children; Computer software for instant messaging, sending and receiving emails and contact information, schedule sharing and contents sharing service; Computer software for purchasing, subscribing, downloading, playing, listening, managing or organizing digital reading contents, namely, e-books, e-newspapers, thesis and e-magazines and electronic games; Downloadable electronic publications, namely, e-books, e-newspapers, thesis and e-magazines in the field of education and entertainment; Computer software for use in recording, organizing, transmitting, manipulating, and reviewing text, data, audio files, video files and electronic games in connection with TV, computers, music players, video players, media players, mobile phones, and portable and handheld digital electronic devices; Computer software embedded on portable phones and/or portable computers that allows users to play and download electronic games, listen to and download ring tones and music and view and download screen savers and wallpapers; Computer software to edit daily phone activities, address book, calendar, memos, and multimedia contents stored in mobile devices by using a personal computer or Internet; Digital entertainment system for watching, storing and sharing digital content on a home computer network comprising TVs, computers, digital music players and related operating software, video disk players and related operating software, media players, and mobile phones; Interactive multimedia systems for children comprised of handheld electronic reading devices in the nature of handheld computers and media players that allow users to select and hear audio and interactive multimedia content contained within specifically-adapted books, activity cards, and word-building spelling boards and software, namely, utility software for connecting a handheld electronic reading device to a computer, downloadable audio and multimedia content software for use in connection with a handheld electronic reading device that allows users to select and hear audio and interactive multimedia content contained within specifically-adapted books, activity cards, and word-building spelling boards, and downloadable content management software for use in connection with a handheld electronic reading device that allows users to select and hear audio and interactive multimedia content contained within specifically-adapted books, activity cards, and word-building spelling boards; Educational computer game software for handheld electronic game units featuring instruction in the fields of spelling, reading, math, social studies, science, geography, language arts, foreign languages, writing, geology, phonics, math, music, art and general trivia; base rechargers for handheld electronic game units; Downloadable educational computer quiz and game software for handheld electronic quiz and game units featuring instruction in the fields of spelling, reading, math, social studies, science, geography, language arts, foreign languages, writing, geology, phonics, math, music, art and general trivia; Prerecorded DVDs, CD-ROMs, CDs, and downloadable software all featuring educational and entertainment content for infants, toddlers and children grades kindergarten through twelfth; Educational computer hardware and software featuring games and instruction in the fields of computer literacy, spelling, reading, math, social studies, science, geography, language arts, foreign languages, writing, geology, phonics, math, music, art and general trivia; Electronic publications recorded on computer media, namely, books featuring spelling, reading, math, social studies, science, geography, language arts, foreign languages, writing, geology, phonics, math, music, art and general trivia; Wearable computer peripherals; wearable computers; Digital media streaming devices; Virtual reality game software; Downloadable software featuring virtual reality video recordings in the field of children's education and children's entertainment; Virtual reality software for children's education; Virtual reality headsets and helmets adapted for use in playing video games; Interactive game software; Interactive multimedia computer game programs; Interactive video game programs; Virtual reality headsets for use with video game consoles; Wearable digital electronic devices comprised primarily of a wristwatch and also featuring a telephone, software and display screens, namely, smart watches for viewing, sending and receiving texts, emails, data and information from smart phones, tablet computers and portable computers
Goods and ServicesBooks in the field of sports; Magazines featuring sports and topics of general interest; Children's books on sports, sports personalities, games and puzzles; Periodical publications, namely, general interest magazines; Children's publications, namely, books and booklets featuring fictional and non-fictional stories and characters; advice books in the field of parenting, children's education, and nutrition; children's activity books, craft books, and puzzle books; address books; bookmarks; books and booklets featuring advice to parents in the field of parenting; General feature magazines dealing with issues of special interest to young men and women; children's books
Goods and ServicesGames, namely, board games and card games; Children's handheld electronic game units with online gaming component adapted for use with computers and televisions; Electronic educational game machines for children
Goods and ServicesOnline retail store services featuring technology-based educational and entertainment products for children, namely, downloadable and non-downloadable computer software programs, computer games, audio recordings, electronic publications, books, movies, music, videos, TV programs, interactive educational software, and interactive educational books for children
Goods and ServicesVideo-on-demand transmission services; video broadcasting; transmission of voice, data, images, signals, messages and information by means of telecommunications networks, wireless communication networks, and the Internet
Goods and ServicesProviding information relating to education services for children; Providing education courses offered through online, non-downloadable video and instructor assistance in the field of sports; Providing education courses offered through online, non-downloadable video and instructor assistance in the field of math, science, reading, spelling and problem solving; Educational services provided via the Internet, namely, providing learning progress data and curriculum information to parents and caregivers regarding their children's use of Internet-connective proprietary educational electronic products; Providing curriculum information to parents and caregivers regarding their children's use of educational electronic products; Providing guidance to parents and caregivers regarding opportunities for expanding their children's learning through educational activities and parenting articles; Children's educational services, namely, providing information in the field of children's education via the Internet; Children's educational and entertainment services, namely, providing online educational computer games via the Internet; Children's educational and entertainment services, namely, producing audio-visual works in the nature of DVDs, video game software and computer game software in the fields of spelling, reading, math, social studies, science, geography, language arts, foreign languages, writing, geology, phonics, math, music, art, and general trivia; Children's educational and entertainment services, namely, producing television programs in the field of children's education and entertainment; Providing online augmented reality games; Providing online virtual reality games; Providing interactive entertainment in the form of online virtual reality games; Providing virtual reality content in the form of online virtual reality games and online virtual reality video games; Educational and entertainment services, namely, providing on-line non-downloadable videos in the field of children's education and entertainment accessible by television, web-based applications, and mobile phone applications; Website portal in the field of entertainment, cultural, educational and sporting events
Goods and ServicesComputer programming services, namely, content creation for virtual worlds and three dimensional platforms; Design and development of computer game software and virtual reality software; Computer programming services for creating augmented reality videos and games; Designing, creating, maintaining, and hosting websites for commerce and education; Hosting of digital content on the Internet
Translation of Words in MarkThe English translation of "SAMSUNG" in the mark is "THREE STARS".

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateThursday, May 11, 2017
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class016 - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
US Class Codes002, 005, 022, 023, 029, 037, 038, 050
Class Status Code6 - Active
Class Status DateThursday, May 11, 2017
Primary Code016
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateThursday, May 11, 2017
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateThursday, May 11, 2017
Primary Code035
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateThursday, May 11, 2017
Primary Code038
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateThursday, May 11, 2017
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateThursday, May 11, 2017
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameSamsung Electronics Co., Ltd.
Party Type20 - Owner at Publication
Legal Entity Type99 - Other
AddressSuwon-Si, Geyonggi-Do 443-742
KR

Party NameSamsung Electronics Co., Ltd.
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressSuwon-Si, Geyonggi-Do 443-742
KR

Trademark Events


Event DateEvent Description
Monday, July 27, 2020ABANDONMENT NOTICE E-MAILED - NO USE STATEMENT FILED
Monday, July 27, 2020ABANDONMENT - NO USE STATEMENT FILED
Thursday, December 26, 2019NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Tuesday, December 24, 2019EXTENSION 2 GRANTED
Tuesday, December 24, 2019EXTENSION 2 FILED
Tuesday, December 24, 2019TEAS EXTENSION RECEIVED
Tuesday, June 25, 2019NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Friday, June 21, 2019EXTENSION 1 GRANTED
Friday, June 21, 2019EXTENSION 1 FILED
Friday, June 21, 2019TEAS EXTENSION RECEIVED
Tuesday, December 25, 2018NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Tuesday, October 30, 2018OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, October 30, 2018PUBLISHED FOR OPPOSITION
Wednesday, October 10, 2018NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Sunday, September 23, 2018ASSIGNED TO LIE
Monday, September 10, 2018APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, August 22, 2018TEAS/EMAIL CORRESPONDENCE ENTERED
Tuesday, August 21, 2018CORRESPONDENCE RECEIVED IN LAW OFFICE
Tuesday, August 21, 2018TEAS REQUEST FOR RECONSIDERATION RECEIVED
Friday, February 23, 2018NOTIFICATION OF FINAL REFUSAL EMAILED
Friday, February 23, 2018FINAL REFUSAL E-MAILED
Friday, February 23, 2018FINAL REFUSAL WRITTEN
Thursday, February 1, 2018TEAS/EMAIL CORRESPONDENCE ENTERED
Thursday, February 1, 2018CORRESPONDENCE RECEIVED IN LAW OFFICE
Thursday, February 1, 2018TEAS RESPONSE TO OFFICE ACTION RECEIVED
Wednesday, August 2, 2017NOTIFICATION OF NON-FINAL ACTION E-MAILED
Wednesday, August 2, 2017NON-FINAL ACTION E-MAILED
Wednesday, August 2, 2017NON-FINAL ACTION WRITTEN
Friday, July 28, 2017ASSIGNED TO EXAMINER
Friday, May 12, 2017NOTICE OF DESIGN SEARCH CODE E-MAILED
Thursday, May 11, 2017NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Tuesday, May 9, 2017NEW APPLICATION ENTERED IN TRAM