INZONE Trademark

Trademark Overview


On Thursday, December 4, 2025, a trademark application was filed for INZONE with the United States Patent and Trademark Office. The USPTO has given the INZONE trademark a serial number of 99529680. The federal status of this trademark filing is APPROVED FOR PUBLICATION as of Monday, June 1, 2026. This trademark is owned by Sony Group Corporation. The INZONE trademark is filed in the Education & Entertainment Services and Computer & Software Services & Scientific Services categories with the following description:

Providing online non-downloadable software using artificial intelligence (AI) for use in providing entertainment, gaming, and esports information; providing online non-downloadable software using artificial intelligence for generating, understanding, and analysis of esports games; providing temporary use of online non-downloadable software applications that enables users to create on-line communities, participate in discussions, engage in social networking, organize games and sports activities, and connect players, teams and leagues in the field of esports, online gaming, video gaming competitions and related entertainment; software as a service (saas) services featuring software providing an esports coaching platform for analyzing esports player data; software as a service (SaaS) services featuring software for video game coaching; platform as a service (paas) services featuring computer software platforms for providing esports coaching; platform as a service (PaaS) services featuring...

Entertainment services, namely, arranging, organizing, and conducting events in the field of online gaming and esports exhibitions and competitions; providing information online relating to computer games and computer games enhancements; providing a website featuring entertainment information related to online gaming and esports competitions; organizing of esports activities namely esports competitions; arranging, conducting and organizing computer game and video game conventions, live esports events, esports festivals for cultural or entertainment purposes, esports contests, esports sweepstakes, esports competitions, esports tournaments, hosting esports award ceremonies, and providing courses and tutorials relating to online gaming and esports; esports coaching; providing instruction and consultation in the field of esports and gaming; providing of information about online computer games enhancement; fan club organization; Providing workshops, seminars, retreats, training courses and ...

General Information


Serial Number99529680
Word MarkINZONE
Filing DateThursday, December 4, 2025
Status680 - APPROVED FOR PUBLICATION
Status DateMonday, June 1, 2026
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesProviding online non-downloadable software using artificial intelligence (AI) for use in providing entertainment, gaming, and esports information; providing online non-downloadable software using artificial intelligence for generating, understanding, and analysis of esports games; providing temporary use of online non-downloadable software applications that enables users to create on-line communities, participate in discussions, engage in social networking, organize games and sports activities, and connect players, teams and leagues in the field of esports, online gaming, video gaming competitions and related entertainment; software as a service (saas) services featuring software providing an esports coaching platform for analyzing esports player data; software as a service (SaaS) services featuring software for video game coaching; platform as a service (paas) services featuring computer software platforms for providing esports coaching; platform as a service (PaaS) services featuring computer software platforms for video game training and skill development; providing online non-downloadable software for connecting video game players with coaches and trainers
Goods and ServicesEntertainment services, namely, arranging, organizing, and conducting events in the field of online gaming and esports exhibitions and competitions; providing information online relating to computer games and computer games enhancements; providing a website featuring entertainment information related to online gaming and esports competitions; organizing of esports activities namely esports competitions; arranging, conducting and organizing computer game and video game conventions, live esports events, esports festivals for cultural or entertainment purposes, esports contests, esports sweepstakes, esports competitions, esports tournaments, hosting esports award ceremonies, and providing courses and tutorials relating to online gaming and esports; esports coaching; providing instruction and consultation in the field of esports and gaming; providing of information about online computer games enhancement; fan club organization; Providing workshops, seminars, retreats, training courses and camps in the field of esports and gaming; Providing information on esports and gaming provided via a website; educational services, namely, providing classes, seminars, and workshops in the field of video game skills and esports strategies; providing online training in the field of video game play and esports competition; providing online non-downloadable videos featuring video game instruction and gameplay strategies
Pseudo MarkIN ZONE

Classification Information


International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateThursday, December 4, 2025
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateThursday, December 4, 2025
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameSony Group Corporation
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressTokyo 108-0075
JP

Trademark Events


Event DateEvent Description
Thursday, December 4, 2025NEW APPLICATION ENTERED
Thursday, December 4, 2025APPLICATION FILING RECEIPT MAILED
Thursday, February 12, 2026NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Wednesday, April 8, 2026ASSIGNED TO EXAMINER
Tuesday, April 14, 2026NON-FINAL ACTION WRITTEN
Tuesday, April 14, 2026NON-FINAL ACTION E-MAILED
Tuesday, April 14, 2026NOTIFICATION OF NON-FINAL ACTION E-MAILED
Thursday, May 21, 2026TEAS RESPONSE TO OFFICE ACTION RECEIVED
Thursday, May 21, 2026CORRESPONDENCE RECEIVED IN LAW OFFICE
Thursday, May 21, 2026TEAS/EMAIL CORRESPONDENCE ENTERED
Monday, June 1, 2026APPROVED FOR PUB - PRINCIPAL REGISTER