INFINITE SKYBOX Trademark

Trademark Overview


On Monday, December 19, 2022, a trademark application was filed for INFINITE SKYBOX with the United States Patent and Trademark Office. The USPTO has given the INFINITE SKYBOX trademark a serial number of 97723917. The federal status of this trademark filing is PUBLICATION/ISSUE REVIEW COMPLETE as of Wednesday, September 11, 2024. This trademark is owned by Infinite Reality, Inc.. The INFINITE SKYBOX trademark is filed in the Communication Services, Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Insurance & Financial Services, Education & Entertainment Services, Computer & Software Services & Scientific Services, Personal, and Legal & Social Services categories with the following description:

Entertainment services, namely, providing online non-downloadable virtual reality game software; Entertainment services, namely, arranging, organizing, and conducting virtual live entertainment events in the nature of athletic events, social entertainment events, motor sports events, mixed martial arts events, dance events, professional and college sports games, sports competitions, live musical performances, art shows, magic shows, food and wine festivals, marathon and cycling events; Online gaming services in the nature of casino gambling, computer game tournaments, and sports betting via an online virtual world environments via metaverse and metaversal environments; Virtually hosting live entertainment events, namely, organizing social entertainment events featuring live sporting events, concerts, award ceremonies, and film premieres; Entertainment services, namely, providing virtual environments in which users can interact for entertainment purposes, namely, attending virtual celeb...

Downloadable virtual reality software for organizing, streaming, and conducting live virtual entertainment events; Downloadable virtual reality software for providing metaverse experiences; Downloadable computer programs and computer software for interactive games; Downloadable virtual reality game software; Downloadable virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, emotes and gestures for use in virtual environments created for entertainment purposes; Downloadable computer software for creating virtual marketplaces for operation in online virtual worlds, creating goods and services for sale in such virtual marketplaces, and providing financial services, namely, the electronic transfer and management of virtual currencies within online virtual worlds; Downloadable computer software for creation of personal 3D avatars for games and VR; including all the above provided online, in the metaverse, and in virtual worlds

Electronic messaging services; Streaming audiovisual and multimedia content via a global computer network and the internet to digital media streaming devices; Video conferencing services; Telecommunications services, namely, transmission of voice, data, video, and images by means of telecommunications networks, wireless communication networks, and the Internet; providing online forums, namely, internet chat rooms for communication on topics of general interest; Streaming of audio, visual and audiovisual material on the Internet; Electronic transmission and streaming of digital media content for others via global and local computer networks; Broadcasting and streaming of audiovisual media content in the fields of news, entertainment, sports, comedy, drama, music, and music videos via a global computer network; Telepresence conferencing services; Web conferencing services; Providing online video for participating in online virtual entertainment events, virtual celebrations, virtual sport...

Digital asset trading and exchange services, namely, cryptocurrency trading and exchange services; cryptocurrency exchange services and digital token financial trading services; Issuance of digital tokens of value, namely, electronic transfer of virtual currencies; issuance of tokens of value, namely, electronic transfer of virtual currencies for use by members of an online community via a global computer network

Arranging and conducting virtual live entertainment event, namely, promoting live entertainment events for others; Online retail store services featuring virtual goods, namely, avatars, characters, skins, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, and gestures for use in online virtual worlds; Online retail store services rendered in a virtual environment featuring the physical and virtual goods of others, namely, avatars, characters, skins, environments, structures, props, furniture, clothing, pets, vehicles, weapons, tools, toys, restaurants, food and beverage, arcade games, sports memorabilia, sports equipment, entertainment services, sporting events, artworks, and emotes and gestures; Advertising and marketing services, namely, promoting the goods and services of third parties through a virtual reality medium; business operations for others and business management services for entertainment events; business marketing and consulting services ...

Online social networking services in the fields of virtual live entertainment events and sporting competitions; Online social networking services accessible by means of downloadable mobile applications

Design and development of computer game software and virtual reality software; Computer programming services, namely, content creation for virtual worlds and three dimensional platforms, namely, programming to host virtual celebrations, virtual performances, virtual competitions, and virtual entertainment events for use in online virtual worlds; Providing temporary use of online non-downloadable software for creating and interacting with online communities and virtual spaces; providing temporary use of online non-downloadable computer software for creating virtual images consisting of avatars, images representing individuals, and graphical depictions of people that can be posted, shared and transmitted via multi-media messaging (MMS), text messaging (SMS), email, online chatrooms, global computer networks, and other telecommunications networks; Providing temporary use of online non-downloadable web-based computer software for managing, producing, administering and conducting live onlin...
infinite skybox

General Information


Serial Number97723917
Word MarkINFINITE SKYBOX
Filing DateMonday, December 19, 2022
Status681 - PUBLICATION/ISSUE REVIEW COMPLETE
Status DateWednesday, September 11, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, October 15, 2024

Trademark Statements


Goods and ServicesEntertainment services, namely, providing online non-downloadable virtual reality game software; Entertainment services, namely, arranging, organizing, and conducting virtual live entertainment events in the nature of athletic events, social entertainment events, motor sports events, mixed martial arts events, dance events, professional and college sports games, sports competitions, live musical performances, art shows, magic shows, food and wine festivals, marathon and cycling events; Online gaming services in the nature of casino gambling, computer game tournaments, and sports betting via an online virtual world environments via metaverse and metaversal environments; Virtually hosting live entertainment events, namely, organizing social entertainment events featuring live sporting events, concerts, award ceremonies, and film premieres; Entertainment services, namely, providing virtual environments in which users can interact for entertainment purposes, namely, attending virtual celebrations, events, and competitions; Entertainment services, namely, providing online, non-downloadable graphics in the nature of avatars and images representing individuals; Multimedia entertainment services in the nature of development, production and postproduction services in the fields of video and film
Goods and ServicesDownloadable virtual reality software for organizing, streaming, and conducting live virtual entertainment events; Downloadable virtual reality software for providing metaverse experiences; Downloadable computer programs and computer software for interactive games; Downloadable virtual reality game software; Downloadable virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, emotes and gestures for use in virtual environments created for entertainment purposes; Downloadable computer software for creating virtual marketplaces for operation in online virtual worlds, creating goods and services for sale in such virtual marketplaces, and providing financial services, namely, the electronic transfer and management of virtual currencies within online virtual worlds; Downloadable computer software for creation of personal 3D avatars for games and VR; including all the above provided online, in the metaverse, and in virtual worlds
Goods and ServicesElectronic messaging services; Streaming audiovisual and multimedia content via a global computer network and the internet to digital media streaming devices; Video conferencing services; Telecommunications services, namely, transmission of voice, data, video, and images by means of telecommunications networks, wireless communication networks, and the Internet; providing online forums, namely, internet chat rooms for communication on topics of general interest; Streaming of audio, visual and audiovisual material on the Internet; Electronic transmission and streaming of digital media content for others via global and local computer networks; Broadcasting and streaming of audiovisual media content in the fields of news, entertainment, sports, comedy, drama, music, and music videos via a global computer network; Telepresence conferencing services; Web conferencing services; Providing online video for participating in online virtual entertainment events, virtual celebrations, virtual sporting events, and virtual competitions
Goods and ServicesDigital asset trading and exchange services, namely, cryptocurrency trading and exchange services; cryptocurrency exchange services and digital token financial trading services; Issuance of digital tokens of value, namely, electronic transfer of virtual currencies; issuance of tokens of value, namely, electronic transfer of virtual currencies for use by members of an online community via a global computer network
Goods and ServicesArranging and conducting virtual live entertainment event, namely, promoting live entertainment events for others; Online retail store services featuring virtual goods, namely, avatars, characters, skins, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, and gestures for use in online virtual worlds; Online retail store services rendered in a virtual environment featuring the physical and virtual goods of others, namely, avatars, characters, skins, environments, structures, props, furniture, clothing, pets, vehicles, weapons, tools, toys, restaurants, food and beverage, arcade games, sports memorabilia, sports equipment, entertainment services, sporting events, artworks, and emotes and gestures; Advertising and marketing services, namely, promoting the goods and services of third parties through a virtual reality medium; business operations for others and business management services for entertainment events; business marketing and consulting services in the fields of sports and entertainment; promoting ticket sales and special privileges thereto for entertainment events; Online customer-based social media brand marketing services
Goods and ServicesOnline social networking services in the fields of virtual live entertainment events and sporting competitions; Online social networking services accessible by means of downloadable mobile applications
Goods and ServicesDesign and development of computer game software and virtual reality software; Computer programming services, namely, content creation for virtual worlds and three dimensional platforms, namely, programming to host virtual celebrations, virtual performances, virtual competitions, and virtual entertainment events for use in online virtual worlds; Providing temporary use of online non-downloadable software for creating and interacting with online communities and virtual spaces; providing temporary use of online non-downloadable computer software for creating virtual images consisting of avatars, images representing individuals, and graphical depictions of people that can be posted, shared and transmitted via multi-media messaging (MMS), text messaging (SMS), email, online chatrooms, global computer networks, and other telecommunications networks; Providing temporary use of online non-downloadable web-based computer software for managing, producing, administering and conducting live online virtual entertainment events; Software as a service (SAAS) services, namely, hosting software for use by others for use in creating and managing a virtual reality (VR) storefront and creating virtual goods and services to be sold on virtual reality (VR) platforms; Providing temporary use of online, nondownloadable computer e-commerce software to allow users to perform electronic business transactions via a global computer network; Computer programming services for creating augmented reality videos and games; Computer programming services for creating augmented reality videos and games; Providing temporary use of online, non- downloadable computer programs and computer software for playing interactive games

Classification Information


International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateTuesday, January 17, 2023
Primary Code038
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, January 17, 2023
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateTuesday, January 17, 2023
Primary Code035
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class036 - Insurance; financial affairs; monetary affairs; real estate affairs.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateTuesday, January 17, 2023
Primary Code036
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateTuesday, January 17, 2023
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, January 17, 2023
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class045 - Legal services; security services for the protection of property and individuals; personal and social services rendered by others to meet the needs of individuals.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, January 17, 2023
Primary Code045
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameInfinite Reality, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressNorwalk, CT 06854

Trademark Events


Event DateEvent Description
Thursday, December 22, 2022NEW APPLICATION ENTERED
Tuesday, January 17, 2023NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Wednesday, September 20, 2023ASSIGNED TO EXAMINER
Tuesday, September 26, 2023NON-FINAL ACTION WRITTEN
Tuesday, September 26, 2023NON-FINAL ACTION E-MAILED
Tuesday, September 26, 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
Tuesday, November 28, 2023TEAS RESPONSE TO OFFICE ACTION RECEIVED
Tuesday, November 28, 2023CORRESPONDENCE RECEIVED IN LAW OFFICE
Wednesday, November 29, 2023TEAS/EMAIL CORRESPONDENCE ENTERED
Thursday, November 30, 2023SUSPENSION LETTER WRITTEN
Thursday, November 30, 2023LETTER OF SUSPENSION E-MAILED
Thursday, November 30, 2023NOTIFICATION OF LETTER OF SUSPENSION E-MAILED
Tuesday, July 16, 2024TEAS/EMAIL CORRESPONDENCE ENTERED
Tuesday, July 16, 2024CORRESPONDENCE RECEIVED IN LAW OFFICE
Tuesday, July 16, 2024TEAS RESPONSE TO SUSPENSION INQUIRY RECEIVED
Tuesday, August 6, 2024NON-FINAL ACTION WRITTEN
Friday, September 6, 2024TEAS/EMAIL CORRESPONDENCE ENTERED
Friday, September 6, 2024CORRESPONDENCE RECEIVED IN LAW OFFICE
Friday, September 6, 2024TEAS RESPONSE TO OFFICE ACTION RECEIVED
Tuesday, August 6, 2024NON-FINAL ACTION E-MAILED
Tuesday, August 6, 2024NOTIFICATION OF NON-FINAL ACTION E-MAILED
Tuesday, September 10, 2024APPROVED FOR PUB - PRINCIPAL REGISTER