Goods and Services | Education services, namely, arranging and conducting virtual workshops and seminars in the field of virtual reality soccer gameplay, game mechanics, and soccer skills, available in both physical and virtual environments; training in the field of soccer and video and computer games; sporting and cultural activities, namely, arranging and conducting competitions in the field of soccer and e-sports, arranging and conducting cultural exhibitions; entertainment services, namely, arranging and conducting of online competitions and virtual tournaments in the field of virtual reality soccer games; entertainment services, specifically, providing online soccer exhibitions and soccer game events using virtual reality and augmented reality for the engagement of users in virtual soccer game communities; entertainment services, specifically, providing temporary use of non-downloadable interactive augmented reality games; augmented reality entertainment services, namely, provision of virtual soccer game arcades and the organization of virtual reality game competitions; entertainment services provided via virtual environments, namely, organizing exhibitions in virtual environments for entertainment purposes; interactive entertainment services, namely, providing temporary use of non-downloadable interactive games; virtual reality amusement arcade services; virtual reality game services provided online from a computer network; online interactive entertainment, namely, providing temporary use of non-downloadable interactive games; organization of conferences, exhibitions and competitions in the field of soccer and video and computer games, all provided in physical environments and in virtual environments; organizing and conducting of competitions and entertainment exhibition events in the field of e-sports for players of video games, computer games, and electronic or interactive multimedia games; providing online, non-downloadable electronic publications in the nature of books, magazines, manuals, journals, newsletters and articles in the field of soccer and video and computer games; ticket reservation services for education, entertainment and sports activities and events; educational and training services, in particular providing a virtual academy featuring classes, seminars and workshops for the study of sports disciplines, all for use in virtual environments; educational and training services, in particular providing a virtual academy featuring classes, seminars and workshops for study of various aspects of soccer, including sports discipline, all for use in virtual environments |
Goods and Services | Downloadable and recorded software for playing interactive video games; downloadable and recorded software for facilitating electronic communication between individuals via the internet, for providing access to global communication networks, and for enabling communication between users on social networks; downloadable software for database management; downloadable and recorded e-commerce and e-payment software for allowing users to perform electronic financial and business transactions via a global computer network; downloadable virtual reality game software for playing sports simulation games, specifically soccer, in a virtual reality environment; downloadable software for enabling people, groups, and companies, to create and maintain an online presence and interact with online communities for marketing purposes; downloadable augmented reality software for playing computer and video games; downloadable and recorded virtual reality game software programs; downloadable and recorded interactive entertainment software for playing computer and video games; downloadable interactive entertainment software for enhancing the user experience with in-game purchases and customization options, including the use of in-game currency or purchasing assets and features for virtual characters or environments; downloadable and recorded virtual reality simulation software for modeling soccer matches; downloadable and recorded augmented reality software for use on mobile devices for integrating electronic data in real world environments for the purpose of playing interactive video games; downloadable and recorded entertainment software for designing and developing video and computer games; downloadable and recorded software for creating and managing groups in virtual communities and accessing them on a global computer network; downloadable and recorded interactive software for enabling communication between computer users in an online virtual environment; downloadable and recorded interactive software based on artificial intelligence, namely, software for speech recognition for use in video and computer games; downloadable and recorded computer utility programs for performing computer maintenance; downloadable and recorded security software for encryption and decryption; and downloadable cryptography software for generating cryptographic keys for receiving and spending cryptocurrency; downloadable and recorded application software for providing access to the world wide web and computer network servers; downloadable and recorded content management software for enabling users to collect, store, manage, deliver and showcase electronic and paper-based content; downloadable software applications for issuing digital certificates authenticated by non-fungible tokens (NFTs); downloadable digital image files of avatars authenticated using non-fungible tokens (NFTs); downloadable digital music files authenticated using non-fungible tokens (NFTs); downloadable software for use in the encryption of digital files, including audio, video, text, binary, still images, graphics and multimedia files; downloadable multimedia files containing graphic material, text, audio, video, games, and Internet web links relating to soccer and computer and video games authenticated by non-fungible tokens; virtual reality glasses; virtual reality headsets; virtual reality computer hardware; downloadable virtual goods in the nature of image files of earphones, telephones, clocks, watches, eyeglasses, computer peripheral devices, stereo audio headphones and loudspeakers, mobile telephones, accessories for mobile telephones and computers being cases and covers, spectacles, protective articles for sports being sports helmets, horological instruments, books and manuals in the field of computer and video games, all the aforesaid being virtual products for use online and in virtual environments; downloadable virtual goods, in the nature of image files of household linen, suitcases, sports bags, pocket wallets, hand bags, attaché cases, toiletry cases sold empty, articles of clothing, footwear, headwear, hygiene and beauty preparations, cosmetics, perfumery articles, board games and toys, sporting goods, video game accessories, furniture, computer game chairs, and computer game tables, all the aforesaid goods being virtual goods for use online and in virtual environments; downloadable virtual goods, in the nature of image files of foodstuffs and beverages, for use online and in virtual environments; all the aforesaid goods for entertainment online and in virtual environments, and sports online and in virtual environments |