IICON Trademark

Trademark Overview


On Wednesday, January 8, 2025, a trademark application was filed for IICON with the United States Patent and Trademark Office. The USPTO has given the IICON trademark a serial number of 98945352. The federal status of this trademark filing is PUBLICATION/ISSUE REVIEW COMPLETE as of Thursday, June 5, 2025. This trademark is owned by Entertainment Software Association. The IICON trademark is filed in the Advertising, Business and Retail Services and Education & Entertainment Services categories with the following description:

Arranging, organizing and conducting educational and business conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting educational and business conferences, seminars, and educational exhibitions focusing on the connections between the video game industry and other industries; arranging, organizing and conducting online virtual educational and business conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting online virtual educational and business conferences, seminars, and educatio...

Organizing and conducting trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; organizing and conducting online virtual trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting online virtual trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; promoting public awareness of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics ...
iicon

General Information


Serial Number98945352
Word MarkIICON
Filing DateWednesday, January 8, 2025
Status681 - PUBLICATION/ISSUE REVIEW COMPLETE
Status DateThursday, June 5, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, June 24, 2025

Trademark Statements


Goods and ServicesArranging, organizing and conducting educational and business conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting educational and business conferences, seminars, and educational exhibitions focusing on the connections between the video game industry and other industries; arranging, organizing and conducting online virtual educational and business conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting online virtual educational and business conferences, seminars, and educational exhibitions focusing on the connections between the video game industry and other industries; providing entertainment information in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; providing entertainment information in the field of connections between the video game industry and other industries
Goods and ServicesOrganizing and conducting trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; organizing and conducting online virtual trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting online virtual trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; promoting public awareness of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; promoting public awareness of the connections between the video game industry and other industries; promoting collaboration between the video game industry and other industries to achieve advancements in the field of interactive entertainment; organizing business networking events in the field of the video game industry; organizing business networking events focused on the connections between the video game industry and other industries

Classification Information


International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateWednesday, January 8, 2025
Primary Code035
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateWednesday, January 8, 2025
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameEntertainment Software Association
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressWashington, DC 20001

Trademark Events


Event DateEvent Description
Wednesday, January 8, 2025NEW APPLICATION ENTERED
Wednesday, January 15, 2025TEAS VOLUNTARY AMENDMENT RECEIVED
Monday, January 27, 2025PRELIMINARY/VOLUNTARY AMENDMENT - ENTERED
Monday, January 27, 2025ASSIGNED TO LIE
Tuesday, April 29, 2025NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Monday, May 12, 2025ASSIGNED TO EXAMINER
Friday, May 23, 2025EXAMINERS AMENDMENT -WRITTEN
Friday, May 23, 2025EXAMINER'S AMENDMENT ENTERED
Friday, May 23, 2025NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Friday, May 23, 2025EXAMINERS AMENDMENT E-MAILED
Friday, May 23, 2025APPROVED FOR PUB - PRINCIPAL REGISTER