Trademark Overview
On Wednesday, January 8, 2025, a trademark application was filed for IICON with the United States Patent and Trademark Office. The USPTO has given the IICON trademark a serial number of 98945352. The federal status of this trademark filing is PUBLICATION/ISSUE REVIEW COMPLETE as of Thursday, June 5, 2025. This trademark is owned by Entertainment Software Association. The IICON trademark is filed in the Advertising, Business and Retail Services and Education & Entertainment Services categories with the following description:
Arranging, organizing and conducting educational and business conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting educational and business conferences, seminars, and educational exhibitions focusing on the connections between the video game industry and other industries; arranging, organizing and conducting online virtual educational and business conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting online virtual educational and business conferences, seminars, and educatio...
Organizing and conducting trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; organizing and conducting online virtual trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting online virtual trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; promoting public awareness of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics ...
