Trademark Overview
On Friday, May 5, 2023, a trademark application was filed for HYPER LEGENDS with the United States Patent and Trademark Office. The USPTO has given the HYPER LEGENDS trademark a serial number of 97921877. The federal status of this trademark filing is REPORT COMPLETED SUSPENSION CHECK - CASE STILL SUSPENDED as of Monday, December 16, 2024. This trademark is owned by L&Q OASIS PTE. LTD.. The HYPER LEGENDS trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Arranging and conducting of congresses in the field of e-sports, computer and video games, entertainment, cultural activities; Entertainment and educational services in the nature of competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Entertainment in the nature of e-sports competitions; Entertainment information; Entertainment services in the nature of development, creation, production, distribution, and post-production of television shows; Entertainment services, namely, non-downloadable ringtones, pre-recorded music, and graphics presented to mobile communications devices via a global computer network and wireless networks; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Multimedia ...
Downloadable augmented reality software for e-sports and for playing computer and video games; Downloadable computer application software for mobile phones, portable media players, handheld computers, namely, software for e-sports, for playing computer and video games, for providing information relating to e-sports and computer and video games, for streaming audio-visual and multimedia content via the internet and global communications networks; Downloadable computer game software; Downloadable computer game software for use on mobile and cellular phones; Downloadable computer software for e-sports, for playing computer and video games, for enabling users to experience virtual reality and augmented reality visualization, manipulation, and immersion, for providing users with virtual reality experiences, for engaging in social networking and interacting with online communities, for broadcasting, electronic transmission, and streaming of gaming and e-sports digital media content; Download...
Computer software consultancy; Computer software design; Design and development of computer game software; IT consulting services relating to installation, maintenance and repair of computer software; Platform as a service (PAAS) featuring computer software platforms for e-sports, playing computer games and video games, recording time in computer games and video games, software for displaying in-game data and scores, software for recording computer game and video game footage, software for taking screenshots of computer games and video games, software for computer game and video game enhancers; Providing on-line non-downloadable software for online management of e-sports sorftware and personal computer game software; Rental of computer game software; Software as a service (SAAS) services featuring software for e-sports, playing computer games and video games, recording time in computer games and video games, software for displaying in-game data and scores, software for recording comput...