Trademark Overview
On Monday, August 26, 2024, a trademark application was filed for HOVERFIT with the United States Patent and Trademark Office. The USPTO has given the HOVERFIT trademark a serial number of 98716546. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Monday, August 26, 2024. This trademark is owned by The Fitness Resort Ltd. The HOVERFIT trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Education & Entertainment Services categories with the following description:
Entertainment services, namely providing virtual and augmented reality online games; entertainment services, namely providing virtual and augmented reality online games through mobile and tablet devices; entertainment services, namely providing online games through virtual-reality devices; virtual and augmented reality online gaming services for fitness purposes provided through mobile and tablet devices; virtual and augmented reality online gaming services for fitness purposes through virtual-reality devices; providing virtual and augmented reality online games for entertainment and fitness purposes through the internet; providing virtual and augmented reality online games for entertainment and fitness purposes through a web browser; providing virtual and augmented reality online multiplayer games for entertainment and fitness purposes; providing virtual reality and augmented reality on-line interactive multiplayer video games; publication services in relation to fitness; online publi...
Downloadable virtual and augmented reality computer and video game software for fitness and entertainment purposes; downloadable virtual and augmented reality computer and video game programs for fitness and entertainment purposes; downloadable virtual and augmented reality computer software and computer games for use on mobile and tablet devices for fitness and entertainment purposes; downloadable computer games and computer software for use on virtual-reality devices for fitness and entertainment purposes; downloadable virtual goods, namely computer programs featuring game currency and consumables for use in a video game.