HOLY LAND: COME WALK WITH ME Trademark

Trademark Overview


On Tuesday, March 1, 2022, a trademark application was filed for HOLY LAND: COME WALK WITH ME with the United States Patent and Trademark Office. The USPTO has given the HOLY LAND: COME WALK WITH ME trademark a serial number of 97289610. The federal status of this trademark filing is ABANDONED - NO STATEMENT OF USE FILED as of Monday, October 14, 2024. The HOLY LAND: COME WALK WITH ME trademark is filed in the Education & Entertainment Services category with the following description:

Entertainment services, namely, arranging, conducting, and producing an immersive entertainment experience in the nature of art exhibitions using augmented or virtual reality where consumers can view and tour displays in the fields of art, music, dance and religion; Entertainment services, namely, providing an immersive event production in the nature of art exhibitions using augmented or virtual reality where consumers can view and tour displays inspired by real-world places in the fields of art, music, dance, and religion; Entertainment services in the nature of an immersive experience, namely, art exhibitions that allow consumers to view and walk through displays inspired by real-world places in the fields of art, music, dance and religion; Entertainment services, namely, provision of indoor facilities for providing virtual reality environments in which consumers can interact with art exhibitions using virtual reality for recreational, leisure or entertainment purposes; Provision of ...
holy land: come walk with me

General Information


Serial Number97289610
Word MarkHOLY LAND: COME WALK WITH ME
Filing DateTuesday, March 1, 2022
Status606 - ABANDONED - NO STATEMENT OF USE FILED
Status DateMonday, October 14, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, July 18, 2023

Trademark Statements


Goods and ServicesEntertainment services, namely, arranging, conducting, and producing an immersive entertainment experience in the nature of art exhibitions using augmented or virtual reality where consumers can view and tour displays in the fields of art, music, dance and religion; Entertainment services, namely, providing an immersive event production in the nature of art exhibitions using augmented or virtual reality where consumers can view and tour displays inspired by real-world places in the fields of art, music, dance, and religion; Entertainment services in the nature of an immersive experience, namely, art exhibitions that allow consumers to view and walk through displays inspired by real-world places in the fields of art, music, dance and religion; Entertainment services, namely, provision of indoor facilities for providing virtual reality environments in which consumers can interact with art exhibitions using virtual reality for recreational, leisure or entertainment purposes; Provision of entertainment services in the nature of organizing social entertainment events that offer an immersive entertainment experience, namely, art exhibitions using virtual reality where consumers can view and walk through displays inspired by real-world places in the fields of art, music, dance and religion; Production of cinema graphic visual effects and sound effects that create an immersive theater experience that looks like magical illusions and used in augmented reality games; Educational services, namely, providing interactive audio-visual exhibitions in the fields of art, music, dance and religion using technology; Arranging of and conducting exhibitions for cultural, educational, and entertainment purposes; Art exhibitions in the nature of interactive audio-visual exhibitions in the nature of a display of works of art; Presenting museum exhibitions; Organization of exhibitions for cultural, entertainment, or educational purposes; Entertainment in the nature of theater productions; Entertainment services in the nature of interactive audio-visual and virtual reality games and presentations of virtual reality games in the field of art, music, dance and religion using technology; Organizing exhibitions for entertainment purposes; Arranging of exhibitions for cultural, educational and entertainment purposes; Conducting and organizing exhibitions for cultural, educational and entertainment purposes; Art exhibitions in the nature of interactive audio-visual exhibitions in the nature of a display of works of art using technology; Design, organization, production and performance of sound and light shows for entertainment purposes; Educational services, namely, providing tours in the nature of live audio-visual presentations in the field of art and science; Providing a website featuring information in the fields of interactive audio-visual and virtual reality experiences, exhibitions, installations and presentations in the field of art, music, dance and religion; Art exhibitions; Organizing exhibitions for entertainment, educational, and cultural purposes, namely, arranging, conducting, and producing multimedia exhibitions in the fields of art, music, dance, and religion; Organization of cultural events for charitable purposes; Video documentary production; Educational and entertainment services, namely, providing online non-downloadable audio recordings and video in the field of art, music, dance, and religion rendered through the media of television, cable, satellite, telephone and broadband systems, and via the Internet, a global computer information network, portable, wired and wireless communication devices for the purpose of providing a real-time, immersive experience; Providing multimedia education and entertainment in the nature of development, production and post-production services in the fields of audio recordings, video, and film rendered and distributed via the Internet, a global computer information network, portable, wired and wireless communication devices featuring real-time, interactive, and immersive content; Fan clubs

Classification Information


International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateWednesday, April 12, 2023
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameNOT AVAILABLE
Party Type20 - Owner at Publication
Legal Entity Type01 - Individual
AddressCiudad de Mexico 3100
MX

Party NameNOT AVAILABLE
Party Type10 - Original Applicant
Legal Entity Type01 - Individual
AddressCiudad de Mexico 3100
MX

Trademark Events


Event DateEvent Description
Friday, March 4, 2022NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Friday, March 4, 2022NEW APPLICATION ENTERED
Monday, December 12, 2022ASSIGNED TO EXAMINER
Friday, February 3, 2023NON-FINAL ACTION WRITTEN
Friday, February 3, 2023NON-FINAL ACTION E-MAILED
Friday, February 3, 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
Wednesday, April 12, 2023EXAMINERS AMENDMENT -WRITTEN
Wednesday, April 12, 2023EXAMINERS AMENDMENT E-MAILED
Wednesday, April 12, 2023NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Wednesday, April 12, 2023EXAMINER'S AMENDMENT ENTERED
Saturday, June 10, 2023APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, June 28, 2023NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Tuesday, July 18, 2023PUBLISHED FOR OPPOSITION
Tuesday, July 18, 2023OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, September 12, 2023NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Wednesday, November 29, 2023SOU EXTENSION 1 FILED
Wednesday, November 29, 2023SOU EXTENSION 1 GRANTED
Thursday, November 30, 2023NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Wednesday, November 29, 2023SOU TEAS EXTENSION RECEIVED
Monday, October 14, 2024ABANDONMENT - NO USE STATEMENT FILED
Monday, October 14, 2024ABANDONMENT NOTICE E-MAILED - NO USE STATEMENT FILED