HIGHPLAY Trademark

Trademark Overview


On Friday, March 19, 2021, a trademark application was filed for HIGHPLAY with the United States Patent and Trademark Office. The USPTO has given the HIGHPLAY trademark a serial number of 90589038. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Monday, May 16, 2022. The HIGHPLAY trademark is filed in the Toys & Sporting Goods Products category with the following description:

Amusement game machines; Bags specially adapted for video game consoles; Fitted covers specially adapted to protect video game consoles for use with an external display screen or monitor; Game cards; Gaming headsets adapted for use in playing video games; Hand-held consoles for playing video games; Hand held joy stick units for playing video games; Handheld game consoles; Joysticks for video games; Portable games with liquid crystal displays; Protective carrying cases specially adapted for handheld video games; Protective covers specially adapted for electronic game playing apparatus, namely, video game consoles; Protective covers specially adapted for electronic game playing apparatus, namely, hand-held video game units; Protective films adapted for screens for portable games; Video game consoles; Video game consoles for use with an external display screen or monitor; Video game joysticks
highplay

General Information


Serial Number90589038
Word MarkHIGHPLAY
Filing DateFriday, March 19, 2021
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateMonday, May 16, 2022
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesAmusement game machines; Bags specially adapted for video game consoles; Fitted covers specially adapted to protect video game consoles for use with an external display screen or monitor; Game cards; Gaming headsets adapted for use in playing video games; Hand-held consoles for playing video games; Hand held joy stick units for playing video games; Handheld game consoles; Joysticks for video games; Portable games with liquid crystal displays; Protective carrying cases specially adapted for handheld video games; Protective covers specially adapted for electronic game playing apparatus, namely, video game consoles; Protective covers specially adapted for electronic game playing apparatus, namely, hand-held video game units; Protective films adapted for screens for portable games; Video game consoles; Video game consoles for use with an external display screen or monitor; Video game joysticks
Pseudo MarkHIGH PLAY

Classification Information


International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateTuesday, June 22, 2021
Primary Code028
First Use Anywhere DateMonday, February 1, 2021
First Use In Commerce DateMonday, February 1, 2021

Trademark Owner History


Party NameNOT AVAILABLE
Party Type10 - Original Applicant
Legal Entity Type01 - Individual
AddressHeyuan, Guangdong 517300
CN

Trademark Events


Event DateEvent Description
Monday, May 16, 2022ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND
Monday, May 16, 2022ABANDONMENT NOTICE MAILED - FAILURE TO RESPOND
Monday, May 16, 2022ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Monday, May 16, 2022ASSIGNED TO EXAMINER
Monday, November 1, 2021NOTIFICATION OF NON-FINAL ACTION E-MAILED
Monday, November 1, 2021NON-FINAL ACTION E-MAILED
Monday, November 1, 2021NON-FINAL ACTION WRITTEN
Saturday, October 23, 2021ASSIGNED TO EXAMINER
Tuesday, June 22, 2021NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Tuesday, March 23, 2021NEW APPLICATION ENTERED IN TRAM