HAPARIUM Trademark

Trademark Overview


On Monday, July 8, 2019, a trademark application was filed for HAPARIUM with the United States Patent and Trademark Office. The USPTO has given the HAPARIUM trademark a serial number of 88503672. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Wednesday, October 21, 2020. This trademark is owned by Suggest Inc. The HAPARIUM trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Virtual reality glasses; Virtual reality headsets; Downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of entertainment; Downloadable augmented reality software for playing computer games; Downloadable virtual reality game software; Downloadable virtual reality game software ; Downloadable virtual reality training simulation software in the field of employee psychology and well-being; Headsets for virtual reality games; Motion picture films featuring children's entertainment; Recorded virtual reality software for playing computer games; Recorded computer virtual reality game software

Augmented reality video production; Entertainment in the nature of dance performances; Entertainment in the nature of laser shows; Entertainment in the nature of light shows; Entertainment in the nature of magic shows; Entertainment information; Entertainment services in the nature of arranging social entertainment events; Entertainment services in the nature of hosting social entertainment events; Entertainment services in the nature of organizing social entertainment events; Entertainment services, namely, conducting carnivals; Entertainment services, namely, conducting parties; Entertainment services, namely, multimedia production services; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing online video games; Entertainment ticket agency services; Entertainment, namely, live music concerts; Virtual reality game services provided on-line from a computer network; Booking of entertainment halls; Business education and training s...

Computer programming services for creating augmented reality videos and games; Design and development of computer game software and virtual reality software
haparium

General Information


Serial Number88503672
Word MarkHAPARIUM
Filing DateMonday, July 8, 2019
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateWednesday, October 21, 2020
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesVirtual reality glasses; Virtual reality headsets; Downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of entertainment; Downloadable augmented reality software for playing computer games; Downloadable virtual reality game software; Downloadable virtual reality game software ; Downloadable virtual reality training simulation software in the field of employee psychology and well-being; Headsets for virtual reality games; Motion picture films featuring children's entertainment; Recorded virtual reality software for playing computer games; Recorded computer virtual reality game software
Goods and ServicesAugmented reality video production; Entertainment in the nature of dance performances; Entertainment in the nature of laser shows; Entertainment in the nature of light shows; Entertainment in the nature of magic shows; Entertainment information; Entertainment services in the nature of arranging social entertainment events; Entertainment services in the nature of hosting social entertainment events; Entertainment services in the nature of organizing social entertainment events; Entertainment services, namely, conducting carnivals; Entertainment services, namely, conducting parties; Entertainment services, namely, multimedia production services; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing online video games; Entertainment ticket agency services; Entertainment, namely, live music concerts; Virtual reality game services provided on-line from a computer network; Booking of entertainment halls; Business education and training services, namely, developing customized in-company leadership and executive development programs, providing executive coaching services, and providing public and in-company keynote presentations to business leaders; Business education and training services, namely, developing customized leadership and executive development programs, providing executive coaching services, and providing business education programs to employees and executives; Business training in the field of teaching how to create spaces for employee well-being operating virtual and augmented reality software; Charitable services, namely, providing vocational education in the fields of construction and flight training to obtain pilot's license, providing career guidance, and providing group coaching in the field of leadership development to disadvantaged youth; Continuing public service programs in the field of creating virtual spaces for well-being and operating virtual and augmented reality software produced and distributed over television, satellite, film, audio, video, internet, and 3-D virtual reality media; Educational services, namely, professional coaching of teachers in the field of teaching how to create spaces for well-being operating virtual and augmented reality software provided on a real-time basis during classroom instruction; Fashion modeling for entertainment purposes; Life coaching services in the field of creating virtual spaces of well-being; Multimedia entertainment software production services; On-line entertainment ticket agency services; Organization of exhibitions for musical entertainment; Organizing and arranging exhibitions for entertainment purposes; Peer to peer coaching services in the field of coaching virtual well-being in creating and operating virtual and augmented reality software; Personal coaching services in the field of developing virtual spaces using and operating virtual and augmented reality software; Presenting live cosplay entertainment events; Professional coaching services in the field of coaching how to create spaces for well-being operating virtual and augmented reality software.; Providing entertainment information via a website; Providing a website featuring entertainment information; Providing group coaching and in-person learning forums in the field of leadership development; Providing group coaching in the field of work in groups to create spaces for well-being operating virtual and augmented reality software.; Providing information, news and commentary in the field of entertainment; Providing online augmented reality games; Provision of information relating to live entertainment; Special event planning for social entertainment purposes; Ticket agency services for entertainment events
Goods and ServicesComputer programming services for creating augmented reality videos and games; Design and development of computer game software and virtual reality software

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateMonday, July 15, 2019
Primary Code009
First Use Anywhere DateThursday, July 4, 2019
First Use In Commerce DateThursday, July 4, 2019

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateMonday, July 15, 2019
Primary Code041
First Use Anywhere DateThursday, July 4, 2019
First Use In Commerce DateSaturday, July 6, 2019

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateMonday, July 15, 2019
Primary Code042
First Use Anywhere DateThursday, July 4, 2019
First Use In Commerce DateMonday, July 8, 2019

Trademark Owner History


Party NameSuggest Inc
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressPalo Alto, CA 94301

Trademark Events


Event DateEvent Description
Wednesday, October 21, 2020ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND
Wednesday, October 21, 2020ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Thursday, April 9, 2020NOTIFICATION OF NON-FINAL ACTION E-MAILED
Thursday, April 9, 2020NON-FINAL ACTION E-MAILED
Thursday, April 9, 2020NON-FINAL ACTION WRITTEN
Monday, March 16, 2020TEAS/EMAIL CORRESPONDENCE ENTERED
Sunday, March 15, 2020CORRESPONDENCE RECEIVED IN LAW OFFICE
Sunday, March 15, 2020TEAS RESPONSE TO OFFICE ACTION RECEIVED
Thursday, October 3, 2019NOTIFICATION OF NON-FINAL ACTION E-MAILED
Thursday, October 3, 2019NON-FINAL ACTION E-MAILED
Thursday, October 3, 2019NON-FINAL ACTION WRITTEN
Tuesday, September 24, 2019ASSIGNED TO EXAMINER
Monday, July 15, 2019NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Thursday, July 11, 2019NEW APPLICATION ENTERED IN TRAM