HABYTAT Trademark

Trademark Overview


On Friday, August 18, 2023, a trademark application was filed for HABYTAT with the United States Patent and Trademark Office. The USPTO has given the HABYTAT trademark a serial number of 98139636. The federal status of this trademark filing is SUSPENSION LETTER - MAILED as of Tuesday, August 6, 2024. This trademark is owned by Datchat, Inc.. The HABYTAT trademark is filed in the Communication Services, Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Education & Entertainment Services, Computer & Software Services & Scientific Services, Personal, and Legal & Social Services categories with the following description:

Providing online computer games featuring virtual worlds in which users can interact for entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable virtual goods, namely, virtual land, houses, real estate, avatars, art, pets, and in-game rewards tokens for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable music in virtual environments; Simulated live musical performances by avatars in virtual worlds for entertainment purposes; Entertainment services, namely, providing on-line computer games and online puzzle games; Providing online computer games and online puzzle games featuring challenges, competitions, riddles, and in-game rewards tokens for use in virtual environments; Arranging, organizing, conducting, and hosting social entertainment events in virtual environments; Providing online non-downloadable images, videos, and audio recordings in the field of metaverses and v...

Downloadable software for viewing and purchasing virtual real estate; downloadable game software for use in virtual environments; downloadable software for use in forming virtual communities, social networking, and conducting business, in virtual environments; downloadable virtual goods, namely, image files of virtual land, houses, real estate, avatars, art, and pets for use in virtual environments; Downloadable mobile applications using artificial intelligence for interacting with others in virtual communities, social networking, and conducting business in virtual environments; Downloadable software for social networking and creating and interacting with online communities; downloadable software for creating, editing, uploading, modifying, downloading, accessing, viewing, displaying, interacting with, sending, transmitting, sharing, and providing, electronic media, images, messages, video files, multimedia content, audio files, audio-visual content, data and information via the intern...

Telecommunications services, namely, electronic transmission of data, messages, electronic media, images, videos, multimedia content, audio, audio-visual content, and information in the field of entertainment; peer-to-peer photo sharing services, namely, electronic transmission of digital photo, video, audio, and multimedia files; broadcasting services over computer or other communication networks, namely, electronically transmitting data, information, messages, electronic media, images, videos, multimedia content, audio, and audio-visual content; Video broadcasting services over the Internet or other communications network featuring the uploaded, posted and tagged videos of others

Advertising and marketing services provided in virtual environments; On-line advertising and marketing services; Marketing, advertising, and promoting retail goods and services of others through wireless electronic devices

Online social networking services; Online social networking services provided through virtual environments

Providing online non-downloadable game software featuring in-game reward tokens for use in virtual worlds; Computer services, namely, creating on-line virtual environments in which users can interact for recreational, leisure, business, or entertainment purposes; Computer services, namely, creating on-line virtual environments featuring use of artificial intelligence in which users can interact in virtual communities, social network, and conduct business in virtual environments
habytat

General Information


Serial Number98139636
Word MarkHABYTAT
Filing DateFriday, August 18, 2023
Status653 - SUSPENSION LETTER - MAILED
Status DateTuesday, August 6, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesProviding online computer games featuring virtual worlds in which users can interact for entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable virtual goods, namely, virtual land, houses, real estate, avatars, art, pets, and in-game rewards tokens for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable music in virtual environments; Simulated live musical performances by avatars in virtual worlds for entertainment purposes; Entertainment services, namely, providing on-line computer games and online puzzle games; Providing online computer games and online puzzle games featuring challenges, competitions, riddles, and in-game rewards tokens for use in virtual environments; Arranging, organizing, conducting, and hosting social entertainment events in virtual environments; Providing online non-downloadable images, videos, and audio recordings in the field of metaverses and virtual worlds authenticated by non-fungible tokens (NFTs); Providing online non-downloadable images, videos, and audio recordings in the field of metaverses and virtual worlds for use in virtual environments; Providing online non-downloadable digital collectibles in the nature of images and video clips in the field of virtual land, houses, real estate, avatars, art, and pets for use in virtual environments; Providing online virtual reality game services featuring in-game reward tokens for use in virtual worlds
Goods and ServicesDownloadable software for viewing and purchasing virtual real estate; downloadable game software for use in virtual environments; downloadable software for use in forming virtual communities, social networking, and conducting business, in virtual environments; downloadable virtual goods, namely, image files of virtual land, houses, real estate, avatars, art, and pets for use in virtual environments; Downloadable mobile applications using artificial intelligence for interacting with others in virtual communities, social networking, and conducting business in virtual environments; Downloadable software for social networking and creating and interacting with online communities; downloadable software for creating, editing, uploading, modifying, downloading, accessing, viewing, displaying, interacting with, sending, transmitting, sharing, and providing, electronic media, images, messages, video files, multimedia content, audio files, audio-visual content, data and information via the internet and communication networks; downloadable software for creating and managing social media profiles and user accounts; downloadable software for streaming multimedia entertainment content, audio-visual content, video content, and associated text and data; downloadable software for enabling transmission of images, audio, audio visual and video content and data; downloadable software for modifying photographs, images and audio, video, and audio-visual content; downloadable software for building online social networks, and locating and reviewing online social network information, namely, address books, friend lists, profiles, personal preferences and data; Downloadable computer software for use in the encryption and decryption of digital files, including audio, video, text, binary, still images, graphics and multimedia files
Goods and ServicesTelecommunications services, namely, electronic transmission of data, messages, electronic media, images, videos, multimedia content, audio, audio-visual content, and information in the field of entertainment; peer-to-peer photo sharing services, namely, electronic transmission of digital photo, video, audio, and multimedia files; broadcasting services over computer or other communication networks, namely, electronically transmitting data, information, messages, electronic media, images, videos, multimedia content, audio, and audio-visual content; Video broadcasting services over the Internet or other communications network featuring the uploaded, posted and tagged videos of others
Pseudo MarkHABITAT
Goods and ServicesAdvertising and marketing services provided in virtual environments; On-line advertising and marketing services; Marketing, advertising, and promoting retail goods and services of others through wireless electronic devices
Goods and ServicesOnline social networking services; Online social networking services provided through virtual environments
Goods and ServicesProviding online non-downloadable game software featuring in-game reward tokens for use in virtual worlds; Computer services, namely, creating on-line virtual environments in which users can interact for recreational, leisure, business, or entertainment purposes; Computer services, namely, creating on-line virtual environments featuring use of artificial intelligence in which users can interact in virtual communities, social network, and conduct business in virtual environments

Classification Information


International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateMonday, September 18, 2023
Primary Code038
First Use Anywhere DateTuesday, July 5, 2022
First Use In Commerce DateTuesday, July 5, 2022

International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateMonday, September 18, 2023
Primary Code009
First Use Anywhere DateTuesday, July 5, 2022
First Use In Commerce DateTuesday, July 5, 2022

International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateMonday, September 18, 2023
Primary Code035
First Use Anywhere DateWednesday, April 26, 2023
First Use In Commerce DateWednesday, April 26, 2023

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateMonday, September 18, 2023
Primary Code041
First Use Anywhere DateTuesday, July 5, 2022
First Use In Commerce DateTuesday, July 5, 2022

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateMonday, September 18, 2023
Primary Code042
First Use Anywhere DateTuesday, July 5, 2022
First Use In Commerce DateTuesday, July 5, 2022

International Class045 - Legal services; security services for the protection of property and individuals; personal and social services rendered by others to meet the needs of individuals.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateMonday, September 18, 2023
Primary Code045
First Use Anywhere DateTuesday, July 5, 2022
First Use In Commerce DateTuesday, July 5, 2022

Trademark Owner History


Party NameDatchat, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressNew Brunswick, NJ 08901

Trademark Events


Event DateEvent Description
Tuesday, August 22, 2023NEW APPLICATION ENTERED
Monday, September 18, 2023NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Thursday, April 18, 2024ASSIGNED TO EXAMINER
Wednesday, April 24, 2024NOTIFICATION OF NON-FINAL ACTION E-MAILED
Wednesday, April 24, 2024NON-FINAL ACTION WRITTEN
Thursday, April 25, 2024APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED
Thursday, April 25, 2024TEAS CHANGE OF CORRESPONDENCE RECEIVED
Wednesday, April 24, 2024NON-FINAL ACTION E-MAILED
Thursday, April 25, 2024TEAS CHANGE OF OWNER ADDRESS RECEIVED
Wednesday, July 3, 2024CORRESPONDENCE RECEIVED IN LAW OFFICE
Wednesday, July 3, 2024TEAS/EMAIL CORRESPONDENCE ENTERED
Wednesday, July 3, 2024TEAS RESPONSE TO OFFICE ACTION RECEIVED
Tuesday, August 6, 2024NOTIFICATION OF LETTER OF SUSPENSION E-MAILED
Tuesday, August 6, 2024LETTER OF SUSPENSION E-MAILED
Tuesday, August 6, 2024SUSPENSION LETTER WRITTEN