GYMCHESS Trademark

Trademark Overview


On Thursday, December 9, 2021, a trademark application was filed for GYMCHESS with the United States Patent and Trademark Office. The USPTO has given the GYMCHESS trademark a serial number of 79339448. The federal status of this trademark filing is REGISTERED as of Tuesday, July 23, 2024. This trademark is owned by GYM CHESS, S.L.. The GYMCHESS trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, and Education & Entertainment Services categories with the following description:

Education, namely, classes, workshops, and seminars in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity; training in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity based on the game of chess; entertainment services in the nature o...

recorded and downloadable software used for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness based on the game of chess; recorded and downloadable educational mobile applications in the nature of software used for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness; downloadable computer applications used for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness based on the game of chess; recorded and downloadable educational computer applications used for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness; downloadable software applications used for developing, assessing, training, improving and testing cognitive ski...

advertising; commercial business management, organization and administration; office functions; business advice relating to franchising; administration of franchised business operations; business assistance to companies relating to franchising; business advertising services relating to franchises; business assistance services relating to franchising; franchising, namely, offering business management assistance in the establishment and/or operation of clinics for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness; product merchandising for others; business advisory services relating to the establishment of franchises; provision of business assistance regarding the operation of franchises; business management advice relating to franchising; business consultancy for the management of establishments as franchises; services provided by a franchiser, namely, business assistance in the operation or m...
gymchess

General Information


Serial Number79339448
Word MarkGYMCHESS
Filing DateThursday, December 9, 2021
Status700 - REGISTERED
Status DateTuesday, July 23, 2024
Registration Number7451820
Registration DateTuesday, July 23, 2024
Mark Drawing3 - Illustration: Drawing or design which also includes word(s) / letter(s) / number(s)
Published for Opposition DateTuesday, May 7, 2024

Trademark Statements


Goods and ServicesEducation, namely, classes, workshops, and seminars in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity; training in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity based on the game of chess; entertainment services in the nature of social entertainment events in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity; sporting and cultural activities in the nature of games and competitions in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity; organization and management of conferences, congresses, seminars, symposiums, fairs and exhibitions for cultural or educational purposes in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity based on the game of chess; sports coaching services in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity; training services for sporting activities in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity; gymnasiums; group exercise instruction; provision of fitness and exercise facilities; providing group exercise facilities; providing exercise facilities; provision of educational services in the nature of classes, seminars and workshops in the field of exercise; advisory services relating to physical exercise; physical exercise training services; physical fitness training; providing information relating to physical exercises on an online website; physical fitness studio services, namely, providing group exercise instruction, equipment, and facilities; educational training services, specifically workshops in the field of assessment, training, improvement and testing of cognitive skills; provision of physical fitness training facilities; provision of games in the nature of chess and educational skill games in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity; organization of chess games and competitions in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity based on the game of chess; electronic game services provided by means of the internet; organization of chess game competitions in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity based on the game of chess; provision of play facilities for children and adults; provision of training related to board games; provision of interactive computer games online; online entertainment services in the form of chess game tournaments in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity; education services for the development of children's and adults mental faculties, namely, providing classes in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity; physical exercise classes; operation of recreation facilities; entertainment services, namely, providing online computer games for the purpose of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity based on the game of chess; entertainment services, namely, providing online computer games that help maintain an active brain, improve memory and processing speed and provide a variety of cognitive benefits that positively impact quality of life; educational services, namely, providing cognitive physical fitness programs; educational services, namely, providing online cognitive assessments and training programs that help to identify the cognitive strengths and weaknesses of an individual; training services for mental activities in the nature of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity based on the game of chess; provision of facilities for mental training activities in the nature of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity; provision of non-downloadable electronic publications in the nature of newsletters, journals, and brochures in the field of developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity
Description of MarkThe mark consists of the wording "GYMCHESS" across the front of the design of a man with two sets of arms and legs. The wording splits the man in half and forms the design of shaded blocks that split the body down the middle.
Goods and Servicesrecorded and downloadable software used for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness based on the game of chess; recorded and downloadable educational mobile applications in the nature of software used for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness; downloadable computer applications used for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness based on the game of chess; recorded and downloadable educational computer applications used for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness; downloadable software applications used for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness; recorded and downloadable computer software application programs for computers used for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness; recorded and downloadable computer game software; recorded and downloadable computer game programs; recorded and downloadable electronic computer game programs; recorded and downloadable educational software used for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness based on the game of chess; recorded and downloadable software for developing, assessing, training, improving and testing cognitive skills; recorded and downloadable software for recording physical exercise; recorded and downloadable interactive computer game software; recorded and downloadable virtual reality game software programs; recorded and downloadable electronic game software for wireless devices; recorded computer game software; recorded and downloadable programs for computer used for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness and video games; downloadable electronic publications in the nature of newsletters, journals, and brochures in the field of cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness; recorded and downloadable computer game programs that help maintain an active brain, improve memory and processing speed and provide a variety of cognitive benefits that positively impact quality of life
Pseudo MarkGYM CHESS
Goods and Servicesadvertising; commercial business management, organization and administration; office functions; business advice relating to franchising; administration of franchised business operations; business assistance to companies relating to franchising; business advertising services relating to franchises; business assistance services relating to franchising; franchising, namely, offering business management assistance in the establishment and/or operation of clinics for developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness; product merchandising for others; business advisory services relating to the establishment of franchises; provision of business assistance regarding the operation of franchises; business management advice relating to franchising; business consultancy for the management of establishments as franchises; services provided by a franchiser, namely, business assistance in the operation or management of industrial or commercial businesses; business advice relating to the commercial management of fitness clubs; business management of sports clubs; commercial business management, organization and administration related to developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity; business assistance to companies relating to franchising in relation to fitness training; business assistance to companies relating to franchising in relation to developing, assessing, training, improving and testing cognitive skills, cognitive development, mental skills, mental acuity, and mental fitness, development of mental skills and mental acuity, maintenance and improvement of mental skills and mental acuity, mental fitness training, maintaining and improving an individual's mental acuity, and mental training for maintaining and improving an individual's mental acuity based on the game of chess; retail store services and wholesale store services for computer applications, software, electronic game programs, electronic gaming devices, games, chess games, toys, boards, chessboards, pieces for games, chess pieces, publications, books, magazines and manuals

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateWednesday, May 4, 2022
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateWednesday, May 4, 2022
Primary Code035
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateWednesday, May 4, 2022
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameGYM CHESS, S.L.
Party Type30 - Original Registrant
Legal Entity Type87 - NOT AVAILABLE
AddressES

Party NameGYM CHESS, S.L.
Party Type20 - Owner at Publication
Legal Entity Type87 - NOT AVAILABLE
AddressES

Party NameGYM CHESS, S.L.
Party Type10 - Original Applicant
Legal Entity Type87 - NOT AVAILABLE
AddressES

Trademark Events


Event DateEvent Description
Thursday, April 28, 2022SN ASSIGNED FOR SECT 66A APPL FROM IB
Wednesday, May 4, 2022NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Tuesday, May 10, 2022APPLICATION FILING RECEIPT MAILED
Sunday, September 18, 2022ASSIGNED TO EXAMINER
Thursday, November 10, 2022NON-FINAL ACTION WRITTEN
Friday, November 11, 2022NON-FINAL ACTION (IB REFUSAL) PREPARED FOR REVIEW
Thursday, January 19, 2023REFUSAL PROCESSED BY MPU
Thursday, January 19, 2023NON-FINAL ACTION MAILED - REFUSAL SENT TO IB
Tuesday, February 7, 2023REFUSAL PROCESSED BY IB
Thursday, February 16, 2023TEAS CHANGE OF OWNER ADDRESS RECEIVED
Thursday, February 16, 2023TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED
Thursday, February 16, 2023ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED
Thursday, February 16, 2023TEAS CHANGE OF DOMESTIC REPRESENTATIVES ADDRESS
Thursday, February 16, 2023TEAS CHANGE OF CORRESPONDENCE RECEIVED
Thursday, February 16, 2023APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED
Friday, April 21, 2023NON-FINAL ACTION WRITTEN
Friday, April 21, 2023NON-FINAL ACTION E-MAILED
Friday, April 21, 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
Tuesday, May 30, 2023REFUSAL PROCESSED BY IB
Wednesday, October 4, 2023NOTIFICATION OF POSSIBLE OPPOSITION CREATED, TO BE SENT TO IB
Wednesday, October 4, 2023NOTIFICATION OF POSSIBLE OPPOSITION SENT TO IB
Thursday, October 19, 2023TEAS RESPONSE TO OFFICE ACTION RECEIVED
Tuesday, January 16, 2024PRIORITY ACTION E-MAILED
Thursday, October 19, 2023CORRESPONDENCE RECEIVED IN LAW OFFICE
Friday, October 20, 2023TEAS/EMAIL CORRESPONDENCE ENTERED
Monday, October 23, 2023NOTIFICATION OF POSSIBLE OPPOSITION - PROCESSED BY IB
Tuesday, January 16, 2024PRIORITY ACTION WRITTEN
Tuesday, January 16, 2024NOTIFICATION OF PRIORITY ACTION E-MAILED
Monday, January 22, 2024TEAS RESPONSE TO OFFICE ACTION RECEIVED
Monday, January 22, 2024CORRESPONDENCE RECEIVED IN LAW OFFICE
Tuesday, January 23, 2024TEAS/EMAIL CORRESPONDENCE ENTERED
Monday, March 11, 2024EXAMINERS AMENDMENT -WRITTEN
Monday, March 11, 2024EXAMINERS AMENDMENT E-MAILED
Monday, March 11, 2024NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Monday, March 11, 2024EXAMINER'S AMENDMENT ENTERED
Thursday, March 28, 2024ON HOLD - ELECTRONIC RECORD REVIEW REQUIRED
Wednesday, April 17, 2024NOTIFICATION OF POSSIBLE OPPOSITION SENT TO IB
Wednesday, April 17, 2024NOTICE OF START OF OPPOSITION PERIOD CREATED, TO BE SENT TO IB
Wednesday, April 17, 2024NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Tuesday, May 7, 2024NOTIFICATION PROCESSED BY IB
Tuesday, May 7, 2024PUBLISHED FOR OPPOSITION
Tuesday, May 7, 2024OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, May 14, 2024CASE ASSIGNED TO INTENT TO USE PARALEGAL
Monday, June 17, 2024ASSIGNED TO PETITION STAFF
Thursday, March 28, 2024APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, May 8, 2024TEAS POST PUBLICATION AMENDMENT RECEIVED
Tuesday, June 18, 2024CHANGES/CORRECTIONS AFTER PUB APPROVAL ENTERED
Tuesday, July 23, 2024REGISTERED-PRINCIPAL REGISTER
Tuesday, July 23, 2024NOTICE OF REGISTRATION CONFIRMATION EMAILED