Trademark Overview
On Tuesday, May 28, 2024, a trademark application was filed for GROWDIE with the United States Patent and Trademark Office. The USPTO has given the GROWDIE trademark a serial number of 98570966. The federal status of this trademark filing is PUBLICATION/ISSUE REVIEW COMPLETE as of Tuesday, March 11, 2025. This trademark is owned by We Inspire, LLC. The GROWDIE trademark is filed in the Communication Services, Computer & Software Products & Electrical & Scientific Products, and Education & Entertainment Services categories with the following description:
Education services, namely, providing tutorial sessions in the fields of experiential learning, health and fitness, financial health, mental health, emotional health, and spiritual health; Providing online content in the nature of online non-downloadable videos and online non-downloadable electronic articles and posts in the fields of experiential learning, health and fitness, financial health, mental health, emotional health, and spiritual health; Entertainment services, namely, storytelling in the fields of experiential learning, health and fitness, financial health, mental health, emotional health, and spiritual health; Entertainment services, namely, contest and incentive award programs designed to reward program participants who track progress and growth in personal development, professional development, people development, play and experiential learning, health and fitness, financial health, mental health, emotional health, and spiritual health
Downloadable computer application software for mobile phones, namely, software for gamification of personal growth in the fields of personal development, professional development, people development, play and experiential learning, health and fitness, financial health, mental health, emotional health, and spiritual health by setting, planning, tracking, and achieving priorities, habits, challenges, projects, and goals in a fun and engaging way
Providing on-line forums for transmission of messages among computer users concerning personal development, professional development, people development, play and experiential learning, health and fitness, financial health, mental health, emotional health, and spiritual health