Trademark Overview
On Friday, September 1, 2023, a trademark application was filed for GROUPER with the United States Patent and Trademark Office. The USPTO has given the GROUPER trademark a serial number of 98160764. The federal status of this trademark filing is NON-FINAL ACTION - MAILED as of Thursday, May 9, 2024. This trademark is owned by ELEMENT3 HEALTH, INC.. The GROUPER trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Providing online computer databases featuring information on activity groups and clubs for educational purposes; providing online computer databases featuring information on activity groups and clubs in the field of social fitness
Computer software and computer software platforms for club and activity group management, for facilitating activity groups and clubs, and for providing information on activity groups and clubs; computer software platforms for use in enhancing, tracking and reporting on club or activity member participation, engagement, and activity levels; computer software application for club and activity group management, for facilitating activity groups and clubs, and for providing information on activity groups and clubs
Providing online computer databases featuring business information for activity groups and clubs
Platform as a service (paas) featuring computer software platforms for facilitating activity groups and clubs, for club and activity group management, and for providing information on activity groups and clubs; providing temporary use of non-downloadable software applications for facilitating activity groups and clubs, for club and activity group management, and for providing information on activity groups and clubs; computer services, namely, creating virtual communities for registered users to organize groups and events, participate in discussions, get feedback from their peers, engage in business and community networking and transmit audio, video, photographic images, text, graphics and data