Goods and Services | software for social networking and collaboration, including tools for live streaming, broadcasting, media editing, and real-time communication; downloadable software featuring gamification elements for users to compete in sneakerhead challenges, track exclusive sneaker releases, and earn rewards; downloadable and recorded software for a foundational AI-based technology platform enabling digital, virtual, and real-world applications in biofeedback systems, software, motion capture, and 3D immersive environment technology to record data; electric and power devices, including batteries, power adapters, and chargers; downloadable firmware and operating systems for touchless biofeedback technology; downloadable applications for hosting and broadcasting live streaming content related to sneakers and sports; downloadable software featuring a continuous cycle and complete network hub powered by cutting-edge AI technology; navigation and tracking devices, including GPS systems and wearable tracking devices; downloadable and recorded software for integrating and managing professional expertise across various fields, including AI-driven decision-making and predictive analytics; downloadable multimedia content for educational and entertainment purposes in the fields of sneaker collecting, trading, and customization; downloadable software for integrating digital twins feedback; state-of-the-art hardware, sensors, and computer peripherals for use in a platform ecosystem, featuring programmable, motorized, systematized, and automated components; downloadable and recorded software for gaming, virtual environments, and interactive, and immersive experiences; downloadable augmented reality (AR) and virtual reality (VR) content for interactive sneaker and sports experiences; downloadable audio and video recordings featuring interviews, tutorials, and commentary related to sneakerhead culture and sports; medical and fitness technology, including diagnostic and monitoring devices, wearable health trackers, and biometric analysis systems; downloadable software for managing tools with advanced sensors and hardware systems for data collections; wearable technology, namely, smartwatches, fitness trackers, and augmented reality (AR) and virtual reality (VR) headsets; motion tracking downloadable applications for virtual and 3D holographic images and interactive avatars; downloadable virtual reality (VR) and augmented reality (AR) content for immersive environments, holograms, and real-time user feedback; downloadable software for managing and participating in online communities and social networks focused on sneakerhead culture and sports; advanced AI applications for user-friendly, machine-driven solutions in haptic environments.; downloadable software for real-time motion data visualization and animation feedback; downloadable software for managing advanced multimedia and audiovisual technology integrated with AI ecosystems; software for voice command controls, self-regulating AI systems, and lightning-speed data processing; downloadable digital media, namely, videos, images, articles, and podcasts in the fields of sneaker culture, streetwear, sports, and entertainment; audio and visual equipment, including tvs, headphones, speakers, microphones, cameras, and recording devices; downloadable applications for accessing live and on-demand sports and sneakerhead-related events; downloadable software for a data point analysis and ranking system with in-depth analytics and synergistic feedback loops; Downloadable and recorded computer application software for mobile phones, personal digital devices, and wearable technology, namely, sneakers apps, software for posting articles, commenting on product articles, viewing products and images, checking the availability of products, receiving notifications on events, upcoming product releases, and order update information, searching product inventory, and engaging in social networking; downloadable electronic publications, including newsletters, blogs, and instructional content; AI-powered tools for integrating technology and motion capture optimization experiences; downloadable digital media, namely, audio, video, images, e-books, articles, magazines, and podcasts in the fields of lifestyle, fashion, technology, fitness, and entertainment; downloadable applications and platforms for connecting, sharing, and community-building in social and professional networks; gaming equipment, namely, video game consoles, controllers, and accessories; wearable devices and sensors equipped with AI technology for tracking biometrics, biofeedback, and data; downloadable electronic publications, namely, magazines, newsletters, and blogs in the fields of sneakers, sports, and lifestyle; downloadable haptic and biometric software for hands-free, real-time monitoring, and assessments; downloadable software for cybernetic systems, mind-mapping activation, and machine learning control; storage and memory devices, namely, USB drives, external hard drives, solid-state drives (SSDs), and other digital data carriers; downloadable and recorded computer software and mobile applications for accessing, managing, and interacting with an advanced artificial intelligence ecosystem network; eyewear, including glasses, sunglasses, sports eyewear, and smart glasses; broadcast and streaming equipment for professional and personal use, including platforms for hosting and viewing live or recorded digital content; downloadable computer software for receipt and transmission of data, shopping, identifying, tracking, and managing product orders; downloadable mobile applications and recorded software for facilitating the purchase, sale, and trading of sneakers and sportswear; security and surveillance equipment, including cameras, alarms, biometric scanners, and monitoring devices |