Trademark Overview
On Friday, January 9, 2026, a trademark application was filed for GLOWMATE with the United States Patent and Trademark Office. The USPTO has given the GLOWMATE trademark a serial number of 99586637. The federal status of this trademark filing is APPROVED FOR PUBLICATION as of Saturday, May 9, 2026. This trademark is owned by PANORASOCIAL TECHNOLOGY PTE. LTD. The GLOWMATE trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Personal and Legal & Social Services categories with the following description:
Internet-based social networking services; Online social networking services; Online social networking services provided via downloadable mobile applications; Providing on-line computer databases and on-line searchable databases in the field of social networking; Conducting on-line personal lifestyle performance assessments based on principles of emotional happiness by means of the users' inputted preferences and social network; Internet-based dating, matchmaking and personal introduction services; Internet-based matchmaking services; Providing a social networking website for entertainment purposes; Chaperoning services; Web site services featuring on-line dating club; Personality testing for social purposes; Chaperoning
Downloadable computer software for collecting, editing, organizing, modifying, transmitting, storing, sending and sharing data, information, text, audio, photographs, videos, images and other multimedia content; Downloadable software for engaging in social networking and interacting with online communities; Downloadable software for instant messaging and electronic mail services; Downloadable virtual reality software for users to interact and have conversations with artificial intelligence (AI) chatbots; Downloadable computer application software for mobile phones, namely, software for users to interact and have conversations with artificial intelligence (AI) chatbots; Downloadable software for creating, modifying, and sharing images files of virtual goods; Downloadable mobile applications for social networking; Downloadable image files featuring avatars for use in virtual worlds; Recorded computer operating programs; Downloadable computer programs for editing images, sound, and video...
