GIGANTO Trademark

Trademark Overview


On Friday, May 4, 2001, a trademark application was filed for GIGANTO with the United States Patent and Trademark Office. The USPTO has given the GIGANTO trademark a serial number of 76251798. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Tuesday, November 19, 2002. This trademark is owned by KONAMI CORPORATION. The GIGANTO trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Paper & Printed Material Products, and Toys & Sporting Goods Products categories with the following description:

Computer products, namely, computer game programs; video game cartridges; video game CD-ROMS; video game machines for use with televisions; computer game CD-ROMS; video game programs; video game programs for use with television sets; video game joysticks

Brochures and booklets relating to computer and video games; video game strategy guide books; video game strategy guide magazines; card game strategy guide books; card game strategy guide magazines; card game instruction books; card game instruction magazines; posters; playing cards and instruction manual sold therewith; computer game instruction manuals; printed game instruction sheets; printed scoring sheets; trading cards; calendars; loose-leaf binders and stationery

Stand-alone video game machines; hand-held units for playing electronic games; board games and instructional manuals sold as a unit therewith; card games; dice; promotional game materials; game equipment, namely, chips; toys, namely, action figures, dolls and playsets therefor
giganto

General Information


Serial Number76251798
Word MarkGIGANTO
Filing DateFriday, May 4, 2001
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateTuesday, November 19, 2002
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing1000 - Typeset: Word(s) / letter(s) / number(s)
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesComputer products, namely, computer game programs; video game cartridges; video game CD-ROMS; video game machines for use with televisions; computer game CD-ROMS; video game programs; video game programs for use with television sets; video game joysticks
Goods and ServicesBrochures and booklets relating to computer and video games; video game strategy guide books; video game strategy guide magazines; card game strategy guide books; card game strategy guide magazines; card game instruction books; card game instruction magazines; posters; playing cards and instruction manual sold therewith; computer game instruction manuals; printed game instruction sheets; printed scoring sheets; trading cards; calendars; loose-leaf binders and stationery
Goods and ServicesStand-alone video game machines; hand-held units for playing electronic games; board games and instructional manuals sold as a unit therewith; card games; dice; promotional game materials; game equipment, namely, chips; toys, namely, action figures, dolls and playsets therefor

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateWednesday, May 16, 2001
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class016 - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
US Class Codes002, 005, 022, 023, 029, 037, 038, 050
Class Status Code6 - Active
Class Status DateWednesday, May 16, 2001
Primary Code016
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateWednesday, May 16, 2001
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameKONAMI CORPORATION
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressTokyo
JP

Trademark Events


Event DateEvent Description
Tuesday, November 19, 2002ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Tuesday, November 19, 2002ASSIGNED TO EXAMINER
Tuesday, November 19, 2002ASSIGNED TO EXAMINER
Thursday, March 28, 2002FINAL REFUSAL MAILED
Thursday, March 14, 2002ASSIGNED TO EXAMINER
Friday, January 25, 2002CORRESPONDENCE RECEIVED IN LAW OFFICE
Monday, July 30, 2001NON-FINAL ACTION MAILED
Sunday, July 15, 2001PRELIMINARY/VOLUNTARY AMENDMENT - ENTERED
Tuesday, July 3, 2001ASSIGNED TO EXAMINER