GGFORALL Trademark
Trademark Overview
On Thursday, March 19, 2026, a trademark application was filed for GGFORALL with the United States Patent and Trademark Office. The USPTO has given the GGFORALL trademark a serial number of 79451466. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Thursday, June 11, 2026. This trademark is owned by ESL FACEIT Group GER GmbH. The GGFORALL trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Clothing & Apparel Products, Advertising, Business and Retail Services, Communication Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Design and development of computer hardware and software for computer and video games, for computer and video game events, tournaments and leagues, and for collecting and processing of statistical data and information on computer and video games and computer and video game tournaments.
Wholesale and retail services in relation to computer software for computer and video games, for computer and video game events, tournaments and leagues, for the operation and development of an online network, for internet-based streaming, for the development of video and computer games, for websites for computer and video games, for apps for mobile phones and consoles for computer and video games, for collecting statistical data and information on computer and video games and computer and video tournaments and internet-based streaming; wholesale and retail services in relation to clothing, footwear, headgear; business organization and management of a global online social network, particularly for computer and video game participants to organize and participate in multiplayer games and computer and video game tournaments and leagues; collection, systematisation and maintenance of data in computer databases in relation to computer and video games, computer and video game events, tournam...
Entertainment services, namely computer and video games provided online and non-downloadable computer and video games provided online; organising and conducting computer and video game tournaments, competitions, exhibitions, and congresses for entertainment purposes; entertainment services, namely news program services [including via the internet] relating to computer and video games, users of computer and video games, computer and video game tournaments, and participants in computer and video game tournaments.
Telecommunication services via a global online social network for players of computer and video games to organise and participate in multiplayer games and computer and video game tournaments and leagues; telecommunications services via internet portals, chatrooms, blogs, and forums for users of computer and video games and participants in computer and video game tournaments; transmission of messages, information, images and text on computer and video games and users and participants in computer and video game events, tournaments, and leagues; broadcasting of radio and television programs; rental of access time to databases for players of computer and video games and computer and video game businesses.
Computer and video games software, namely computer games, games software, software programs for video games, software programs for mobile phone games; software programs for browser-based games; computer software for conducting computer and video game tournaments and computer and video game leagues; computer software for the operation and development of an online network; computer software for internet-based streaming; computer software for the development of video games and computer games; computer software for the development and operation of websites for computer and video games; computer software for the development and operation of apps for mobile phones and consoles for computer and video games; computer software for collecting statistical data and information on computer and video games and computer and video game tournaments and internet-based streaming.
Clothing; footwear; headgear.
General Information
| Serial Number | 79451466 |
| Word Mark | GGFORALL |
| Filing Date | Thursday, March 19, 2026 |
| Status | 630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER |
| Status Date | Thursday, June 11, 2026 |
| Registration Number | 0000000 |
| Registration Date | NOT AVAILABLE |
| Mark Drawing | 0 - NOT AVAILABLE |
| Published for Opposition Date | NOT AVAILABLE |
Trademark Statements
| Goods and Services | Design and development of computer hardware and software for computer and video games, for computer and video game events, tournaments and leagues, and for collecting and processing of statistical data and information on computer and video games and computer and video game tournaments. |
| Goods and Services | Wholesale and retail services in relation to computer software for computer and video games, for computer and video game events, tournaments and leagues, for the operation and development of an online network, for internet-based streaming, for the development of video and computer games, for websites for computer and video games, for apps for mobile phones and consoles for computer and video games, for collecting statistical data and information on computer and video games and computer and video tournaments and internet-based streaming; wholesale and retail services in relation to clothing, footwear, headgear; business organization and management of a global online social network, particularly for computer and video game participants to organize and participate in multiplayer games and computer and video game tournaments and leagues; collection, systematisation and maintenance of data in computer databases in relation to computer and video games, computer and video game events, tournaments and leagues; business management in relation to a global online social network for computer and video game participants for the organization of and participation in multiplayer games and computer and video game tournaments and leagues; business management in relation to the operation of internet portals, chatrooms, blogs and forums for computer and video game users and participants in computer and video game tournaments; organising and conducting computer and video game trade fairs. |
| Goods and Services | Entertainment services, namely computer and video games provided online and non-downloadable computer and video games provided online; organising and conducting computer and video game tournaments, competitions, exhibitions, and congresses for entertainment purposes; entertainment services, namely news program services [including via the internet] relating to computer and video games, users of computer and video games, computer and video game tournaments, and participants in computer and video game tournaments. |
| Goods and Services | Telecommunication services via a global online social network for players of computer and video games to organise and participate in multiplayer games and computer and video game tournaments and leagues; telecommunications services via internet portals, chatrooms, blogs, and forums for users of computer and video games and participants in computer and video game tournaments; transmission of messages, information, images and text on computer and video games and users and participants in computer and video game events, tournaments, and leagues; broadcasting of radio and television programs; rental of access time to databases for players of computer and video games and computer and video game businesses. |
| Goods and Services | Computer and video games software, namely computer games, games software, software programs for video games, software programs for mobile phone games; software programs for browser-based games; computer software for conducting computer and video game tournaments and computer and video game leagues; computer software for the operation and development of an online network; computer software for internet-based streaming; computer software for the development of video games and computer games; computer software for the development and operation of websites for computer and video games; computer software for the development and operation of apps for mobile phones and consoles for computer and video games; computer software for collecting statistical data and information on computer and video games and computer and video game tournaments and internet-based streaming. |
| Goods and Services | Clothing; footwear; headgear. |
Classification Information
| International Class | 009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus. |
| US Class Codes | 021, 023, 026, 036, 038 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, June 11, 2026 |
| Primary Code | 009 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| International Class | 025 - Clothing, footwear, headgear. |
| US Class Codes | 022, 039 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, June 11, 2026 |
| Primary Code | 025 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| International Class | 035 - Advertising; business management; business administration; office functions. |
| US Class Codes | 100, 101, 102 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, June 11, 2026 |
| Primary Code | 035 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| International Class | 038 - Services allowing people to communicate with another by a sensory means. |
| US Class Codes | 100, 101, 104 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, June 11, 2026 |
| Primary Code | 038 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| International Class | 041 - Education; providing of training; entertainment; sporting and cultural activities. |
| US Class Codes | 100, 101, 107 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, June 11, 2026 |
| Primary Code | 041 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| International Class | 042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software. |
| US Class Codes | 100, 101 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, June 11, 2026 |
| Primary Code | 042 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
Trademark Owner History
| Party Name | ESL FACEIT Group GER GmbH |
| Party Type | 10 - Original Applicant |
| Legal Entity Type | 16 - Limited Liability Company |
| Address | DE |
Trademark Events
| Event Date | Event Description |
| Thursday, June 11, 2026 | SN ASSIGNED FOR SECT 66A APPL FROM IB |