Trademark Overview
On Thursday, November 30, 2023, a trademark application was filed for GEFORCE NOW with the United States Patent and Trademark Office. The USPTO has given the GEFORCE NOW trademark a serial number of 98292449. The federal status of this trademark filing is NON-FINAL ACTION - MAILED as of Friday, June 28, 2024. This trademark is owned by NVIDIA Corporation. The GEFORCE NOW trademark is filed in the Communication Services, Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Gaming-related promotional, educational, training, management, and design services; organization of games and esports tournaments; broadcasts of esports and other gaming events; reality arcade services; virtual reality game services provided online from a computer network; rental of video games
Integrated circuits, semiconductors, chipsets and graphics processing units (GPUs), all marketed for use in the field of gaming; electronic game streaming devices containing high performance GPUs with specialized features for enhancing game playing ability; electronic publications recorded on computer media, in the nature of books, manuals, magazines e-zines and newsletters featuring information regarding electronic game devices containing high performance; GPUs with specialized features for enhanced game playing ability and electronic games played or to be played on such electronic gaming devices; electronic game software; computer graphics software for operating multimedia applications, producing multi-media content and for enhancing audio clarity and video display in conjunction With GPUs marketed to gamers; integrated circuit Components for graphics and video systems, namely, multimedia accelerators graphic accelerators and peripheral units in the field of gaming; software for oper...
Providing user access to computer games, video games; operation of on-demand video channel featuring videos and associated commentary, text, audio, or images related to video games and computer hardware for gaming
Design and development of computer software and hardware for use in the field of electronic gaming; research, design and consultancy services relating to computer hardware and software, all in the field of media, multi-media and communications processors and related gaming software; platform as a service (PaaS) featuring computer software platforms for graphic design; technical support services, namely, troubleshooting in the nature of diagnosing integrated circuit, semiconductor, computer chipset and graphics processing units (GPUs) problems; providing virtual graphics processing units (GPUs) in the field of gaming through cloud computing; digital libraries related to video games, video game software, and related video game files; development of computer hardware for computer games; design and development of computer game software and virtual reality software