GAME CONSCIOUS Trademark

Trademark Overview


On Thursday, May 9, 2024, a trademark application was filed for GAME CONSCIOUS with the United States Patent and Trademark Office. The USPTO has given the GAME CONSCIOUS trademark a serial number of 98542070. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Thursday, May 9, 2024. This trademark is owned by Meaning Machine Ltd.. The GAME CONSCIOUS trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Computer & Software Services & Scientific Services categories with the following description:

Downloadable computer software, namely, game engine software for video game development and operation; Downloadable software for creating, designing, and controlling virtual characters and dialogue and environments and systems for use in electronic games, virtual worlds, interactive experiences, sports and esports; Downloadable software for enabling computer vision, namely computer characters, to facilitate engaging dialogue and interactions in electronic games, virtual worlds, simulations, sports and esports; Artificial intelligence software, namely, downloadable software for creating, designing, and controlling virtual characters and dialogue and environments and systems for use in electronic games, virtual worlds, interactive experiences, sports and esports. Downloadable computer software for controlling dialogue and conversations and narrative for use in electronic games, virtual worlds, interactive experiences, sports and esports; Downloadable software for generating, reviewing, a...

Software as a service (SaaS), namely, software for designing, and controlling virtual characters and dialogue and environments and systems for use in electronic games, virtual worlds, interactive experiences, sports and esports; Software as a service (SaaS), namely, software for generating, reviewing, analysing character interactions and dialogue for use in electronic games, virtual worlds, interactive experiences, sports and esports; Providing Dialogue as a Service (DaaS) for use in the field of computer and video games, other interactive experiences, sports and esports; Providing online software services for creating, designing, and controlling virtual characters and dialogue and environments and systems for use in electronic games, virtual worlds, sports and esports; Providing online software services for creating, designing, and controlling virtual agents, chatbots and assistants for use in electronic games, virtual worlds, sports and esports; Providing online software services for...
game conscious

General Information


Serial Number98542070
Word MarkGAME CONSCIOUS
Filing DateThursday, May 9, 2024
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateThursday, May 9, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesDownloadable computer software, namely, game engine software for video game development and operation; Downloadable software for creating, designing, and controlling virtual characters and dialogue and environments and systems for use in electronic games, virtual worlds, interactive experiences, sports and esports; Downloadable software for enabling computer vision, namely computer characters, to facilitate engaging dialogue and interactions in electronic games, virtual worlds, simulations, sports and esports; Artificial intelligence software, namely, downloadable software for creating, designing, and controlling virtual characters and dialogue and environments and systems for use in electronic games, virtual worlds, interactive experiences, sports and esports. Downloadable computer software for controlling dialogue and conversations and narrative for use in electronic games, virtual worlds, interactive experiences, sports and esports; Downloadable software for generating, reviewing, analysing character interactions and dialogue for use in electronic games, virtual worlds, interactive experiences, sports and esports
Goods and ServicesSoftware as a service (SaaS), namely, software for designing, and controlling virtual characters and dialogue and environments and systems for use in electronic games, virtual worlds, interactive experiences, sports and esports; Software as a service (SaaS), namely, software for generating, reviewing, analysing character interactions and dialogue for use in electronic games, virtual worlds, interactive experiences, sports and esports; Providing Dialogue as a Service (DaaS) for use in the field of computer and video games, other interactive experiences, sports and esports; Providing online software services for creating, designing, and controlling virtual characters and dialogue and environments and systems for use in electronic games, virtual worlds, sports and esports; Providing online software services for creating, designing, and controlling virtual agents, chatbots and assistants for use in electronic games, virtual worlds, sports and esports; Providing online software services for enabling computer vision to facilitate engaging dialogue and interactions in electronic games, virtual worlds, simulations, sports and esports; Providing software development services and online platforms for training and testing language models and other aspects of machine learning and artificial intelligence; Design, development, and implementation of software within the field of artificial intelligence, including but not limited to digital virtual agents, natural language processing, deep learning algorithms, reinforcement learning, automation and autonomy; Consulting and advisory services in the field of computer software and artificial intelligence for optimising user engagement and experiences based on user behaviour and preferences; Design and development of virtual reality and augmented reality experiences for immersive storytelling and interactive user experiences in electronic games, virtual worlds, and simulations; Machine learning services for analyzing and improving user engagement and experiences in gaming environments, virtual worlds, and simulations

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateThursday, May 9, 2024
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateThursday, May 9, 2024
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameMeaning Machine Ltd.
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressBristol BS13RD
GB

Trademark Events


Event DateEvent Description
Thursday, May 9, 2024NEW APPLICATION ENTERED
Thursday, May 9, 2024NEW APPLICATION OFFICE SUPPLIED DATA ENTERED