FORCEIQ Trademark

Trademark Overview


On Monday, March 23, 2026, a trademark application was filed for FORCEIQ with the United States Patent and Trademark Office. The USPTO has given the FORCEIQ trademark a serial number of 99719567. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Monday, March 23, 2026. This trademark is owned by Bally’s Media, LLC. The FORCEIQ trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Entertainment services in the nature providing a continuing program featuring sports, sports statistics and sports information accessible via mobile phone applications, web-based applications, computer networks and television; entertainment services in the nature of presenting analysis of live data from combat sports matches, namely, boxing, mixed martial arts, karate, Muay Thai, bare knuckle boxing, and other martial arts, including athlete performance, athlete statistics, and match scoring via ongoing multimedia broadcasts accessible by mobile phone applications, web-based applications, computer networks and television; entertainment services featuring real time athlete performance analysis derived from wearable sensors and computer vision and artificial intelligence systems for tracking and interpreting athlete movement

Wearable electronic sensors for capturing, recording and transmitting data relating to real-time individual performance in combat sports, namely, boxing, mixed martial arts, karate, Muay Thai, bare knuckle boxing, and other martial arts, including number of strikes attempted, strike type, strike power, and strike retraction time; wearable electronic devices, namely, electronic sensors comprised of computer hardware and recorded software that communicate data to a data aggregation platform through electronic communication networks for use in the field of combat sports statistics, performance analysis and scoring; portable digital electronic devices in the nature of wrist-mounted sensors for recording, organizing, transmitting, manipulating, reviewing and sending data and digital files for use in the field of combat sports statistics, performance analysis and scoring; computer hardware for use in measuring athletic performance in combat sports training and matches; computer hardware and ...

Providing a website featuring on-line non-downloadable software for the collection, storage, aggregation, analysis and display of athlete performance data, statistics and scores from combat sports matches, namely, boxing, mixed martial arts, karate, Muay Thai, bare knuckle boxing, and other martial arts; providing on-line non-downloadable software for the collection, storage, aggregation, analysis and display of athlete performance data, statistics and scores from combat sports matches; software as a service (SaaS) services featuring software for collecting, uploading, aggregating, accessing, managing, tracking, analyzing and displaying information in the field of combat sports statistics, performance analysis and scoring; software as a service (SaaS) services featuring software for delivering real-time individual athlete performance data, judge input, match progress and visualization tool for audiences in the field of combat sports; data collection services using proprietary software,...
forceiq

General Information


Serial Number99719567
Word MarkFORCEIQ
Filing DateMonday, March 23, 2026
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateMonday, March 23, 2026
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesEntertainment services in the nature providing a continuing program featuring sports, sports statistics and sports information accessible via mobile phone applications, web-based applications, computer networks and television; entertainment services in the nature of presenting analysis of live data from combat sports matches, namely, boxing, mixed martial arts, karate, Muay Thai, bare knuckle boxing, and other martial arts, including athlete performance, athlete statistics, and match scoring via ongoing multimedia broadcasts accessible by mobile phone applications, web-based applications, computer networks and television; entertainment services featuring real time athlete performance analysis derived from wearable sensors and computer vision and artificial intelligence systems for tracking and interpreting athlete movement
Goods and ServicesWearable electronic sensors for capturing, recording and transmitting data relating to real-time individual performance in combat sports, namely, boxing, mixed martial arts, karate, Muay Thai, bare knuckle boxing, and other martial arts, including number of strikes attempted, strike type, strike power, and strike retraction time; wearable electronic devices, namely, electronic sensors comprised of computer hardware and recorded software that communicate data to a data aggregation platform through electronic communication networks for use in the field of combat sports statistics, performance analysis and scoring; portable digital electronic devices in the nature of wrist-mounted sensors for recording, organizing, transmitting, manipulating, reviewing and sending data and digital files for use in the field of combat sports statistics, performance analysis and scoring; computer hardware for use in measuring athletic performance in combat sports training and matches; computer hardware and recorded computer software used for motion analysis in the field of combat sports; sports training apparatus in the nature of electronic sensors and recorded software used to analyze number of strikes attempted, strike types, strike power and strike retraction time, and for electronically displaying results; downloadable computer software for measuring, analyzing, monitoring, processing, displaying, storing and transmitting data relating to combat sports statistics and athlete performance; downloadable computer software for sending and receiving electronic messages, alerts, data, graphics, images, audio and audiovisual content via global communication networks in the field of combat sports statistics, performance analysis and scoring; downloadable computer software for wireless data communication for receiving, processing, transmitting and displaying information relating to athlete performance; computer hardware and recorded computer software incorporating computer vision and artificial intelligence technology for detecting, tracking, analyzing and interpreting athlete movement in the field of combat sports; downloadable computer vision and artificial intelligence software for real time motion tracking, movement analysis, and performance scoring in combat sports, not requiring wearable sensors
Goods and ServicesProviding a website featuring on-line non-downloadable software for the collection, storage, aggregation, analysis and display of athlete performance data, statistics and scores from combat sports matches, namely, boxing, mixed martial arts, karate, Muay Thai, bare knuckle boxing, and other martial arts; providing on-line non-downloadable software for the collection, storage, aggregation, analysis and display of athlete performance data, statistics and scores from combat sports matches; software as a service (SaaS) services featuring software for collecting, uploading, aggregating, accessing, managing, tracking, analyzing and displaying information in the field of combat sports statistics, performance analysis and scoring; software as a service (SaaS) services featuring software for delivering real-time individual athlete performance data, judge input, match progress and visualization tool for audiences in the field of combat sports; data collection services using proprietary software, namely, design, development, and implementation of proprietary software to collect, aggregate, analyze and display data relating to athlete performance, statistics and scores; providing online non-downloadable computer software used for motion analysis in the field of combat sports; providing online non-downloadable computer software for wireless data communication for receiving, processing, transmitting and displaying information relating to athlete performance; software as a service (SaaS) featuring computer vision and artificial intelligence software for detecting, tracking, analyzing and interpreting athlete movement in real time, including motion tracking systems not requiring wearable sensors

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateMonday, March 23, 2026
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateMonday, March 23, 2026
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateMonday, March 23, 2026
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameBally’s Media, LLC
Party Type10 - Original Applicant
Legal Entity Type16 - Limited Liability Company
AddressProvidence, RI 02903
US

Trademark Events


Event DateEvent Description
Monday, March 23, 2026NEW APPLICATION ENTERED
Monday, March 23, 2026APPLICATION FILING RECEIPT MAILED