FOOYA! Trademark

Trademark Overview


On Sunday, March 15, 2015, a trademark application was filed for FOOYA! with the United States Patent and Trademark Office. The USPTO has given the FOOYA! trademark a serial number of 86564528. The federal status of this trademark filing is SECTION 8 - ACCEPTED as of Tuesday, August 2, 2022. This trademark is owned by FriendsLearn Inc.. The FOOYA! trademark is filed in the Computer & Software Products & Electrical & Scientific Products category with the following description:

Children's educational software; Computer game software; Computer game software focusing on achieving a set of goals, positions, ownership, and credentials, and professional and social status, and good fortune necessary to succeed professionally and personally, and not referring either to a group of software for use in commerce or to a group of offices; Computer game software for gaming machines, namely, slot machines and video lottery terminals; Computer game software for personal computers and home video game consoles; Computer game software for use on mobile and cellular phones; Computer game software for use with personal computers, home video game consoles used with televisions and arcade-based video game consoles; Computer gaming software for recreational game playing purposes; Computer graphics software; Computer software and firmware for games of chance on any computerized platform, including dedicated gaming consoles, video based slot machines, reel based slot machines, and vi...
fooya!

General Information


Serial Number86564528
Word MarkFOOYA!
Filing DateSunday, March 15, 2015
Status701 - SECTION 8 - ACCEPTED
Status DateTuesday, August 2, 2022
Registration Number4949270
Registration DateTuesday, May 3, 2016
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, February 16, 2016

Trademark Statements


Goods and ServicesChildren's educational software; Computer game software; Computer game software focusing on achieving a set of goals, positions, ownership, and credentials, and professional and social status, and good fortune necessary to succeed professionally and personally, and not referring either to a group of software for use in commerce or to a group of offices; Computer game software for gaming machines, namely, slot machines and video lottery terminals; Computer game software for personal computers and home video game consoles; Computer game software for use on mobile and cellular phones; Computer game software for use with personal computers, home video game consoles used with televisions and arcade-based video game consoles; Computer gaming software for recreational game playing purposes; Computer graphics software; Computer software and firmware for games of chance on any computerized platform, including dedicated gaming consoles, video based slot machines, reel based slot machines, and video lottery terminals; Computer software development tools; Computer software for use in relation to digital animation and special effects of images; Computer software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images and moving pictures; Computer software, namely, game engine software for video game development and operation; Computer software, namely, software development tools for the creation of mobile internet applications and client interfaces; Downloadable computer game software via a global computer network and wireless devices; Downloadable electronic game software for use on mobile devices, tablets, PCs, virtual reality platforms, machines, wearable devices; Downloadable mobile applications for behavior design in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement; Downloadable software to influence lifestyle habits in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement; Downloadable software in the nature of a mobile application for experiential learning in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement; Downloadable virtual goods, namely, computer programs for user engagement in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement for use in online virtual worlds; Educational software featuring instruction in health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement; Electronic game software; Electronic game software for cellular telephones; Electronic game software for handheld electronic devices; Electronic software updates, namely, downloadable computer software and associated data files for updating computer software in the fields of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement, provided via computer and communication networks; Electronic sports training simulators; Game software; Gaming software that generates or displays wager outcomes of gaming machines; Gesture recognition software; Graphical user interface software; Insulated clothing for protection against accident or injury; Interactive game software; Medical software for behavior modification in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement; Motion picture films and films for television featuring children's entertainment; Video game software; Virtual reality game software; Virtual reality software for immersive user experiences in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement; Virtual reality training simulation software in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement
Translation of Words in MarkThe wording "FOOYA!" has no meaning in a foreign language.

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateWednesday, March 25, 2015
Primary Code009
First Use Anywhere DateSaturday, January 8, 2011
First Use In Commerce DateThursday, April 19, 2012

Trademark Owner History


Party NameFriendsLearn Inc.
Party Type30 - Original Registrant
Legal Entity Type03 - Corporation
AddressMinneapolis, MN 55406

Party NameFriendsLearn Inc.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressPalo Alto, CA 94303

Party NameFriendsLearn Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressPalo Alto, CA 94303

Trademark Events


Event DateEvent Description
Tuesday, August 2, 2022NOTICE OF ACCEPTANCE OF SEC. 8 - E-MAILED
Tuesday, August 2, 2022REGISTERED - SEC. 8 (6-YR) ACCEPTED
Tuesday, August 2, 2022CASE ASSIGNED TO POST REGISTRATION PARALEGAL
Monday, February 28, 2022TEAS SECTION 8 RECEIVED
Monday, May 3, 2021COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED
Tuesday, May 3, 2016REGISTERED-PRINCIPAL REGISTER
Tuesday, February 16, 2016OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, February 16, 2016PUBLISHED FOR OPPOSITION
Wednesday, January 27, 2016NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Saturday, January 9, 2016LAW OFFICE PUBLICATION REVIEW COMPLETED
Tuesday, January 5, 2016APPROVED FOR PUB - PRINCIPAL REGISTER
Monday, December 14, 2015TEAS/EMAIL CORRESPONDENCE ENTERED
Monday, December 14, 2015CORRESPONDENCE RECEIVED IN LAW OFFICE
Thursday, December 10, 2015ASSIGNED TO LIE
Thursday, November 26, 2015TEAS RESPONSE TO OFFICE ACTION RECEIVED
Thursday, June 25, 2015NOTIFICATION OF NON-FINAL ACTION E-MAILED
Thursday, June 25, 2015NON-FINAL ACTION E-MAILED
Thursday, June 25, 2015NON-FINAL ACTION WRITTEN
Thursday, June 18, 2015ASSIGNED TO EXAMINER
Wednesday, March 25, 2015NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Wednesday, March 18, 2015NEW APPLICATION ENTERED IN TRAM