FOONIVERSE Trademark

Trademark Overview


On Monday, June 2, 2008, a trademark application was filed for FOONIVERSE with the United States Patent and Trademark Office. The USPTO has given the FOONIVERSE trademark a serial number of 77489065. The federal status of this trademark filing is ABANDONED - NO STATEMENT OF USE FILED as of Monday, August 15, 2011. This trademark is owned by Foomojo, Inc.. The FOONIVERSE trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Communication Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Computer game software; video game software; interactive multimedia game software; virtual reality game software; and multiplayer game software; computer game software, video game software, interactive multimedia game software, virtual reality game software, and multiplayer game software featuring the use of virtual pets and digital avatars; game-related computer software; computer game software for use with computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; computer software to allow users to play computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile...

Electronic transmission of data and content; electronic transmission of data and content via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; electronic transmission of information to allow game players to monitor the use and launch of online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games by other players; providing online electronic chat rooms and bulletin boards for transmission of messages and content among computer users concerning online computer games, video games, interactive multimedia games, virtual reality games, multiplayer games, and other entertainment related topics; instant messaging services to allow users to communicate with other game players; virtual chatrooms established via text mess...

Entertainment services, namely, providing online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games via a global computer network and other computer and communications networks; entertainment services, namely, providing online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games featuring the use of virtual pets and digital avatars, via a global computer network and other computer and communications networks; production, of computer games, video games, interactive multimedia games, virtual reality games and multiplayer games; entertainment services, namely, providing online gaming and community environments for the purpose of entertainment, featuring online computer games, video games, interactive multimedia games, virtual reality games, multiplayer games, and other entertainment-related topics; entertainment services, namely, providing online news, information, and reviews regarding...

Providing temporary use of online non-downloadable game-related software; providing temporary use of online non-downloadable software to allow users to play online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; providing temporary use of online non-downloadable software to allow users to play online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games featuring the use of virtual pets and digital avatars, via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming mach...
fooniverse

General Information


Serial Number77489065
Word MarkFOONIVERSE
Filing DateMonday, June 2, 2008
Status606 - ABANDONED - NO STATEMENT OF USE FILED
Status DateMonday, August 15, 2011
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, April 21, 2009

Trademark Statements


Goods and ServicesComputer game software; video game software; interactive multimedia game software; virtual reality game software; and multiplayer game software; computer game software, video game software, interactive multimedia game software, virtual reality game software, and multiplayer game software featuring the use of virtual pets and digital avatars; game-related computer software; computer game software for use with computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; computer software to allow users to play computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; computer software to allow users to play computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games featuring the use of virtual pets and digital avatars, via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; computer software to allow computer game players to communicate with other computer game players; computer software to allow users to monitor the use and launch of computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games by other users, and to allow users to invite other game players, create teams, create and manage buddy lists, monitor and share game statistics, instant-message, add game players, and challenge other game players; computer software to allow users to create, customize, display, manipulate, and purchase virtual pets and digital avatars for use online via a global computer network and other computer and communications networks; computer software that facilitates digital commerce and the exchange of goods among users; computer software to allow users to engage in commerce with others and trade items such as trophies, skins, avatars, and other items; providing electronic user manuals related to the foregoing
Goods and ServicesElectronic transmission of data and content; electronic transmission of data and content via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; electronic transmission of information to allow game players to monitor the use and launch of online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games by other players; providing online electronic chat rooms and bulletin boards for transmission of messages and content among computer users concerning online computer games, video games, interactive multimedia games, virtual reality games, multiplayer games, and other entertainment related topics; instant messaging services to allow users to communicate with other game players; virtual chatrooms established via text messaging
Goods and ServicesEntertainment services, namely, providing online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games via a global computer network and other computer and communications networks; entertainment services, namely, providing online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games featuring the use of virtual pets and digital avatars, via a global computer network and other computer and communications networks; production, of computer games, video games, interactive multimedia games, virtual reality games and multiplayer games; entertainment services, namely, providing online gaming and community environments for the purpose of entertainment, featuring online computer games, video games, interactive multimedia games, virtual reality games, multiplayer games, and other entertainment-related topics; entertainment services, namely, providing online news, information, and reviews regarding computer games, video games, interactive multimedia games, virtual reality games, multiplayer games, and other entertainment-related topics; entertainment services, namely, providing a website featuring blogs regarding computer games, video games, interactive multimedia games, virtual reality games, multiplayer games, and other entertainment-related topics
Goods and ServicesProviding temporary use of online non-downloadable game-related software; providing temporary use of online non-downloadable software to allow users to play online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; providing temporary use of online non-downloadable software to allow users to play online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games featuring the use of virtual pets and digital avatars, via a global computer network and other computer and communications networks, and via computers, wireless computers, handheld computers, personal digital assistants, electronic organizers, gaming machines, console games, set-top box games, mobile telephones, and electronic devices; providing temporary use of online non-downloadable software to allow online game players to communicate and compete with other online game players; providing temporary use of online non-downloadable software to allow users to monitor the use and launch of online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games by other players, and to allow users to invite other game players, create teams, create and manage buddy lists, monitor and share game statistics, instant-message, add game players, and challenge other game players online; providing temporary use of online non-downloadable software to allow users to create, customize, display, manipulate, and purchase virtual pets and digital avatars for use online via a global computer network and other computer and communications networks; providing temporary use of online non-downloadable software that facilitates digital commerce and the exchange of goods among users; providing temporary use of online non-downloadable software to allow users to engage in commerce with others and trade items such as trophies, skins, avatars, and other items; development of computer games, video games, interactive multimedia games, virtual reality games and multiplayer games; providing technical support services related to the foregoing, namely, customer support services to assist users with potential transaction problems, and to assist customers in using online tools, Providing, operating and maintaining online social networking environments featuring online computer games, video games, interactive multimedia games, virtual reality games, and multiplayer games
Pseudo MarkFOOMOJO UNIVERSE

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateThursday, June 5, 2008
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateThursday, June 5, 2008
Primary Code038
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateThursday, June 5, 2008
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateThursday, June 5, 2008
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameRIVET GAMES, INC.
Party Type21 - New Owner After Publication
Legal Entity Type03 - Corporation
AddressREDWOOD CITY, CA 94063

Party NameFoomojo, Inc.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressRedwood City, CA 94063

Party NameFoomojo, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressRedwood City, CA 94063

Trademark Events


Event DateEvent Description
Monday, August 15, 2011ABANDONMENT NOTICE MAILED - NO USE STATEMENT FILED
Monday, August 15, 2011ABANDONMENT - NO USE STATEMENT FILED
Wednesday, February 16, 2011AUTOMATIC UPDATE OF ASSIGNMENT OF OWNERSHIP
Wednesday, January 19, 2011NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Tuesday, January 18, 2011EXTENSION 3 GRANTED
Thursday, January 13, 2011EXTENSION 3 FILED
Thursday, January 13, 2011TEAS EXTENSION RECEIVED
Tuesday, August 17, 2010NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Saturday, August 14, 2010EXTENSION 2 GRANTED
Wednesday, July 14, 2010EXTENSION 2 FILED
Friday, August 13, 2010CASE ASSIGNED TO INTENT TO USE PARALEGAL
Wednesday, July 14, 2010TEAS EXTENSION RECEIVED
Tuesday, January 12, 2010EXTENSION 1 GRANTED
Tuesday, January 12, 2010EXTENSION 1 FILED
Tuesday, January 12, 2010TEAS EXTENSION RECEIVED
Tuesday, July 14, 2009NOA MAILED - SOU REQUIRED FROM APPLICANT
Tuesday, April 21, 2009PUBLISHED FOR OPPOSITION
Wednesday, April 1, 2009NOTICE OF PUBLICATION
Thursday, March 19, 2009LAW OFFICE PUBLICATION REVIEW COMPLETED
Wednesday, March 18, 2009APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, March 18, 2009EXAMINER'S AMENDMENT ENTERED
Wednesday, March 18, 2009ASSIGNED TO LIE
Wednesday, March 18, 2009NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Wednesday, March 18, 2009EXAMINERS AMENDMENT E-MAILED
Wednesday, March 18, 2009EXAMINERS AMENDMENT -WRITTEN
Saturday, March 14, 2009TEAS/EMAIL CORRESPONDENCE ENTERED
Friday, March 13, 2009CORRESPONDENCE RECEIVED IN LAW OFFICE
Friday, March 13, 2009TEAS RESPONSE TO OFFICE ACTION RECEIVED
Tuesday, September 16, 2008NOTIFICATION OF NON-FINAL ACTION E-MAILED
Tuesday, September 16, 2008NON-FINAL ACTION E-MAILED
Tuesday, September 16, 2008NON-FINAL ACTION WRITTEN
Friday, September 12, 2008ASSIGNED TO EXAMINER
Friday, June 6, 2008NOTICE OF PSEUDO MARK MAILED
Thursday, June 5, 2008NEW APPLICATION ENTERED IN TRAM