FOLKIC Trademark

Trademark Overview


On Wednesday, May 6, 2026, a trademark application was filed for FOLKIC with the United States Patent and Trademark Office. The USPTO has given the FOLKIC trademark a serial number of 99806594. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Wednesday, May 6, 2026. This trademark is owned by Remarkist Inc.. The FOLKIC trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Communication Services, Education & Entertainment Services, Computer & Software Services & Scientific Services, Personal, and Legal & Social Services categories with the following description:

Online social networking services provided via downloadable app; Online social networking services in the field of fan communities and franchise entertainment provided via wireless communications; Online social networking services in the field of fan community management, fan engagement, and fan creativity; Online social networking services in the field of franchise entertainment; Online social networking services in the field of entertainment; Online social networking services for entertainment fans looking to form interest-based groups and connect with others who share common entertainment interests; Online social networking services provided via real-time voice, video, interactive, and text communication services for entertainment purposes

Providing online computer games featuring virtual environments in which users can interact for entertainment purposes; Organizing exhibitions in virtual environments for entertainment purposes; Entertainment services, namely, contest and incentive award programs designed to reward program participants who create and share content in fan communities, attend fan events, and engage other fans; Entertainment services, namely, the provision of continuing virtual community events featuring watch parties, live discussions, game nights, interactive fan experiences, and franchise entertainment delivered by real-time voice, video, and text services; Entertainment services, namely, providing podcasts in the field of franchise entertainment and fan interests presented in live form; Entertainment services, namely, providing on-line, non-downloadable virtual mementos, collectibles, game items, and experiences for use in virtual environments created for entertainment purposes; Simulated banking servi...

Computer services, namely, creating an on-line community for registered users to participate in discussions, get feedback from their peers, form virtual communities, and engage in social networking services in the field of entertainment; Computer services, namely, creating an on-line community for registered users to create, manage, and share audio recordings, video recordings, text, images, and multimedia via a global information network for entertainment purposes; Creating an on-line community for entertainment media fans for the purpose of entertainment; Providing temporary use of on-line non-downloadable software for community management, event coordination, and social interaction for entertainment purposes; Software as a service (SAAS) services featuring software for hosting and managing online fan communities and entertainment-related events and experiences; Computer services, namely, hosting an interactive web site that allows users to create, manage, and share audio recordings,...

Communications services, namely, transmitting streamed sound and audiovisual recordings via the Internet; Providing voice communication services via the Internet; Telecommunication services, namely, transmission of voice, data, graphics, images, audio and video by means of telecommunications networks, wireless communication networks, and the Internet; Providing telecommunication connectivity services for transfer of images, messages, audio, visual, audiovisual and multimedia works; Providing virtual chat rooms established via text messaging; Providing voice chat services; Providing chatrooms in virtual environments

Downloadable mobile applications for communication and real-time interaction between and among users; Downloadable mobile applications for organizing, hosting, and participating in virtual events and community gatherings for entertainment purposes; Downloadable mobile applications for social networking among fans of entertainment properties; Downloadable mobile applications for sending and receiving text messages and participating in group text chat for entertainment purposes; Downloadable mobile applications for hosting, sharing, and viewing audio recordings, video recordings, images, and text for entertainment purposes; Downloadable mobile applications for collecting, organizing, sharing, buying, selling, and trading digital content, virtual items, and digital collectibles for entertainment purposes; Downloadable mobile applications for listening to previously recorded audio recordings for entertainment purposes; Downloadable mobile applications for listening to audio group chats for...
folkic

General Information


Serial Number99806594
Word MarkFOLKIC
Filing DateWednesday, May 6, 2026
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateWednesday, May 6, 2026
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesOnline social networking services provided via downloadable app; Online social networking services in the field of fan communities and franchise entertainment provided via wireless communications; Online social networking services in the field of fan community management, fan engagement, and fan creativity; Online social networking services in the field of franchise entertainment; Online social networking services in the field of entertainment; Online social networking services for entertainment fans looking to form interest-based groups and connect with others who share common entertainment interests; Online social networking services provided via real-time voice, video, interactive, and text communication services for entertainment purposes
Goods and ServicesProviding online computer games featuring virtual environments in which users can interact for entertainment purposes; Organizing exhibitions in virtual environments for entertainment purposes; Entertainment services, namely, contest and incentive award programs designed to reward program participants who create and share content in fan communities, attend fan events, and engage other fans; Entertainment services, namely, the provision of continuing virtual community events featuring watch parties, live discussions, game nights, interactive fan experiences, and franchise entertainment delivered by real-time voice, video, and text services; Entertainment services, namely, providing podcasts in the field of franchise entertainment and fan interests presented in live form; Entertainment services, namely, providing on-line, non-downloadable virtual mementos, collectibles, game items, and experiences for use in virtual environments created for entertainment purposes; Simulated banking services for in-game currencies provided in virtual environments for entertainment purposes
Goods and ServicesComputer services, namely, creating an on-line community for registered users to participate in discussions, get feedback from their peers, form virtual communities, and engage in social networking services in the field of entertainment; Computer services, namely, creating an on-line community for registered users to create, manage, and share audio recordings, video recordings, text, images, and multimedia via a global information network for entertainment purposes; Creating an on-line community for entertainment media fans for the purpose of entertainment; Providing temporary use of on-line non-downloadable software for community management, event coordination, and social interaction for entertainment purposes; Software as a service (SAAS) services featuring software for hosting and managing online fan communities and entertainment-related events and experiences; Computer services, namely, hosting an interactive web site that allows users to create, manage, and share audio recordings, video recordings, text, images, and multimedia via a global information network for entertainment purposes; Providing subscription-based temporary use of on-line non-downloadable software for online community platform features and fan event management for entertainment purposes; Providing online non-downloadable software for users to interact for recreational, leisure or entertainment purposes in virtual environments
Goods and ServicesCommunications services, namely, transmitting streamed sound and audiovisual recordings via the Internet; Providing voice communication services via the Internet; Telecommunication services, namely, transmission of voice, data, graphics, images, audio and video by means of telecommunications networks, wireless communication networks, and the Internet; Providing telecommunication connectivity services for transfer of images, messages, audio, visual, audiovisual and multimedia works; Providing virtual chat rooms established via text messaging; Providing voice chat services; Providing chatrooms in virtual environments
Goods and ServicesDownloadable mobile applications for communication and real-time interaction between and among users; Downloadable mobile applications for organizing, hosting, and participating in virtual events and community gatherings for entertainment purposes; Downloadable mobile applications for social networking among fans of entertainment properties; Downloadable mobile applications for sending and receiving text messages and participating in group text chat for entertainment purposes; Downloadable mobile applications for hosting, sharing, and viewing audio recordings, video recordings, images, and text for entertainment purposes; Downloadable mobile applications for collecting, organizing, sharing, buying, selling, and trading digital content, virtual items, and digital collectibles for entertainment purposes; Downloadable mobile applications for listening to previously recorded audio recordings for entertainment purposes; Downloadable mobile applications for listening to audio group chats for entertainment purposes; Downloadable mobile applications for participating in textual group chats for entertainment purposes; Downloadable mobile applications for use in communication and real-time interaction between and among users of computers, mobile and handheld computers; Downloadable mobile applications for creating a series of audio recordings for entertainment purposes; Downloadable mobile applications for downloading and streaming audio and video recordings for entertainment purposes; Downloadable mobile applications for participating in audio recorded group chats for entertainment purposes; Downloadable mobile applications for playing electronic and computer games for entertainment purposes; Downloadable mobile applications for creating audio recordings for entertainment purposes; Downloadable mobile applications for earning, redeeming, and managing loyalty reward credits through qualifying purchases and participation in fan community events and entertainment-related activities; Downloadable mobile applications for buying, spending, and trading virtual currency, in-game currencies, and digital game tokens; Downloadable mobile applications for earning virtual currency, in-game currencies, digital game tokens, and loyalty rewards through participation in fan community events and entertainment-related activities

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateWednesday, May 6, 2026
Primary Code009
First Use Anywhere DateMonday, May 4, 2026
First Use In Commerce DateMonday, May 4, 2026

International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateWednesday, May 6, 2026
Primary Code038
First Use Anywhere DateMonday, May 4, 2026
First Use In Commerce DateMonday, May 4, 2026

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateWednesday, May 6, 2026
Primary Code041
First Use Anywhere DateMonday, May 4, 2026
First Use In Commerce DateMonday, May 4, 2026

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateWednesday, May 6, 2026
Primary Code042
First Use Anywhere DateMonday, May 4, 2026
First Use In Commerce DateMonday, May 4, 2026

International Class045 - Legal services; security services for the protection of property and individuals; personal and social services rendered by others to meet the needs of individuals.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateWednesday, May 6, 2026
Primary Code045
First Use Anywhere DateMonday, May 4, 2026
First Use In Commerce DateMonday, May 4, 2026

Trademark Owner History


Party NameRemarkist Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressLas Vegas, NV 89107
US

Trademark Events


Event DateEvent Description
Wednesday, May 6, 2026NEW APPLICATION ENTERED
Wednesday, May 6, 2026APPLICATION FILING RECEIPT MAILED
Sunday, May 10, 2026TEAS VOLUNTARY AMENDMENT RECEIVED
Sunday, May 10, 2026PRELIMINARY/VOLUNTARY AMENDMENT - ENTERED