FNATIC Trademark

Trademark Overview


On Friday, October 13, 2023, a trademark application was filed for FNATIC with the United States Patent and Trademark Office. The USPTO has given the FNATIC trademark a serial number of 79387408. The federal status of this trademark filing is FINAL REFUSAL - MAILED as of Monday, January 6, 2025. This trademark is owned by Sannpa Limited. The FNATIC trademark is filed in the Computer & Software Products & Electrical & Scientific Products category with the following description:

downloadable computer software for facilitating social networking via the internet downloadable platform software for use in transmission of messages and audiovisual recordings, electronic storage of data, and viewing electronic publications in the field of digital; downloadable virtual reality training simulation software in the field of video gaming and esports; downloadable communication, networking and social networking software for use online and in virtual worlds; downloadable software that enables individuals, groups, companies, brands and advertisers to communicate and interact with online communities; downloadable software that enables individuals, groups, companies, brands and advertisers to create and maintain an online presence; downloadable software for streaming media; downloadable application software for mobile telephones and mobile devices, namely, software for electronic storage of data and use in connection with hardware performance and functionality; downloadable co...
fnatic

General Information


Serial Number79387408
Word MarkFNATIC
Filing DateFriday, October 13, 2023
Status645 - FINAL REFUSAL - MAILED
Status DateMonday, January 6, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and Servicesdownloadable computer software for facilitating social networking via the internet downloadable platform software for use in transmission of messages and audiovisual recordings, electronic storage of data, and viewing electronic publications in the field of digital; downloadable virtual reality training simulation software in the field of video gaming and esports; downloadable communication, networking and social networking software for use online and in virtual worlds; downloadable software that enables individuals, groups, companies, brands and advertisers to communicate and interact with online communities; downloadable software that enables individuals, groups, companies, brands and advertisers to create and maintain an online presence; downloadable software for streaming media; downloadable application software for mobile telephones and mobile devices, namely, software for electronic storage of data and use in connection with hardware performance and functionality; downloadable computer software applications for publishing, displaying, posting, and sharing information, photos, videos, images, artwork, video clips, visual effects, recorded footage, data and digital files via the Internet; downloadable application software for mobile telephones and mobile devices for electronic storage of data and use in connection with hardware performance and functionality; downloadable virtual, augmented and mixed reality mobile applications for composed of downloadable software for operating virtual, augmented and mixed reality hardware; downloadable virtual, augmented and mixed reality mobile applications and downloadable software that enable users to create, manipulate, share, view and participate in virtual experiences in the field of video gaming; downloadable games software; downloadable computer game programmes incorporating artificial intelligence; downloadable software for navigating virtual, augmented and mixed reality environments in the field of video games downloadable software for gesture recognition, object tracking, motion control, and content visualization; downloadable augmented, virtual and mixed reality game software; downloadable virtual, augmented and mixed reality immersion game software; downloadable virtual reality computer games; downloadable computer software for accessing the metaverse and other virtual worlds; downloadable software for providing access to multimedia virtual environments; downloadable virtual, augmented and mixed reality software for use on computers and mobile devices for integrating electronic data with real world environments; downloadable virtual reality software for providing metaverse experiences, namely, downloadable virtual reality software for accessing virtual worlds; downloadable software for experiencing interactive entertainment and virtual, augmented and mixed reality content in the field of professional esports commentary, lifestyle blogging and discussion in the field of digital entertainment; downloadable software for experiencing fully immersive and interactive animations, simulations, and visualizations in the field of professional esports commentary, lifestyle blogging and discussion in the field of digital entertainment; downloadable software for use in creating, manipulating and participating in 3D virtual environments; downloadable virtual, augmented and mixed reality software for providing multi-user and multiplayer access to an online virtual, augmented and mixed reality environment; downloadable software for providing immersive experiences in video games and other virtual environments; downloadable software for enabling users to experience virtual reality and augmented reality visualization, manipulation, and immersion; magnetically encoded record tokens, namely, magnetically encoded gift cards; downloadable digital music files authenticated by non-fungible tokens (NFTs); downloadable multimedia files containing digital assets and creations on computer software platforms in the nature of artwork authenticated by non-fungible tokens (NFTs); downloadable software for creating non-fungible tokens; downloadable digital music, video, image, sound and multimedia files relating to video games for in game use authenticated by non-fungible tokens (NFTs); downloadable multimedia files in the nature of digital art and collectibles, namely, downloadable multimedia files containing video in the field of video game and professional esports commentary, lifestyle blogging and digital entertainment authenticated by non-fungible tokens (NFTs); downloadable software for use with and the management of cryptocurrency, meta tokens, digital collectibles, crypto-collectibles and non-fungible tokens (NFTs); downloadable software for enabling users to view, market, purchase, sell or exchange downloadable digital goods and downloadable digital goods authenticated by non-fungible tokens (NFTs); downloadable computer software for the management of digital collectibles using blockchain-based software technology and smart contracts; downloadable software for managing blockchain technology and cryptocurrency, meta tokens, digital collectibles, crypto-collectibles and non-fungible tokens; downloadable computer software for the production, automated and non-automated creation, and automated and non-automated modification of artwork, text, interactive media, information, photos, images, videos, video clips, visual effects, virtual environments, recorded footage, highlights, music, data, digital files, digital collectibles, meta tokens and non-fungible tokens; downloadable computer software for use as a digital wallet; downloadable software for use in electronically trading, storing, sending, receiving, accepting and transmitting digital currency and managing digital currency payment and exchange transactions; downloadable software for processing transactions related to digital currency, crypto-collectibles, non-fungible tokens (NFTs) and other application tokens; downloadable software for viewing, storing, sending, receiving, accepting, transmitting and electronically trading crypto-collectibles, nonfungible tokens (NFTs) and other application tokens; downloadable computer software for the creation, production, manipulation and modification of digital animated and non-animated designs and characters, avatars, emoticons, digital overlays and skins for access and use in online environments, including augmented, virtual and mixed reality online environments; downloadable computer software for downloading, publishing, displaying, posting, labelling, blogging, sharing or other ways of providing electronic media or information via the Internet or other communication networks; audio recordings featuring video game and professional esports commentary, lifestyle blogging and discussion in the field of digital entertainment; audio visual recordings featuring video game and professional esports commentary, lifestyle blogging and discussion in the field of digital entertainment; digital audio recordings featuring video game and professional esports commentary, lifestyle blogging and discussion in the field of digital entertainment; digital multi-media recordings featuring video game and professional esports commentary, lifestyle blogging and discussion in the field of digital entertainment; sound recordings featuring video game and professional esports commentary, lifestyle blogging and discussion in the field of digital entertainment; video recordings featuring video game and professional esports commentary, lifestyle blogging and discussion in the field of digital entertainment; digital music recordings; digital music downloadable from the internet; downloadable music files; downloadable digital films featuring video game and professional esports commentary, lifestyle blogging and discussion in the field of digital entertainment provided via a video-on-demand service; downloadable digital sound and video files featuring video game and professional esports commentary, lifestyle blogging and discussion in the field of digital entertainment; downloadable computer graphics being image files featuring content for use in computer games and online game universes; downloadable software for sharing or streaming music; downloadable software for managing online music libraries; downloadable software for streaming music via online music players; downloadable computer game software, applications and programmes featuring goods, namely, computers, tablets, computer peripherals, mobile devices, clothing, footwear, headgear, masks, jewellery, perfumery, cosmetics, watches, headphones, earphones, earbuds, glasses, sunglasses, eyewear, printed matter, books, greetings cards, trading cards, digital collectibles, posters, flyers, artwork, ornaments, souvenirs, furniture, toys, games, dolls, figurines, key rings, bags, wallets, television sets, radios, sweets, confectionery, beer, carbonated drinks, energy drinks, fruit juices, water bottles, drinking bottles for sports, glasses and tableware that can be purchased within a virtual world; downloadable digital virtual goods, namely, music, sound, videos, photographs, images, animations, and virtual experiences relating to music and entertainment for use in online virtual worlds; downloadable virtual goods, namely, image files of computers, tablets, computer peripherals, mobile devices, clothing, footwear, headgear, masks, jewellery, perfumery, cosmetics, watches, headphones, earphones, earbuds, glasses, sunglasses, eyewear, printed matter, books, greetings cards, trading cards, digital collectibles, posters, flyers, artwork, ornaments, souvenirs, furniture, toys, games, dolls, figurines, key rings, bags, wallets, television sets, radios, food, beverages, bottles, glasses and tableware for use online and in virtual worlds; downloadable or recorded software, namely, computer programs featuring virtual clothing, headgear and footwear, namely, clothing, headgear and footwear to be worn in virtual worlds and virtual environments; downloadable software providing a virtual marketplace; cameras; video cameras; computer hardware for games and gaming; flight simulators; virtual reality simulators; hardware for accessing, creating, displaying, distributing, downloading, playing, receiving, sharing, streaming, and transmitting augmented, virtual and mixed reality experiences, namely, virtual reality headsets and virtual reality simulators; downloadable digital music files authenticated by non-fungible tokens (NFTs); magnetically encoded smart cards for use as electronic tickets; magnetically encoded smart membership cards for use as electronic tickets; magnetically encoded cards, namely, gift cards and trading cards; parts and fittings for the aforesaid goods

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateFriday, January 12, 2024
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameSannpa Limited
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressGB

Trademark Events


Event DateEvent Description
Thursday, January 11, 2024SN ASSIGNED FOR SECT 66A APPL FROM IB
Friday, January 12, 2024NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Tuesday, January 16, 2024APPLICATION FILING RECEIPT MAILED
Friday, May 31, 2024ASSIGNED TO EXAMINER
Tuesday, June 11, 2024NON-FINAL ACTION WRITTEN
Saturday, June 15, 2024NON-FINAL ACTION (IB REFUSAL) PREPARED FOR REVIEW
Tuesday, July 2, 2024REFUSAL PROCESSED BY MPU
Tuesday, July 2, 2024NON-FINAL ACTION MAILED - REFUSAL SENT TO IB
Saturday, July 20, 2024REFUSAL PROCESSED BY IB
Wednesday, January 1, 2025CORRESPONDENCE RECEIVED IN LAW OFFICE
Wednesday, January 1, 2025TEAS/EMAIL CORRESPONDENCE ENTERED
Wednesday, January 1, 2025TEAS RESPONSE TO OFFICE ACTION RECEIVED
Monday, January 6, 2025NOTIFICATION OF FINAL REFUSAL EMAILED
Monday, January 6, 2025FINAL REFUSAL E-MAILED
Monday, January 6, 2025FINAL REFUSAL WRITTEN