FLAME VIPER Trademark

Trademark Overview


On Friday, May 4, 2001, a trademark application was filed for FLAME VIPER with the United States Patent and Trademark Office. The USPTO has given the FLAME VIPER trademark a serial number of 76252117. The federal status of this trademark filing is ABANDONED - AFTER INTER-PARTES DECISION as of Wednesday, January 8, 2003. This trademark is owned by KONAMI CORPORATION. The FLAME VIPER trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Paper & Printed Material Products, and Toys & Sporting Goods Products categories with the following description:

Computer products, namely, computer game programs; video game cartridges; video game CD-ROMS; video game machines for use with televisions; computer game CD-ROMS; video game programs; video game programs for use with television sets; video game joysticks

Brochures and booklets relating to computer and video games; video game strategy guide books; video game strategy guide magazines; card game strategy guide books; card game strategy guide magazines; card game instruction books; card game instruction magazines; posters; playing cards and instruction manual sold therewith; computer game instruction manuals; printed game instruction sheets; printed scoring sheets; trading cards; calendars; loose-leaf binders and stationery

Stand-alone video game machines; hand-held units for playing electronic games; board games and instructional manuals sold as a unit therewith; card games; dice; promotional game materials; game equipment, namely, chips; toys, namely, action figures, dolls and playsets therefor
flame viper

General Information


Serial Number76252117
Word MarkFLAME VIPER
Filing DateFriday, May 4, 2001
Status604 - ABANDONED - AFTER INTER-PARTES DECISION
Status DateWednesday, January 8, 2003
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing1000 - Typeset: Word(s) / letter(s) / number(s)
Published for Opposition DateTuesday, September 11, 2001

Trademark Statements


Goods and ServicesComputer products, namely, computer game programs; video game cartridges; video game CD-ROMS; video game machines for use with televisions; computer game CD-ROMS; video game programs; video game programs for use with television sets; video game joysticks
Goods and ServicesBrochures and booklets relating to computer and video games; video game strategy guide books; video game strategy guide magazines; card game strategy guide books; card game strategy guide magazines; card game instruction books; card game instruction magazines; posters; playing cards and instruction manual sold therewith; computer game instruction manuals; printed game instruction sheets; printed scoring sheets; trading cards; calendars; loose-leaf binders and stationery
Goods and ServicesStand-alone video game machines; hand-held units for playing electronic games; board games and instructional manuals sold as a unit therewith; card games; dice; promotional game materials; game equipment, namely, chips; toys, namely, action figures, dolls and playsets therefor

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code8 - Abandoned
Class Status DateThursday, January 9, 2003
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class016 - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
US Class Codes002, 005, 022, 023, 029, 037, 038, 050
Class Status Code8 - Abandoned
Class Status DateThursday, January 9, 2003
Primary Code016
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code8 - Abandoned
Class Status DateThursday, January 9, 2003
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameKONAMI CORPORATION
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressMinato-ku, Tokyo
JP

Party NameKONAMI CORPORATION
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressMinato-ku, Tokyo
JP

Trademark Events


Event DateEvent Description
Friday, February 21, 2003OPPOSITION TERMINATED NO. 999999
Wednesday, January 8, 2003ABANDONMENT - AFTER INTER PARTES DECISION
Friday, November 29, 2002PAPER RECEIVED
Wednesday, January 8, 2003OPPOSITION TERMINATED NO. 999999
Wednesday, January 8, 2003OPPOSITION DISMISSED NO. 999999
Wednesday, November 7, 2001OPPOSITION INSTITUTED NO. 999999
Thursday, October 11, 2001OPPOSITION PAPERS RECEIVED AT TTAB
Tuesday, September 11, 2001PUBLISHED FOR OPPOSITION
Wednesday, August 22, 2001NOTICE OF PUBLICATION
Monday, July 23, 2001APPROVED FOR PUB - PRINCIPAL REGISTER
Sunday, July 15, 2001PRELIMINARY/VOLUNTARY AMENDMENT - ENTERED
Tuesday, July 3, 2001ASSIGNED TO EXAMINER