FANZ Trademark

Trademark Overview


On Tuesday, November 4, 2025, a trademark application was filed for FANZ with the United States Patent and Trademark Office. The USPTO has given the FANZ trademark a serial number of 99478770. The federal status of this trademark filing is RESPONSE AFTER NON-FINAL ACTION - ENTERED as of Tuesday, June 16, 2026. This trademark is owned by Fanz LLC. The FANZ trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Communication Services, Transportation & Storage Services, Computer & Software Services & Scientific Services, Personal, and Legal & Social Services categories with the following description:

Providing temporary use of online non-downloadable software for social networking in the field of entertainment; computer services, namely, creating virtual communities for users to participate in discussions and engage in social networking; hosting of digital content on the internet; software as a service (SAAS) services featuring software for managing digital collectibles and non-fungible tokens (NFTs); platform as a service (PAAS) featuring computer software platforms for social networking and content sharing; computer software development in the field of mobile applications; cloud computing services, namely, cloud hosting provider services; computer services, namely, providing search engines for obtaining data on the internet

Providing online chat rooms and electronic bulletin boards for transmission of messages among users in the field of sports; streaming services for live and recorded sports content; telecommunications services, namely, electronic transmission of data, messages, graphics, and digital content; providing access to online social networking platforms; video broadcasting services via the internet; telecommunication services for providing multiple-user access to information on the internet concerning sports and entertainment

Online retail store services featuring merchandise, digital collectibles, and non-fungible tokens; advertising and marketing services for sports brands and athletes; advertising and marketing services, namely, services related to the protection of an individual's name, image, and likeness (NIL); business management and organization consultancy for sports organizations; online marketplace services for buying and selling digital collectibles in the nature of image, audio, and video files authenticated by non-fungible tokens (NFTs); promotional services for sports events and venues; business networking services for sports industry professionals; affiliate marketing services; online advertising services for third parties; community services, namely, organizing and conducting volunteer programs and community service projects related to entertainment

Travel agency services specializing in event and group travel transportation services; arranging transportation services for travel tours and experiences; transportation travel arrangements for individuals, groups, and organizations; booking of seats and transportation accommodations for travel; organizing and conducting transportation services for travel experiences and excursions; providing travel information and planning services; physical storage services for digital content and travel-related media files

Downloadable computer software applications for mobile devices for the purpose of social networking, fan engagement, and accessing sports and entertainment content; downloadable software applications for social networking; downloadable software applications for the purpose of protecting an individual's name, image, and likeness (NIL); downloadable computer software for accessing and streaming multimedia content; downloadable mobile applications for sports information, news, and social networking; downloadable computer software for electronic trading of digital collectibles and non-fungible tokens (NFTs); downloadable software for managing digital wallets and cryptocurrency transactions using blockchain technology; downloadable computer game software; electronic sports training simulators; digital media, namely, downloadable audio and video files featuring sports content

Online social networking services for entertainment and professionals; social introduction and networking services via online platforms; personal concierge services for entertainment event attendees comprising making requested personal arrangements and reservations and providing customer-specific information to meet individual needs; providing information in the field of personal development and lifestyle related to entertainment; online social networking services in the field of sports, gaming, and entertainment; matchmaking services for professionals and fans
fanz

General Information


Serial Number99478770
Word MarkFANZ
Filing DateTuesday, November 4, 2025
Status661 - RESPONSE AFTER NON-FINAL ACTION - ENTERED
Status DateTuesday, June 16, 2026
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Pseudo MarkFANZ
Goods and ServicesProviding temporary use of online non-downloadable software for social networking in the field of entertainment; computer services, namely, creating virtual communities for users to participate in discussions and engage in social networking; hosting of digital content on the internet; software as a service (SAAS) services featuring software for managing digital collectibles and non-fungible tokens (NFTs); platform as a service (PAAS) featuring computer software platforms for social networking and content sharing; computer software development in the field of mobile applications; cloud computing services, namely, cloud hosting provider services; computer services, namely, providing search engines for obtaining data on the internet
Goods and ServicesProviding online chat rooms and electronic bulletin boards for transmission of messages among users in the field of sports; streaming services for live and recorded sports content; telecommunications services, namely, electronic transmission of data, messages, graphics, and digital content; providing access to online social networking platforms; video broadcasting services via the internet; telecommunication services for providing multiple-user access to information on the internet concerning sports and entertainment
Goods and ServicesOnline retail store services featuring merchandise, digital collectibles, and non-fungible tokens; advertising and marketing services for sports brands and athletes; advertising and marketing services, namely, services related to the protection of an individual's name, image, and likeness (NIL); business management and organization consultancy for sports organizations; online marketplace services for buying and selling digital collectibles in the nature of image, audio, and video files authenticated by non-fungible tokens (NFTs); promotional services for sports events and venues; business networking services for sports industry professionals; affiliate marketing services; online advertising services for third parties; community services, namely, organizing and conducting volunteer programs and community service projects related to entertainment
Goods and ServicesTravel agency services specializing in event and group travel transportation services; arranging transportation services for travel tours and experiences; transportation travel arrangements for individuals, groups, and organizations; booking of seats and transportation accommodations for travel; organizing and conducting transportation services for travel experiences and excursions; providing travel information and planning services; physical storage services for digital content and travel-related media files
Goods and ServicesDownloadable computer software applications for mobile devices for the purpose of social networking, fan engagement, and accessing sports and entertainment content; downloadable software applications for social networking; downloadable software applications for the purpose of protecting an individual's name, image, and likeness (NIL); downloadable computer software for accessing and streaming multimedia content; downloadable mobile applications for sports information, news, and social networking; downloadable computer software for electronic trading of digital collectibles and non-fungible tokens (NFTs); downloadable software for managing digital wallets and cryptocurrency transactions using blockchain technology; downloadable computer game software; electronic sports training simulators; digital media, namely, downloadable audio and video files featuring sports content
Pseudo MarkFANS
Goods and ServicesOnline social networking services for entertainment and professionals; social introduction and networking services via online platforms; personal concierge services for entertainment event attendees comprising making requested personal arrangements and reservations and providing customer-specific information to meet individual needs; providing information in the field of personal development and lifestyle related to entertainment; online social networking services in the field of sports, gaming, and entertainment; matchmaking services for professionals and fans

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, November 4, 2025
Primary Code009
First Use Anywhere DateTuesday, July 16, 2002
First Use In Commerce DateTuesday, July 16, 2002

International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateTuesday, November 4, 2025
Primary Code035
First Use Anywhere DateTuesday, July 16, 2002
First Use In Commerce DateTuesday, July 16, 2002

International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateTuesday, November 4, 2025
Primary Code038
First Use Anywhere DateTuesday, July 16, 2002
First Use In Commerce DateTuesday, July 16, 2002

International Class039 - Transport; packaging and storage of goods; travel arrangement.
US Class Codes100, 105
Class Status Code6 - Active
Class Status DateTuesday, November 4, 2025
Primary Code039
First Use Anywhere DateTuesday, July 16, 2002
First Use In Commerce DateTuesday, July 16, 2002

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, November 4, 2025
Primary Code042
First Use Anywhere DateTuesday, July 16, 2002
First Use In Commerce DateTuesday, July 16, 2002

International Class045 - Legal services; security services for the protection of property and individuals; personal and social services rendered by others to meet the needs of individuals.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, November 4, 2025
Primary Code045
First Use Anywhere DateTuesday, July 16, 2002
First Use In Commerce DateTuesday, July 16, 2002

Trademark Owner History


Party NameFanz LLC
Party Type10 - Original Applicant
Legal Entity Type16 - Limited Liability Company
AddressSeverance, CO 80550
US

Trademark Events


Event DateEvent Description
Tuesday, November 4, 2025NEW APPLICATION ENTERED
Tuesday, November 4, 2025APPLICATION FILING RECEIPT MAILED
Thursday, March 12, 2026NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Tuesday, March 17, 2026ASSIGNED TO EXAMINER
Friday, April 3, 2026NON-FINAL ACTION WRITTEN
Friday, April 3, 2026NON-FINAL ACTION E-MAILED
Friday, April 3, 2026NOTIFICATION OF NON-FINAL ACTION E-MAILED
Tuesday, June 16, 2026TEAS RESPONSE TO OFFICE ACTION RECEIVED
Tuesday, June 16, 2026CORRESPONDENCE RECEIVED IN LAW OFFICE
Tuesday, June 16, 2026TEAS/EMAIL CORRESPONDENCE ENTERED