FANZ Trademark

Trademark Overview


On Tuesday, November 4, 2025, a trademark application was filed for FANZ with the United States Patent and Trademark Office. The USPTO has given the FANZ trademark a serial number of 99478770. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Tuesday, November 4, 2025. This trademark is owned by Fanz LLC. The FANZ trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Communication Services, Transportation & Storage Services, Computer & Software Services & Scientific Services, Personal, and Legal & Social Services categories with the following description:

Services: Providing online chat rooms and electronic bulletin boards for transmission of messages among users in the field of sports; streaming services for live and recorded sports content; telecommunications services, namely, electronic transmission of data, messages, graphics, and digital content; providing access to online social networking platforms; video broadcasting services via the internet; telecommunication services for providing multiple-user access to information on the internet concerning sports and entertainmentFirst Use in Commerce: July 13, 2002 First Use Anywhere: July 13, 2002

Providing temporary use of online non-downloadable software for social networking in the field of entertainment; computer services, namely, creating virtual communities for users to participate in discussions and engage in social networking; hosting of digital content on the internet; software as a service (SAAS) services featuring software for managing digital collectibles and NFTs; platform as a service (PAAS) featuring computer software platforms for social networking and content sharing; computer software development in the field of mobile applications; cloud computing services; computer services, namely, providing search engines for obtaining data on the internetFirst Use in Commerce: July 21, 2002 First Use Anywhere: July 21, 2002

Travel agency services specializing in event and group travel; arranging travel tours and experiences; transportation of passengers for leisure, business, or events; coordinating travel arrangements for individuals, groups, and organizations; booking of seats and accommodations for travel; organizing and conducting travel experiences and excursions; providing travel information and planning services; storage services for digital content and travel-related media files.First Use in Commerce: December 23, 2011 First Use Anywhere: December 23, 2011

Computer and Scientific InstrumentsGoods: Computer software applications for mobile devices; downloadable software applications for social networking; Name Image Likeness (NIL); computer software for accessing and streaming multimedia content; downloadable mobile applications for sports information, news, and social networking; computer software for electronic trading of digital collectibles and non-fungible tokens (NFTs); downloadable software for managing digital wallets and cryptocurrency transactions; computer game software; electronic sports training simulators; digital media, namely, downloadable audio and video files featuring sports content First Use in Commerce: July 21, 2002 First Use Anywhere: July 21, 2002

Online social networking services for entertainment and professionals; social introduction and networking services via online platforms; personal concierge services for entertainment event attendees; providing information in the field of personal development and lifestyle related to entertainment; online social networking services in the field of sports, gaming, and entertainment; matchmaking services for professionals and fans; community services, namely, organizing and conducting volunteer programs and community service projects related to entertainment.First Use in Commerce: July 16, 2022 First Use Anywhere: July 16, 2022

Online retail store services featuring merchandise, digital collectibles, and non-fungible tokens; advertising and marketing services for sports brands and athletes; Name Image Likeness (NIL); business management and organization consultancy for sports organizations; online marketplace services for buying and selling digital collectibles and NFTs; promotional services for sports events and venues; business networking services for sports industry professionals; affiliate marketing services; online advertising services for third parties. First Use in Commerce: July 21, 2002 First Use Anywhere: July 21, 2002
fanz

General Information


Serial Number99478770
Word MarkFANZ
Filing DateTuesday, November 4, 2025
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateTuesday, November 4, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesServices: Providing online chat rooms and electronic bulletin boards for transmission of messages among users in the field of sports; streaming services for live and recorded sports content; telecommunications services, namely, electronic transmission of data, messages, graphics, and digital content; providing access to online social networking platforms; video broadcasting services via the internet; telecommunication services for providing multiple-user access to information on the internet concerning sports and entertainmentFirst Use in Commerce: July 13, 2002 First Use Anywhere: July 13, 2002
Goods and ServicesProviding temporary use of online non-downloadable software for social networking in the field of entertainment; computer services, namely, creating virtual communities for users to participate in discussions and engage in social networking; hosting of digital content on the internet; software as a service (SAAS) services featuring software for managing digital collectibles and NFTs; platform as a service (PAAS) featuring computer software platforms for social networking and content sharing; computer software development in the field of mobile applications; cloud computing services; computer services, namely, providing search engines for obtaining data on the internetFirst Use in Commerce: July 21, 2002 First Use Anywhere: July 21, 2002
Goods and ServicesTravel agency services specializing in event and group travel; arranging travel tours and experiences; transportation of passengers for leisure, business, or events; coordinating travel arrangements for individuals, groups, and organizations; booking of seats and accommodations for travel; organizing and conducting travel experiences and excursions; providing travel information and planning services; storage services for digital content and travel-related media files.First Use in Commerce: December 23, 2011 First Use Anywhere: December 23, 2011
Goods and ServicesComputer and Scientific InstrumentsGoods: Computer software applications for mobile devices; downloadable software applications for social networking; Name Image Likeness (NIL); computer software for accessing and streaming multimedia content; downloadable mobile applications for sports information, news, and social networking; computer software for electronic trading of digital collectibles and non-fungible tokens (NFTs); downloadable software for managing digital wallets and cryptocurrency transactions; computer game software; electronic sports training simulators; digital media, namely, downloadable audio and video files featuring sports content First Use in Commerce: July 21, 2002 First Use Anywhere: July 21, 2002
Goods and ServicesOnline social networking services for entertainment and professionals; social introduction and networking services via online platforms; personal concierge services for entertainment event attendees; providing information in the field of personal development and lifestyle related to entertainment; online social networking services in the field of sports, gaming, and entertainment; matchmaking services for professionals and fans; community services, namely, organizing and conducting volunteer programs and community service projects related to entertainment.First Use in Commerce: July 16, 2022 First Use Anywhere: July 16, 2022
Goods and ServicesOnline retail store services featuring merchandise, digital collectibles, and non-fungible tokens; advertising and marketing services for sports brands and athletes; Name Image Likeness (NIL); business management and organization consultancy for sports organizations; online marketplace services for buying and selling digital collectibles and NFTs; promotional services for sports events and venues; business networking services for sports industry professionals; affiliate marketing services; online advertising services for third parties. First Use in Commerce: July 21, 2002 First Use Anywhere: July 21, 2002

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, November 4, 2025
Primary Code009
First Use Anywhere DateTuesday, July 16, 2002
First Use In Commerce DateTuesday, July 16, 2002

International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateTuesday, November 4, 2025
Primary Code035
First Use Anywhere DateTuesday, July 16, 2002
First Use In Commerce DateTuesday, July 16, 2002

International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateTuesday, November 4, 2025
Primary Code038
First Use Anywhere DateTuesday, July 16, 2002
First Use In Commerce DateTuesday, July 16, 2002

International Class039 - Transport; packaging and storage of goods; travel arrangement.
US Class Codes100, 105
Class Status Code6 - Active
Class Status DateTuesday, November 4, 2025
Primary Code039
First Use Anywhere DateTuesday, July 16, 2002
First Use In Commerce DateTuesday, July 16, 2002

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, November 4, 2025
Primary Code042
First Use Anywhere DateTuesday, July 16, 2002
First Use In Commerce DateTuesday, July 16, 2002

International Class045 - Legal services; security services for the protection of property and individuals; personal and social services rendered by others to meet the needs of individuals.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, November 4, 2025
Primary Code045
First Use Anywhere DateTuesday, July 16, 2002
First Use In Commerce DateTuesday, July 16, 2002

Trademark Owner History


Party NameFanz LLC
Party Type10 - Original Applicant
Legal Entity Type16 - Limited Liability Company
AddressSeverance, CO 80550

Trademark Events


Event DateEvent Description
Tuesday, November 4, 2025NEW APPLICATION ENTERED
Tuesday, November 4, 2025APPLICATION FILING RECEIPT MAILED