FANFINITY EMPOWERING GAMING CULTURE Trademark

Trademark Overview


On Monday, March 30, 2026, a trademark application was filed for FANFINITY EMPOWERING GAMING CULTURE with the United States Patent and Trademark Office. The USPTO has given the FANFINITY EMPOWERING GAMING CULTURE trademark a serial number of 99732633. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Monday, March 30, 2026. This trademark is owned by Fanfinity BV. The FANFINITY EMPOWERING GAMING CULTURE trademark is filed in the Advertising, Business and Retail Services, Communication Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

IT services; Design services

Organisation of exhibitions and events for commercial or advertising purposes; Promotion of special events; Arranging and conducting of promotional events; Organization of events, exhibitions, fairs and shows for commercial, promotional and advertising purposes; Online community management services; Marketing; Influencer marketing; Promotional marketing; Advertising and marketing; Marketing consultancy; Dissemination of advertising, marketing and publicity materials; Dissemination of advertising and promotional materials; Consultancy services relating to advertising, publicity and marketing; Advertising and marketing consultancy; Marketing advice; Advice in the field of business management and marketing; Advertising, marketing and promotional consultancy, advisory and assistance services; Targeted marketing; Research services relating to advertising and marketing; Digital marketing; Advertising, marketing and promotional services; Marketing advisory services; Development of marketing s...

Streaming of e-sports events; Streaming of video material on the internet

Organization of entertainment events; Provision of recreational events; Organisation of educational events; Conducting of cultural events; Arranging of cultural events; Conducting of cultural activities; Organisation of cultural events; Organisation of entertainment and cultural events; Organization of events for cultural purposes; Organisation of festivals; Organising of festivals; Conducting of educational events; Video film production; Production of videos; Audio and video production, and photography
fanfinity empowering gaming culture

General Information


Serial Number99732633
Word MarkFANFINITY EMPOWERING GAMING CULTURE
Filing DateMonday, March 30, 2026
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateMonday, March 30, 2026
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing3 - Illustration: Drawing or design which also includes word(s) / letter(s) / number(s)
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Indication of Colors claimedColor is not claimed as a feature of the mark.
Description of MarkThe mark consists of the stylized wording “fanfinity” in bold font. To the right of the wording appears the phrase “Empowering Gaming Culture” in smaller bold font, stacked in three lines.
Pseudo MarkFAN INFINITY EMPOWERING GAMING CULTURE
Goods and ServicesIT services; Design services
Goods and ServicesOrganisation of exhibitions and events for commercial or advertising purposes; Promotion of special events; Arranging and conducting of promotional events; Organization of events, exhibitions, fairs and shows for commercial, promotional and advertising purposes; Online community management services; Marketing; Influencer marketing; Promotional marketing; Advertising and marketing; Marketing consultancy; Dissemination of advertising, marketing and publicity materials; Dissemination of advertising and promotional materials; Consultancy services relating to advertising, publicity and marketing; Advertising and marketing consultancy; Marketing advice; Advice in the field of business management and marketing; Advertising, marketing and promotional consultancy, advisory and assistance services; Targeted marketing; Research services relating to advertising and marketing; Digital marketing; Advertising, marketing and promotional services; Marketing advisory services; Development of marketing strategies and concepts; Online ordering services; Administration of contests for advertising purpose; Administration of competitions for advertising purposes; Business management of professional athletes; Management of professional athletes; Business management services relating to electronic commerce; Advertising services for the promotion of e-commerce; Promotion, advertising and marketing of on-line websites
Goods and ServicesStreaming of e-sports events; Streaming of video material on the internet
Goods and ServicesOrganization of entertainment events; Provision of recreational events; Organisation of educational events; Conducting of cultural events; Arranging of cultural events; Conducting of cultural activities; Organisation of cultural events; Organisation of entertainment and cultural events; Organization of events for cultural purposes; Organisation of festivals; Organising of festivals; Conducting of educational events; Video film production; Production of videos; Audio and video production, and photography

Classification Information


International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateMonday, March 30, 2026
Primary Code035
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateMonday, March 30, 2026
Primary Code038
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateMonday, March 30, 2026
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateMonday, March 30, 2026
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameFanfinity BV
Party Type10 - Original Applicant
Legal Entity Type26 - NOT AVAILABLE
AddressNazareth-De Pinte 9810
BE

Trademark Events


Event DateEvent Description
Monday, March 30, 2026NEW APPLICATION ENTERED
Monday, March 30, 2026APPLICATION FILING RECEIPT MAILED