FANDIFI Trademark

Trademark Overview


On Tuesday, August 23, 2022, a trademark application was filed for FANDIFI with the United States Patent and Trademark Office. The USPTO has given the FANDIFI trademark a serial number of 97560122. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Tuesday, July 23, 2024. This trademark is owned by Fandifi Technologies Corp.. The FANDIFI trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Entertainment services, namely, providing on-line computer games; information relating to computer gaming entertainment provided on-line from a computer database or a global communication network; providing information on entertainment through computer networks; providing on-line information in the field of computer gaming entertainment; entertainment services, namely, providing information by means of a global computer network in the fields of recreation and leisure activities; provision of information relating to entertainment online from a computer database of the internet; entertainment services, namely, providing non-downloadable pre-recorded computer game applications, information in the field of entertainment and sports, and commentary and articles about entertainment and sports, all on-line via a global computer network; fan clubs; social club services (entertainment, sporting and cultural services); fan club entertainment services; educational services provided by clubs

Software for mobile phones; mobile apps; downloadable mobile phone software applications for users to view, submit, display, access, share or otherwise provide data and information, to interact and engage with other users in conversations and debates on topics in the field of entertainment and sport; virtual reality computer games for use on mobile phones; augmented reality computer games for use on cellular phones and smart phones, computer software for electronic trading of virtual currency within the mobile phone game application; computer software, namely, cryptocurrency tokens for facilitating commercial transactions using blockchain technology within the mobile phone game application; computer software, namely, non-fungible tokens for facilitating commercial transactions within the mobile phone game applications; Computer game programs; Computer gaming software

Providing a software as a platform (SaaP) enabling users to view, submit, display, access, share or otherwise provide data and information, to interact and engage with other users in conversations and debates on topics in the field of entertainment and sports
fandifi

General Information


Serial Number97560122
Word MarkFANDIFI
Filing DateTuesday, August 23, 2022
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateTuesday, July 23, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesEntertainment services, namely, providing on-line computer games; information relating to computer gaming entertainment provided on-line from a computer database or a global communication network; providing information on entertainment through computer networks; providing on-line information in the field of computer gaming entertainment; entertainment services, namely, providing information by means of a global computer network in the fields of recreation and leisure activities; provision of information relating to entertainment online from a computer database of the internet; entertainment services, namely, providing non-downloadable pre-recorded computer game applications, information in the field of entertainment and sports, and commentary and articles about entertainment and sports, all on-line via a global computer network; fan clubs; social club services (entertainment, sporting and cultural services); fan club entertainment services; educational services provided by clubs
Goods and ServicesSoftware for mobile phones; mobile apps; downloadable mobile phone software applications for users to view, submit, display, access, share or otherwise provide data and information, to interact and engage with other users in conversations and debates on topics in the field of entertainment and sport; virtual reality computer games for use on mobile phones; augmented reality computer games for use on cellular phones and smart phones, computer software for electronic trading of virtual currency within the mobile phone game application; computer software, namely, cryptocurrency tokens for facilitating commercial transactions using blockchain technology within the mobile phone game application; computer software, namely, non-fungible tokens for facilitating commercial transactions within the mobile phone game applications; Computer game programs; Computer gaming software
Goods and ServicesProviding a software as a platform (SaaP) enabling users to view, submit, display, access, share or otherwise provide data and information, to interact and engage with other users in conversations and debates on topics in the field of entertainment and sports

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateMonday, September 12, 2022
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateMonday, September 12, 2022
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateMonday, September 12, 2022
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameFandifi Technologies Corp.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressVancouver, BC V6E3A4
CA

Trademark Events


Event DateEvent Description
Friday, August 26, 2022NEW APPLICATION ENTERED
Monday, September 12, 2022NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Friday, June 9, 2023ASSIGNED TO EXAMINER
Friday, June 16, 2023NON-FINAL ACTION WRITTEN
Friday, June 16, 2023NON-FINAL ACTION E-MAILED
Friday, June 16, 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
Friday, September 15, 2023TEAS RESPONSE TO OFFICE ACTION RECEIVED
Friday, September 15, 2023CORRESPONDENCE RECEIVED IN LAW OFFICE
Friday, September 15, 2023TEAS/EMAIL CORRESPONDENCE ENTERED
Wednesday, October 4, 2023SUSPENSION LETTER WRITTEN
Wednesday, October 4, 2023LETTER OF SUSPENSION E-MAILED
Wednesday, October 4, 2023NOTIFICATION OF LETTER OF SUSPENSION E-MAILED
Tuesday, July 23, 2024ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND
Tuesday, July 23, 2024ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Tuesday, April 2, 2024NOTIFICATION OF INQUIRY AS TO SUSPENSION E-MAILED
Tuesday, April 2, 2024SUSPENSION INQUIRY WRITTEN
Tuesday, April 2, 2024INQUIRY TO SUSPENSION E-MAILED