Goods and Services | Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable virtual clothing, footwear, headwear, eye wear, bags, backpacks, sports equipment, art, toys, accessories, signboards and panels, podiums, automatic vending machines, magnets, refrigerators, vehicles, clocks, blackboards, stickers, decals, photographs, posters, magazines, umbrellas, parasols, tables, desks, chairs, displays and advertising signs, inflatable publicity objects, serving trays, portable coolers, ice buckets, cups, drinking vessels, bottle openers, tents, awnings, flags, pennants, banners, labels, wall hangings, textile goods, alcoholic and non-alcoholic beverages, cases and covers for cell phones, smartphones, tablet computers, portable media players, e-book readers, for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing virtual environments in which users can consume virtual food and drinks for entertainment purposes; Providing information on-line relating to virtual vehicle customization for hobby or entertainment purposes; Virtual reality game services provided on-line from a computer network; Virtual training services in the fields of sports, physical fitness, music, photography, art, nutrition, health, creative arts, gaming, television and radio broadcasting, filming and editing of video content; virtual personal coaching services in the fields of sports, physical fitness, music, photography, art, nutrition, health, creative arts, gaming, television and radio broadcasting, filming and editing of video content; offering online publications in a virtual environment, in particular online journals, namely, blogs featuring commentary, advice and information in the fields of sport, health, wellness, sleep, fitness and nutrition; Online journals, namely, blogs in the fields of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events ; online journals, namely, weblogs (blogs) featuring user-defined content in the fields of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events; Entertainment services, namely, providing online augmented reality environments in which users can interact for recreational, leisure, or entertainment purposes; augmented reality video production for entertainment purposes; Virtual reality video production for entertainment purposes; multimedia entertainment production and publishing services; Entertainment services in the nature of production and post-production services of multimedia entertainment content; Entertainment and educational services, namely, providing a website featuring non-downloadable movies, television shows, webcasts, audiovisual, and multimedia works via the internet, as well as information, reviews, and recommendations regarding movies, television shows, webcasts, audiovisual, and multimedia works in the field(s) of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events; providing information about online computer games and video games via the Internet and other communications networks; Providing a website featuring blogs, vlogs, non-downloadable publications, namely, e-books, e-periodicals, newsletters and publicity releases, non-downloadable videos, pictures, photographs, digital images, video or text in the nature of memes and gifs, non-downloadable worksheets, non-downloadable articles, and non-downloadable newsletters, all in the field(s) of Web3, current event news, culture, entertainment, social media, social issues, shopping, health, budgeting, discounts, finance, taxes, employment, and information technology and providing news analysis, news commentary, links to non-downloadable news stories in the field(s) of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events, and non-downloadable articles in the fields of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events; Providing online newsletters in the field(s) of Web3, current event news, culture, entertainment, social media, social issues, shopping, health, budgeting, discounts, finance, taxes, employment, and information technology, and providing news analysis, news commentary, non-downloadable worksheets, links to news stories in the field(s) of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events, and non-downloadable articles in the field(s) of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events, via e-mail |
Goods and Services | Downloadable computer software for use in virtual environments for marketing, e-commerce, social networking, and audio and video streaming; Downloadable mobile application software for use in virtual environments for marketing, e-commerce, social networking, and audio and video streaming; Downloadable virtual goods, namely, computer programs featuring digital image files of footwear, clothing, headwear, eye wear, bags, sports equipment, art, toys and accessories, namely, jewelry, for use online and in online virtual worlds; Downloadable computer software for creating, managing, storing, accessing, sending, receiving, exchanging, validating and selling digital assets, and digital collectibles in the nature of downloadable images of people, animals, plants, goods or things authenticated by non-fungible tokens (NFTs) for use in virtual environments; Downloadable electronic data files featuring artwork, text, images, audio, and video relating to news, culture, entertainment, fine art, pop art, fashion, popular music, sports, politics, and science, all authenticated by non-fungible tokens (NFTs); Downloadable computer software for creating digital content and for accessing, reading, and tracking information stored in non-fungible tokens on a blockchain; Downloadable computer software, namely, software for use in hosting an online community on a metaverse virtual world platform for users to access, create, publish and experience interpersonal interactions; Downloadable computer software, namely, software for creating and hosting an online community featuring game and non-game worlds, online universes, and metaverse virtual environments, and virtual and digital goods for use therein; Downloadable virtual reality computer software for entertainment, education, and interpersonal interactions in a virtual reality, augmented reality and mixed reality visualization, manipulation and immersion environment; Downloadable publications, namely, e-books, e-periodicals, newsletters, publicity releases, videos, pictures, photographs, video memes and figs, namely, digital video, audio, image, and text files, and downloadable worksheets, articles, and newsletters in the field(s) of Web3, current event news, culture, entertainment, social media, social issues, shopping, health, budgeting, discounts, finance, taxes, employment, and information technology |
Goods and Services | Issuance of tokens of value, namely, digital tokens for use by members of an online community via a global computer network to exchange for goods or services; digital token, namely, cryptocurrency exchange services; digital token trading, namely, cryptocurrency trading services; digital token transfer services, namely cryptocurrency transfer services; issuance of non-fungible tokens of value using blockchain technology, exchangeable for goods or services; issuance of non-fungible tokens of value using blockchain technology to represent a collectible, exchangeable for goods or services; issuance of non-fungible tokens of value using blockchain technology for data storage and content access limitation, exchangeable for goods or services; Cryptocurrency trading services, namely, providing a digital currency for use by members of an on-line community via a global computer network to exchange for goods and services; cryptocurrency services, namely, providing cryptocurrency exchange services for a digital currency or digital token for use as a method of payment for goods and services, incorporating cryptographic protocols, used to operate and build applications and blockchains on a decentralized computer platform; financial exchange of virtual currency; electronic transfer of virtual currencies |
Goods and Services | Providing an online marketplace for buyers and sellers of goods authenticated by non-fungible tokens using blockchain technology, namely, digital images, animations, audio and video files of people, animals, plants, goods and things in the fields of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events ; operating online marketplaces featuring digital collectibles in the nature of digital images, animations, audio and video files of people, goods and things in the fields of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events, authenticated by non-fungible tokens using blockchain technology; providing digital collectible services, namely, operating an online marketplace for buyers and sellers of digital collectibles featuring photos, images, artwork, and videos, all of people, goods and things in the fields of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events; games and virtual experiences in the field(s) of arts, entertainment, sports and popular culture, authenticated by non-fungible tokens using blockchain technology and maintaining a registry of goods authenticated by non-fungible tokens using blockchain technology, all using software to read and write code into a blockchain that executes the terms of an agreement, namely, smart contracts |
Goods and Services | Social interaction over Internet with other users through social media platform and external social media platforms integrated together in the nature of online social networking services |
Goods and Services | Providing temporary use of online non-downloadable computer software for creation of online retail stores for others featuring digital collectible goods, namely, downloadable images, audio files, and video files containing content in the field(s) of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events , all authenticated by non-fungible tokens (NFTs); providing a website featuring technology that enables users to create, bookmark, annotate, and publicly share data; providing a website featuring technology which provides users with the ability to access multiple databases for the purpose of purchasing digital collectible goods in the nature of downloadable images, audio files, and video files containing content in the field(s) of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events, all authenticated by non-fungible tokens (NFTs); providing non-downloadable computer programs and software for use in electronically creating, trading, storing, sending, receiving, accepting and transmitting digital currency, digital collectibles in the nature of downloadable images, audio files, and video files containing content in the field(s) of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events , all authenticated by non-fungible tokens (NFTs); managing digital transactions, and data authentication via blockchain technology; Providing temporary use of non-downloadable computer programs and software for use in electronically creating, trading, storing, sending, receiving, accepting and transmitting digital currency, digital collectibles in the nature of downloadable images, audio files, and video files containing content in the field(s) of popular culture, entertainment, music, sports, fashion, shopping, politics, business, art, health, personal finance, science and current events , all authenticated by non-fungible tokens (NFTs); Providing non-downloadable computer programs and software for use as a digital token wallet; Providing non-downloadable computer programs and software for the creation and trade of digital collectibles featuring photos, images, artwork, videos, games and virtual experiences in the fields of arts, entertainment, sports and popular culture |