EQX Trademark

Trademark Overview


On Monday, October 30, 2023, a trademark application was filed for EQX with the United States Patent and Trademark Office. The USPTO has given the EQX trademark a serial number of 98246957. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Wednesday, March 27, 2024. This trademark is owned by Equinox Holdings, Inc.. The EQX trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Insurance & Financial Services, and Education & Entertainment Services categories with the following description:

Entertainment services, namely, providing online, non-downloadable digital collectibles, and virtual goods being clothing and membership cards for use in digital environments created for entertainment purposes; virtual exercise and physical fitness training services; providing online virtual worlds for participating in exercise, fitness classes and training; providing online augmented reality exercise, fitness and wellness programming; providing online augmented reality travel experiences; hosting exercise, fitness and wellness events and classes in the metaverse; entertainment services, namely, providing virtual environments in which users can engage in exercise and physical fitness activities; entertainment services, namely, production and distribution of television and audio visual programs and in the fields of exercise, fitness, wellness, travel and personal development for distribution within the metaverse and virtual worlds; entertainment services, namely, providing virtual envir...

Downloadable video recordings related to fitness and authenticated by NFTs; downloadable files containing goods authenticated by NFTs; downloadable virtual goods, namely, non-fungible tokens and digital tokens; downloadable software for creating, buying, selling, trading, sending, receiving, transmitting and using crypto currency, non-fungible tokens and digital tokens; digital media, namely, digital collectibles, digital tokens, non-fungible tokens (NFTs), and digital art; downloadable virtual reality games featuring fitness in a virtual world; virtual and digital interactive representations of consumer goods for use in virtual experiences and the metaverse, namely, downloadable general consumer merchandise, clothing, footwear, headwear, fitness equipment, accessories, luxury goods, and branded merchandise; downloadable applications for allowing users inside virtual worlds, video games, and the metaverse to communicate with each other, play games, take photographs, engage in other vir...

Providing customer loyalty incentive award programs for customers through issuance and redemption processing of tokens, namely, loyalty points for on-line purchase of a company's goods and services Issue and redemption of tokens for customer loyalty programs; financial brokerage services, namely, brokering the purchase and sale of downloadable virtual goods and crypto-collectibles, authenticated by digital tokens, namely, non-fungible tokens; financial exchange of virtual currency; electronic transfer of virtual currencies; financial services, namely, providing a virtual currency for use by members of an on-line community via a global computer network; financial services, namely, providing online, non-downloadable virtual in-game currency for use by members of an online community via a global computer network

Providing an online marketplace using blockchain technology for buyers and sellers of goods authenticated by non-fungible tokens; providing incentive reward programs for customers through issuance and processing of loyalty points authenticated by non-fungible tokens (NFTs) for on-line purchase of a company's goods and services; providing customer loyalty incentive award programs for customers through issuance and redemption processing of tokens, namely, loyalty points for on-line purchase of a company's goods and services; promoting services of others by means of a loyalty rewards program; providing incentive award programs for customers and employees through the issuance of digital tokens for the purpose of promoting and rewarding customer loyalty; organizing, arranging, and conducting virtual social events in the field of exercise, fitness, wellness, travel and personal development; provision of an online marketplace for buyers, sellers and traders of virtual and digital assets, artw...
eqx

General Information


Serial Number98246957
Word MarkEQX
Filing DateMonday, October 30, 2023
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateWednesday, March 27, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesEntertainment services, namely, providing online, non-downloadable digital collectibles, and virtual goods being clothing and membership cards for use in digital environments created for entertainment purposes; virtual exercise and physical fitness training services; providing online virtual worlds for participating in exercise, fitness classes and training; providing online augmented reality exercise, fitness and wellness programming; providing online augmented reality travel experiences; hosting exercise, fitness and wellness events and classes in the metaverse; entertainment services, namely, providing virtual environments in which users can engage in exercise and physical fitness activities; entertainment services, namely, production and distribution of television and audio visual programs and in the fields of exercise, fitness, wellness, travel and personal development for distribution within the metaverse and virtual worlds; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; providing virtual workshops and seminars in the fields of fitness, exercise and travel; entertainment services, namely, providing podcasts via video and audio in the fields of exercise, weight loss, physical fitness, travel, and personal development in the metaverse and virtual worlds; entertainment services in the nature of the production and distribution of a virtual channel, in the fields of exercise, fitness, wellness, travel and personal development
Goods and ServicesDownloadable video recordings related to fitness and authenticated by NFTs; downloadable files containing goods authenticated by NFTs; downloadable virtual goods, namely, non-fungible tokens and digital tokens; downloadable software for creating, buying, selling, trading, sending, receiving, transmitting and using crypto currency, non-fungible tokens and digital tokens; digital media, namely, digital collectibles, digital tokens, non-fungible tokens (NFTs), and digital art; downloadable virtual reality games featuring fitness in a virtual world; virtual and digital interactive representations of consumer goods for use in virtual experiences and the metaverse, namely, downloadable general consumer merchandise, clothing, footwear, headwear, fitness equipment, accessories, luxury goods, and branded merchandise; downloadable applications for allowing users inside virtual worlds, video games, and the metaverse to communicate with each other, play games, take photographs, engage in other virtual experiences, travel and utilize virtual goods and items; downloadable applications for use as a pass to enter both virtual and in-person events; downloadable software for providing virtual exercise and access to virtual fitness centers and events; downloadable loyalty cards, incentive cards, reward cards that may be redeemed for or used towards the purchase of virtual fitness services in the virtual and real world; downloadable software for use with digital currency, crypto currency and virtual currency; downloadable mobile application for viewing, accessing, and facilitating payment for fitness services
Goods and ServicesProviding customer loyalty incentive award programs for customers through issuance and redemption processing of tokens, namely, loyalty points for on-line purchase of a company's goods and services Issue and redemption of tokens for customer loyalty programs; financial brokerage services, namely, brokering the purchase and sale of downloadable virtual goods and crypto-collectibles, authenticated by digital tokens, namely, non-fungible tokens; financial exchange of virtual currency; electronic transfer of virtual currencies; financial services, namely, providing a virtual currency for use by members of an on-line community via a global computer network; financial services, namely, providing online, non-downloadable virtual in-game currency for use by members of an online community via a global computer network
Goods and ServicesProviding an online marketplace using blockchain technology for buyers and sellers of goods authenticated by non-fungible tokens; providing incentive reward programs for customers through issuance and processing of loyalty points authenticated by non-fungible tokens (NFTs) for on-line purchase of a company's goods and services; providing customer loyalty incentive award programs for customers through issuance and redemption processing of tokens, namely, loyalty points for on-line purchase of a company's goods and services; promoting services of others by means of a loyalty rewards program; providing incentive award programs for customers and employees through the issuance of digital tokens for the purpose of promoting and rewarding customer loyalty; organizing, arranging, and conducting virtual social events in the field of exercise, fitness, wellness, travel and personal development; provision of an online marketplace for buyers, sellers and traders of virtual and digital assets, artwork, collectibles, and non-fungible tokens; online retail store services rendered in a virtual environment featuring virtual goods, namely, general consumer merchandise, clothing, footwear, headwear, fitness equipment, accessories, luxury goods, and branded merchandise; online retail services featuring virtual goods; providing a website featuring an online marketplace for buying, selling and trading virtual goods with other users; administration of incentive awards programs through issuance and processing of loyalty points for goods and services in the virtual and real world

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateWednesday, November 8, 2023
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateWednesday, November 8, 2023
Primary Code035
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class036 - Insurance; financial affairs; monetary affairs; real estate affairs.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateWednesday, November 8, 2023
Primary Code036
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateWednesday, November 8, 2023
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameEquinox Holdings, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressNew York, NY 10001

Trademark Events


Event DateEvent Description
Wednesday, March 27, 2024ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND
Wednesday, March 27, 2024ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Friday, December 1, 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
Friday, December 1, 2023NON-FINAL ACTION E-MAILED
Friday, December 1, 2023NON-FINAL ACTION WRITTEN
Monday, November 27, 2023ASSIGNED TO EXAMINER
Wednesday, November 8, 2023NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Thursday, November 2, 2023NEW APPLICATION ENTERED