EPIC LABS Trademark

Trademark Overview


On Wednesday, March 22, 2023, a trademark application was filed for EPIC LABS with the United States Patent and Trademark Office. The USPTO has given the EPIC LABS trademark a serial number of 97851641. The federal status of this trademark filing is STATEMENT OF USE - TO EXAMINER as of Wednesday, February 26, 2025. This trademark is owned by Epic Games, Inc.. The EPIC LABS trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; Entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events; Entertainment services in the nature of organizing, arranging, and hosting virtual performances and social entertainment events in the nature of live musical performances, and live virtual and extended reality experiences; Entertainment services, namely, providing metaverse experiences, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing an online virtual environment for experiencing 3D games, 3D game and non-game worlds, virtual reality and extended reality, 3D animations, simulations and visualizations, virtual spaces, online universes, 3D sites, and metaverse environments; Entertain...

Downloadable software for accessing multimedia entertainment content and entertainment experiences; Downloadable software for showcasing video games, animations, simulations, visualizations, virtual environments, and virtual and extended reality experience; Downloadable software for immersive video game, non-game, virtual world, and virtual reality experiences; Downloadable software for experiencing immersive and interactive animations, simulations, and visualizations for recreational, leisure, entertainment and educational purposes; Downloadable software for experiencing interactive entertainment and virtual reality content; Downloadable computer and video game programs and software; Downloadable interactive game programs; Downloadable virtual reality game software; Downloadable mixed reality software for providing metaverse experiences; Downloadable software for providing access to an online multimedia virtual environment; Downloadable software for accessing and streaming multimedia ...

Providing temporary use of online, non-downloadable software for users to experience virtual reality visualization, manipulation and immersion; Computer services, namely, hosting an on-line multimedia virtual environment; Platform as a service (PAAS) featuring a computer software platform for immersive experiences in 3D games, 3D game and non-game worlds, virtual reality and extended reality, 3D animations, simulations and visualizations, virtual spaces, online universes, 3D sites, and metaverse environments; Hosting of virtual reality content on the internet; Computer services, namely, hosting an interactive web site that allows users to experience 3D games, 3D game and non-game worlds, virtual reality and extended reality, 3D animations, simulations and visualizations, virtual spaces, online universes, 3D sites, and metaverse environments; Platform as a service (PaaS) services featuring computer software platforms for use in software development, video game development, and the creat...
epic labs

General Information


Serial Number97851641
Word MarkEPIC LABS
Filing DateWednesday, March 22, 2023
Status748 - STATEMENT OF USE - TO EXAMINER
Status DateWednesday, February 26, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, November 7, 2023

Trademark Statements


Goods and ServicesEntertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; Entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events; Entertainment services in the nature of organizing, arranging, and hosting virtual performances and social entertainment events in the nature of live musical performances, and live virtual and extended reality experiences; Entertainment services, namely, providing metaverse experiences, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing an online virtual environment for experiencing 3D games, 3D game and non-game worlds, virtual reality and extended reality, 3D animations, simulations and visualizations, virtual spaces, online universes, 3D sites, and metaverse environments; Entertainment services, namely, providing interactive entertainment and virtual reality content in an exploratory online environment; Entertainment services, namely, providing an online environment for showcasing video games, animations, simulations, visualizations, virtual environments, and virtual and extended reality experiences; Entertainment services, namely, providing an online environment for experiencing 3D games, 3D game and non-game worlds, virtual reality and extended reality, 3D animations, simulations and visualizations, virtual spaces, online universes, 3D sites, and metaverse environments; Online gaming services in the nature of providing online games by means of virtual worlds and virtual environments being metaverse and metaversal environments; Entertainment services, namely, providing online computer and video games; Providing temporary use of online, nondownloadable virtual reality games; Organizing exhibitions and events in the field of interactive entertainment, virtual reality and video game entertainment industries for cultural or educational purposes
Goods and ServicesDownloadable software for accessing multimedia entertainment content and entertainment experiences; Downloadable software for showcasing video games, animations, simulations, visualizations, virtual environments, and virtual and extended reality experience; Downloadable software for immersive video game, non-game, virtual world, and virtual reality experiences; Downloadable software for experiencing immersive and interactive animations, simulations, and visualizations for recreational, leisure, entertainment and educational purposes; Downloadable software for experiencing interactive entertainment and virtual reality content; Downloadable computer and video game programs and software; Downloadable interactive game programs; Downloadable virtual reality game software; Downloadable mixed reality software for providing metaverse experiences; Downloadable software for providing access to an online multimedia virtual environment; Downloadable software for accessing and streaming multimedia entertainment content
Goods and ServicesProviding temporary use of online, non-downloadable software for users to experience virtual reality visualization, manipulation and immersion; Computer services, namely, hosting an on-line multimedia virtual environment; Platform as a service (PAAS) featuring a computer software platform for immersive experiences in 3D games, 3D game and non-game worlds, virtual reality and extended reality, 3D animations, simulations and visualizations, virtual spaces, online universes, 3D sites, and metaverse environments; Hosting of virtual reality content on the internet; Computer services, namely, hosting an interactive web site that allows users to experience 3D games, 3D game and non-game worlds, virtual reality and extended reality, 3D animations, simulations and visualizations, virtual spaces, online universes, 3D sites, and metaverse environments; Platform as a service (PaaS) services featuring computer software platforms for use in software development, video game development, and the creation, development and operation of game and non-game worlds, online universes, and metaverse environments; Software as a service (SaaS) services featuring computer software for software development, video game development, and the creation, development and operation of game and non-game worlds, online universes, and metaverse environments; Platform as a service (PAAS) featuring a computer software real-time 3D creation platform for use in the creation, development, production, and operation of 3D games, 3D interactive game and non-game worlds and virtual environments, virtual reality and extended reality experiences, 3D animations, simulations and visualizations, and real-time 3D sites; Providing temporary use of online, non-downloadable computer software for enabling transmission of images, audio, audio visual and video content and data

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateMonday, March 27, 2023
Primary Code009
First Use Anywhere DateWednesday, March 22, 2023
First Use In Commerce DateWednesday, March 22, 2023

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateMonday, March 27, 2023
Primary Code041
First Use Anywhere DateSaturday, June 22, 2024
First Use In Commerce DateSaturday, June 22, 2024

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateMonday, March 27, 2023
Primary Code042
First Use Anywhere DateWednesday, March 22, 2023
First Use In Commerce DateWednesday, March 22, 2023

Trademark Owner History


Party NameEpic Games, Inc.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressCary, NC 27518

Party NameEpic Games, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressCary, NC 27518

Trademark Events


Event DateEvent Description
Saturday, March 25, 2023NEW APPLICATION ENTERED
Monday, March 27, 2023NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Thursday, August 3, 2023ASSIGNED TO EXAMINER
Thursday, August 17, 2023NON-FINAL ACTION WRITTEN
Thursday, August 17, 2023NON-FINAL ACTION E-MAILED
Thursday, August 17, 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
Monday, September 11, 2023EXAMINERS AMENDMENT -WRITTEN
Monday, September 11, 2023EXAMINERS AMENDMENT E-MAILED
Monday, September 11, 2023NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Monday, September 11, 2023EXAMINER'S AMENDMENT ENTERED
Monday, September 11, 2023APPROVED FOR PUB - PRINCIPAL REGISTER
Tuesday, September 26, 2023WITHDRAWN FROM PUB - OG REVIEW QUERY
Wednesday, October 4, 2023PREVIOUS ALLOWANCE COUNT WITHDRAWN
Wednesday, October 4, 2023EXAMINERS AMENDMENT -WRITTEN
Wednesday, October 4, 2023EXAMINERS AMENDMENT E-MAILED
Wednesday, October 4, 2023NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Wednesday, October 4, 2023EXAMINER'S AMENDMENT ENTERED
Wednesday, October 4, 2023APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, October 18, 2023NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Tuesday, November 7, 2023OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, November 7, 2023PUBLISHED FOR OPPOSITION
Tuesday, January 2, 2024NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Tuesday, June 25, 2024SOU TEAS EXTENSION RECEIVED
Tuesday, June 25, 2024NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Tuesday, June 25, 2024SOU EXTENSION 1 GRANTED
Friday, December 13, 2024USE AMENDMENT FILED
Friday, December 13, 2024SOU EXTENSION 2 FILED
Tuesday, June 25, 2024SOU EXTENSION 1 FILED
Friday, December 13, 2024TEAS STATEMENT OF USE RECEIVED
Friday, December 13, 2024SOU TEAS EXTENSION RECEIVED
Tuesday, February 25, 2025CASE ASSIGNED TO INTENT TO USE PARALEGAL
Wednesday, February 26, 2025STATEMENT OF USE PROCESSING COMPLETE
Wednesday, February 26, 2025SOU EXTENSION 2 GRANTED
Thursday, February 27, 2025NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED