Trademark Overview
On Friday, May 1, 2026, a trademark application was filed for ENTERMOOT with the United States Patent and Trademark Office. The USPTO has given the ENTERMOOT trademark a serial number of 99800282. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Friday, May 1, 2026. This trademark is owned by Moot Labs, LLC. The ENTERMOOT trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Communication Services, Education & Entertainment Services, Computer & Software Services & Scientific Services, Personal, and Legal & Social Services categories with the following description:
Online social networking services; providing a platform for community engagement and interaction
Conducting market surveys; business research; market research; business intelligence services; market intelligence services; competitive intelligence services; market opinion polling studies; social networking, namely, screening and facilitating interaction between individuals for the purpose of exchanging information and opinions; collection and analysis of user behavior data for business and market research purposes; providing consumer preference insights derived from interactive digital competitions; data analytics services relating to user decision-making, opinion formation, and predictive behavior; data analytics services; compiling and analyzing statistics, data, and other sources of information for business purposes in the field of consumer opinions and preferences; providing business insights derived from aggregated user interaction, voting behavior, and competitive gameplay; providing data-driven reports and forecasting models based on user-generated predictions and preference...
Entertainment services, namely providing online matchups, rankings, predictive gameplay, identity scoring, AI-powered summarization and sentiment aggregation for digital competitions; entertainment services, namely providing online fixed-prize competitions; entertainment in the nature of ongoing internet programming segments in the fields of sports, culture, news, entertainment and politics; providing a web site featuring news and entertainment in the nature of ongoing internet programming segments in the fields of sports, culture, news, entertainment and politics; entertainment services, namely, programming about sports, culture, news; entertainment services in the nature of fantasy sports leagues; providing a website that provides information regarding sports league player statistics; organizing, conducting and operating fantasy sport and gaming tournaments; providing news, podcasts and information in the field of sports and online games; on-line gaming services in the nature of digi...
Communications services, namely, the transmission and broadcasting of promotional, informational, and interactive television programs via satellite and on-line electronic communications networks featuring digital competitions, games and polling; streaming audiovisual and multimedia content via a global computer network and the internet to digital media streaming devices; video on demand transmission of audiovisual content; audio on demand transmission of audiovisual content; transmission of audio, video, and audiovisual content, data and information via the internet, communications networks, and wireless telecommunications networks; electronic transmission of sports, gaming and polling content through global computer networks and wireless communication networks; video streaming services via the internet, featuring sports, gaming and polling content; web-casting services in the nature of providing on-line chat rooms and on-line interactive chat rooms with guests for transmission of mess...
Providing online non-downloadable game software; providing online non-downloadable mobile applications for social networking; downloadable mobile application for providing matchups, rankings, predictive gameplay, identity scoring, AI-powered summarization and sentiment aggregation for digital competitions; providing online non-downloadable mobile application for fixed-prize competitions; providing temporary use of non-downloadable software for tracking, scoring, and analyzing user prediction accuracy and opinion performance; providing a digital reputation and scoring system based on user participation, accuracy, and engagement in competitions; software as a service (SaaS) featuring analytics tools for measuring user sentiment, prediction accuracy, and behavioral trends; providing temporary use of non-downloadable artificial intelligence software for analyzing user-generated data, predictions, and opinions; machine learning services for aggregating, analyzing, and generating insights fr...
Downloadable mobile application for digital competition and games; downloadable mobile application featuring news and information in the field of sports, culture, news, entertainment and politics; downloadable mobile application providing sports league player and team statistics and sports information in the nature of player, team and game analysis and forecasting using predictive analytics; downloadable software for streaming, downloading, and viewing audiovisual and multimedia content via the internet and global communications networks; downloadable software for streaming, downloading, and viewing audiovisual and multimedia content on mobile digital electronic devices; downloadable software application for mobile digital electronic devices that allows streaming; downloading, and viewing of audiovisual and multimedia content; downloadable mobile application for providing polling and competitions based on real world events; downloadable mobile applications for use in fantasy sports lea...
