Trademark Overview
On Tuesday, October 26, 2021, a trademark application was filed for DYNAMIC SCAFFOLDING with the United States Patent and Trademark Office. The USPTO has given the DYNAMIC SCAFFOLDING trademark a serial number of 97092881. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Tuesday, July 26, 2022. This trademark is owned by Age of Learning, Inc.. The DYNAMIC SCAFFOLDING trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Paper & Printed Material Products, Toys & Sporting Goods Products, and Education & Entertainment Services categories with the following description:
Educational services, namely, providing online informal programs for preschool to elementary level users in the fields of language arts, including reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, logical thinking, music and art, using online activities, games, videos, interactive exercises, and printable materials distributed therewith; Entertainment services, namely, providing online computer educational games in the fields of English and foreign language arts, including reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, logical thinking, music and art; Entertainment services, namely, providing web sites featuring educational videos for preschool to elementary level users in the fields of English and foreign language arts, including reading, writi...
Children's educational interactive video game programs; Children's educational interactive multimedia computer game programs; Children's educational computer software and programs featuring educational activities, information, stories and games; Software enabling transfer of data between mobile communications apparatus; Computer game software for use with mobile communications devices to enable users to play children's educational games therewith; Computer software and programs enabling users of mobile communications devices to access databases and global computer networks and children's educational entertainment
Dolls; Dolls and playsets therefor; Playsets for educational games; Collectible toy figures; Action figures; Toy building blocks; Educational toys for teaching math principles to children, namely, manipulative blocks for displaying patterns and groupings; Balls for games; Toy vehicles; Toy vehicle track sets and roadways and accessories therefor; Toy buildings and accessories therefor; Toy building structures and toy vehicle tracks; Hand-held units for playing electronic games in the nature of educational games
A series of educational publications, namely, story books, comics, graphic novels, educational learning cards, flash cards, activity cards, workbooks, textbooks, activity books, coloring books, puzzle books, printed puzzles, teacher guides, manuals, posters and educational booklets in the fields of language arts, reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, logical thinking, music and art