DYNAMIC SCAFFOLDING Trademark

Trademark Overview


On Tuesday, October 26, 2021, a trademark application was filed for DYNAMIC SCAFFOLDING with the United States Patent and Trademark Office. The USPTO has given the DYNAMIC SCAFFOLDING trademark a serial number of 97092881. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Tuesday, July 26, 2022. This trademark is owned by Age of Learning, Inc.. The DYNAMIC SCAFFOLDING trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Paper & Printed Material Products, Toys & Sporting Goods Products, and Education & Entertainment Services categories with the following description:

Educational services, namely, providing online informal programs for preschool to elementary level users in the fields of language arts, including reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, logical thinking, music and art, using online activities, games, videos, interactive exercises, and printable materials distributed therewith; Entertainment services, namely, providing online computer educational games in the fields of English and foreign language arts, including reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, logical thinking, music and art; Entertainment services, namely, providing web sites featuring educational videos for preschool to elementary level users in the fields of English and foreign language arts, including reading, writi...

Children's educational interactive video game programs; Children's educational interactive multimedia computer game programs; Children's educational computer software and programs featuring educational activities, information, stories and games; Software enabling transfer of data between mobile communications apparatus; Computer game software for use with mobile communications devices to enable users to play children's educational games therewith; Computer software and programs enabling users of mobile communications devices to access databases and global computer networks and children's educational entertainment

Dolls; Dolls and playsets therefor; Playsets for educational games; Collectible toy figures; Action figures; Toy building blocks; Educational toys for teaching math principles to children, namely, manipulative blocks for displaying patterns and groupings; Balls for games; Toy vehicles; Toy vehicle track sets and roadways and accessories therefor; Toy buildings and accessories therefor; Toy building structures and toy vehicle tracks; Hand-held units for playing electronic games in the nature of educational games

A series of educational publications, namely, story books, comics, graphic novels, educational learning cards, flash cards, activity cards, workbooks, textbooks, activity books, coloring books, puzzle books, printed puzzles, teacher guides, manuals, posters and educational booklets in the fields of language arts, reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, logical thinking, music and art
dynamic scaffolding

General Information


Serial Number97092881
Word MarkDYNAMIC SCAFFOLDING
Filing DateTuesday, October 26, 2021
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateTuesday, July 26, 2022
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesEducational services, namely, providing online informal programs for preschool to elementary level users in the fields of language arts, including reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, logical thinking, music and art, using online activities, games, videos, interactive exercises, and printable materials distributed therewith; Entertainment services, namely, providing online computer educational games in the fields of English and foreign language arts, including reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, logical thinking, music and art; Entertainment services, namely, providing web sites featuring educational videos for preschool to elementary level users in the fields of English and foreign language arts, including reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, logical thinking, music and art; Entertainment services, namely, an ongoing children's series provided through cable television, webcasts, radio broadcasts, and other digital platforms; providing an Internet website featuring information relating to an ongoing children's series
Goods and ServicesChildren's educational interactive video game programs; Children's educational interactive multimedia computer game programs; Children's educational computer software and programs featuring educational activities, information, stories and games; Software enabling transfer of data between mobile communications apparatus; Computer game software for use with mobile communications devices to enable users to play children's educational games therewith; Computer software and programs enabling users of mobile communications devices to access databases and global computer networks and children's educational entertainment
Goods and ServicesDolls; Dolls and playsets therefor; Playsets for educational games; Collectible toy figures; Action figures; Toy building blocks; Educational toys for teaching math principles to children, namely, manipulative blocks for displaying patterns and groupings; Balls for games; Toy vehicles; Toy vehicle track sets and roadways and accessories therefor; Toy buildings and accessories therefor; Toy building structures and toy vehicle tracks; Hand-held units for playing electronic games in the nature of educational games
Goods and ServicesA series of educational publications, namely, story books, comics, graphic novels, educational learning cards, flash cards, activity cards, workbooks, textbooks, activity books, coloring books, puzzle books, printed puzzles, teacher guides, manuals, posters and educational booklets in the fields of language arts, reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, logical thinking, music and art

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, November 9, 2021
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class016 - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
US Class Codes002, 005, 022, 023, 029, 037, 038, 050
Class Status Code6 - Active
Class Status DateTuesday, November 9, 2021
Primary Code016
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateTuesday, November 9, 2021
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateTuesday, November 9, 2021
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameAge of Learning, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressGlendale, CA 91209

Trademark Events


Event DateEvent Description
Tuesday, July 26, 2022ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND
Tuesday, July 26, 2022ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Wednesday, January 12, 2022NOTIFICATION OF NON-FINAL ACTION E-MAILED
Wednesday, January 12, 2022NON-FINAL ACTION E-MAILED
Wednesday, January 12, 2022NON-FINAL ACTION WRITTEN
Monday, January 10, 2022ASSIGNED TO EXAMINER
Tuesday, November 9, 2021NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Friday, October 29, 2021NEW APPLICATION ENTERED IN TRAM