DREAMLEAGUE Trademark

Trademark Overview


On Wednesday, May 2, 2018, a trademark application was filed for DREAMLEAGUE with the United States Patent and Trademark Office. The USPTO has given the DREAMLEAGUE trademark a serial number of 87903611. The federal status of this trademark filing is REGISTERED as of Tuesday, June 25, 2019. This trademark is owned by Intercollegiate E-Sports Network, Inc.. The DREAMLEAGUE trademark is filed in the Education & Entertainment Services category with the following description:

Entertainment services, namely, providing online video games; video arcade services; organization and conducting of electronic game competitions in real-time; entertainment services, namely, providing temporary use of non-downloadable video games and game software; providing an internet website portal in the field of entertainment featuring non-downloadable video games, including those for electronic gaming sports leagues; entertainment services, namely, providing a website featuring entertainment news, information and commentary in the fields of video games, video gaming, sports, electronic gaming sports, and other entertainment news, information and commentary; providing a website that provides sports league player statistics and scores; providing sports news and information in the field of sports team and player rankings, sports game play analysis and scores, and sports trivia; educational and entertainment services, namely, a continuing program and ongoing webisode about video game...
dreamleague

General Information


Serial Number87903611
Word MarkDREAMLEAGUE
Filing DateWednesday, May 2, 2018
Status700 - REGISTERED
Status DateTuesday, June 25, 2019
Registration Number5785026
Registration DateTuesday, June 25, 2019
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, October 23, 2018

Trademark Statements


Goods and ServicesEntertainment services, namely, providing online video games; video arcade services; organization and conducting of electronic game competitions in real-time; entertainment services, namely, providing temporary use of non-downloadable video games and game software; providing an internet website portal in the field of entertainment featuring non-downloadable video games, including those for electronic gaming sports leagues; entertainment services, namely, providing a website featuring entertainment news, information and commentary in the fields of video games, video gaming, sports, electronic gaming sports, and other entertainment news, information and commentary; providing a website that provides sports league player statistics and scores; providing sports news and information in the field of sports team and player rankings, sports game play analysis and scores, and sports trivia; educational and entertainment services, namely, a continuing program and ongoing webisode about video games, video gaming and electronic gaming sports accessible by satellite, television, audio, video, and computer networks; providing non-downloadable electronic publications in the nature of newsletters, newspapers, e-books, and magazines all in the fields of video games, video gaming, sports, and electronic gaming sports; organizing, conducting, and hosting social entertainment events; entertainment services in the nature of fantasy sports leagues in the field of video gaming for recreational game playing purposes; providing a web-based system and on-line portal for customers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; educational services, namely, conducting educational programs and seminars in the field of video games, video gaming, sports and electronic gaming sports; all of the aforesaid primarily in the field of PC-based or console-based video game competitions and none of the aforesaid in the field of soccer
Pseudo MarkDREAM LEAGUE

Classification Information


International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateThursday, May 10, 2018
Primary Code041
First Use Anywhere DateThursday, March 31, 2016
First Use In Commerce DateThursday, March 31, 2016

Trademark Owner History


Party NameIntercollegiate E-Sports Network, Inc.
Party Type30 - Original Registrant
Legal Entity Type03 - Corporation
AddressSan Marino, CA 911082843

Party NameIntercollegiate E-Sports Network, Inc.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressSan Marino, CA 911082843

Party NameIntercollegiate E-Sports Network, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressSan Marino, CA 911082843

Trademark Events


Event DateEvent Description
Thursday, August 30, 2018EXAMINERS AMENDMENT -WRITTEN
Saturday, May 5, 2018NEW APPLICATION ENTERED
Thursday, May 10, 2018NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Thursday, August 23, 2018ASSIGNED TO EXAMINER
Thursday, August 30, 2018EXAMINERS AMENDMENT E-MAILED
Thursday, August 30, 2018NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Thursday, August 30, 2018EXAMINER'S AMENDMENT ENTERED
Wednesday, October 3, 2018NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Tuesday, October 23, 2018PUBLISHED FOR OPPOSITION
Tuesday, October 23, 2018OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, November 20, 2018EXTENSION OF TIME TO OPPOSE RECEIVED
Monday, April 15, 2019TEAS POST PUBLICATION AMENDMENT RECEIVED
Thursday, May 2, 2019EXTENSION OF TIME TO OPPOSE PROCESS - TERMINATED
Wednesday, May 15, 2019ASSIGNED TO PETITION STAFF
Thursday, August 30, 2018APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, September 12, 2018ASSIGNED TO LIE
Tuesday, June 25, 2019REGISTERED-PRINCIPAL REGISTER
Tuesday, June 25, 2024COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED
Tuesday, May 21, 2019CHANGES/CORRECTIONS AFTER PUB APPROVAL ENTERED