DIGITECHNOLVERSE Trademark

Trademark Overview


On Sunday, March 8, 2020, a trademark application was filed for DIGITECHNOLVERSE with the United States Patent and Trademark Office. The USPTO has given the DIGITECHNOLVERSE trademark a serial number of 88825769. The federal status of this trademark filing is ABANDONED - DEFECTIVE STATEMENT OF USE as of Tuesday, March 23, 2021. The DIGITECHNOLVERSE trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Toys & Sporting Goods Products, and Computer & Software Services & Scientific Services categories with the following description:

3D camera systems, namely, adapters for allowing 3D shooting; Game headphones; Computer game cartridges; Computer game cartridges and discs; Computer game cassettes; Computer game discs; Computer game equipment, namely, discs; Computer game programmes downloadable via the Internet; Computer game software downloadable from a global computer network; Computer game tapes; Computer software platforms, downloadable, for application development, web hosting; Computer cursor control devices, namely, computer mouse; Downloadable game software; Downloadable games that accept virtual or monetary wagers sold as a feature of downloadable game software; Downloadable augmented reality software for playing video games, creating instructional videos for educational purposes, creating 3D films; Downloadable computer game instruction manuals; Downloadable computer game programmes; Downloadable computer game programs; Downloadable computer game software; Downloadable computer game software for gambling m...

Equipment sold as a unit for playing a memory game; Game cards; Game controllers for computer games; Game controllers in the nature of keyboards for computer games; Game equipment sold as a unit for playing mind-body emotional and psychological games for adult couples and individuals; Game equipment, namely, chips; Game equipment, namely, three-dimensional modular pieces for assembly to resemble miniature terrain; Game tables; Game tables for playing virtual reality, augment reality and physical games; Games adapted for use with television receivers; Gaming equipment, namely, playing cards, chips, gaming tables and gaming cloths; Gaming headsets adapted for use in playing video games; Gaming machines featuring a device that accepts wagers; Gaming machines that generate or display wager outcomes; Gaming machines, namely, devices which accept a wager; Gaming machines, namely, electronic slot and bingo machines; Gaming paper, namely, paper printed with regular grid and hexagon patterns fo...

Animation and special-effects design for others; Animation design for others; Charitable services, namely, providing computer software for those in need; Charitable services, namely, providing facilities and equipment for video game development; Computer graphics design services, namely, creating of 3D content, 3D technology and processes, 3D animation technology, 3D processing power, 3D techniques; Computer programming of computer games; Computer programming of video games; Computer programming services for creating augmented reality videos and games; Design and development of computer game software and virtual reality software; Design and development of computer-modeled versions of human beings using computer animation for use in movies, television, internet and other applications; Design and development of computer-modeled versions of human beings using computer animation for use in movies, television, internet, games and other applications; Design of home pages, computer software a...
digitechnolverse

General Information


Serial Number88825769
Word MarkDIGITECHNOLVERSE
Filing DateSunday, March 8, 2020
Status607 - ABANDONED - DEFECTIVE STATEMENT OF USE
Status DateTuesday, March 23, 2021
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, July 28, 2020

Trademark Statements


Goods and Services3D camera systems, namely, adapters for allowing 3D shooting; Game headphones; Computer game cartridges; Computer game cartridges and discs; Computer game cassettes; Computer game discs; Computer game equipment, namely, discs; Computer game programmes downloadable via the Internet; Computer game software downloadable from a global computer network; Computer game tapes; Computer software platforms, downloadable, for application development, web hosting; Computer cursor control devices, namely, computer mouse; Downloadable game software; Downloadable games that accept virtual or monetary wagers sold as a feature of downloadable game software; Downloadable augmented reality software for playing video games, creating instructional videos for educational purposes, creating 3D films; Downloadable computer game instruction manuals; Downloadable computer game programmes; Downloadable computer game programs; Downloadable computer game software; Downloadable computer game software for gambling machines; Downloadable computer game software for personal computers and home video game consoles; Downloadable computer game software for use on mobile and cellular phones; Downloadable computer game software via a global computer network and wireless devices; Downloadable computer software platforms for application development, web hosting; Downloadable computer programs featuring positionable game piece figures for use in the field of computer games; Downloadable computer programs for prerecording sports games; Downloadable computer software and firmware for playing games of chance on any computerized platform, including dedicated gaming consoles, video based slot machines, reel based slot machines, and video lottery terminals; Downloadable computer software for creating digital animation and special effects of images; Downloadable computer software, namely, game engine software for video game development and operation; Downloadable electronic game programs; Downloadable electronic game software; Downloadable electronic game software for cellular telephones; Downloadable electronic game software for handheld electronic devices; Downloadable electronic game software for use on mobile and cellular phones, television, virtual reality devices, and augment reality devices; Downloadable electronic game software for wireless devices; Downloadable image file containing artwork, text, audio, video, games and Internet Web links relating to sporting and cultural activities; Downloadable interactive game programs; Downloadable interactive game software; Downloadable interactive multimedia computer game programs; Downloadable multimedia file containing artwork, text, audio, video, games, and Internet Web links relating to video games, education, films, art, and 3D content; Downloadable video game programs; Downloadable video game software; Downloadable video and computer game programs; Downloadable virtual reality game software; Downloadable virtual reality software for playing video games, creating instructional videos for educational purposes, creating 3D films; Downloadable music, electronic games, 3D content, film, and 3D animation via the internet and wireless devices; Electronic controllers for video game consoles, virtual reality devices, and augment reality devices; Headsets for virtual reality games; High performance computer hardware with specialized features for enhanced game playing ability; Joysticks for use with computers, other than for video games; Recorded game software; Recorded computer game programs; Recorded computer game programs, cartridges, and cassettes; Recorded computer game software; Recorded computer gaming software for gambling; Recorded computer gaming software for recreational game playing purposes; Recorded computer virtual reality game software; Recorded video game programs; Recorded video game software; Recorded virtual reality software for playing video games, creating instructional videos for educational purposes, creating 3D films; Video game cartridges; Video game cartridges and cassettes; Video game cartridges and discs; Video game tape cassettes; Videotapes and video disks recorded with animation; Visual recordings and audiovisual recordings featuring music and animation; Wireless communication device featuring voice, data and image transmission including voice, text and picture messaging, a video and still image camera, also functional to purchase music, games, video and software applications over the air for downloading to the device; Wireless controllers to monitor and control the functioning of other electronic devices
Goods and ServicesEquipment sold as a unit for playing a memory game; Game cards; Game controllers for computer games; Game controllers in the nature of keyboards for computer games; Game equipment sold as a unit for playing mind-body emotional and psychological games for adult couples and individuals; Game equipment, namely, chips; Game equipment, namely, three-dimensional modular pieces for assembly to resemble miniature terrain; Game tables; Game tables for playing virtual reality, augment reality and physical games; Games adapted for use with television receivers; Gaming equipment, namely, playing cards, chips, gaming tables and gaming cloths; Gaming headsets adapted for use in playing video games; Gaming machines featuring a device that accepts wagers; Gaming machines that generate or display wager outcomes; Gaming machines, namely, devices which accept a wager; Gaming machines, namely, electronic slot and bingo machines; Gaming paper, namely, paper printed with regular grid and hexagon patterns for use in playing war games, role playing games and miniature games; Action skill games; Action target games; Action-type target games; Aero-dynamic disk for use in playing catching games; Apparatus for electronic games other than those adapted for use with an external display screen or monitor; Arcade game machines; Arcade game machines for team play; Arcade games; Arcade basketball shooting games; Arcade racing game machines; Arcade video game machines; Arcade virtual shooting game machines; Arcade-type electronic education video games; Arcade-type electronic video games; Audio and visual headsets for use in playing video games; Bags specially adapted for handheld video games; Battery-powered computer game with LCD screen; Bingo game playing equipment; Board games; Building games; Card games; Checkers games; Chess games; Children's educational games for developing fine motor, cognitive, counting skills, and vocabulary; Coin-operated video games; Computer game consoles for use with an external display screen or monitor; Computer game joysticks; Computer gaming consoles for gambling; Computer gaming consoles for recreational game playing; Computerized video game tables for gaming purposes, namely, a computerized video craps game table; Computerized video table games for casinos; Controllers for game consoles; Dart games; Desktop toy sports games; Dice games; Disposable ticket sets for playing games of chance; Educational card games; Electronic game equipment with a watch function; Electronic games for the teaching of children; Electronic games other than those adapted for use with television receivers only; Electronic dart games; Electronic educational game machines for children; Electronic interactive board games for use with external monitor; Electronic targets for games and sports; Equipment sold as a unit for playing action type target games; Equipment sold as a unit for playing board games; Equipment sold as a unit for playing card games; Equipment sold as a unit for playing craps games; Equipment sold as a unit for playing virtual reality and augment reality games; Exercise machines incorporating electronic and video game controllers; Face plates for video game consoles for use with external monitors; Floor-standing units for playing electronic games other than in conjunction with a television or computer; Hand held joy stick units for playing video games; Hand held units for playing electronic games other than those adapted for use with an external display screen or monitor; Hand held units for playing video games other than those adapted for use with an external display screen or monitor; Hand-held games with liquid crystal displays; Hand-held consoles for playing video games; Hand-held electronic games adapted for use with television receivers only; Hand-held units for playing electronic games; Hand-held units for playing electronic games for use with external display screen or monitor; Hand-held units for playing electronic games in the nature of downloadable games; Hand-held, non-electronic skill games; Handheld game consoles; Joysticks for video games; LCD game machines; Low-friction game tables for playing hockey games; Machine for playing games of chance, namely, craps; Machines for playing games of chance; Manipulative games; Manipulative logic games; Memory games; Miniature toy sports games; Paddle ball games; Paddles for use in paddle ball games; Party games; Pinball-type games; Playing card game accessories, namely, playing card cases, playing card holders, mats for use in connection with playing card games, playing card shuffling devices and dice; Playing cards and card games; Playing pieces in the nature of miniature action figures and toy model vehicles for use with table top hobby battle games in the nature of battle, war and skirmish games, and fantasy games; Portable games with liquid crystal displays; Portable handheld game consoles incorporating telecommunication functions; Positionable printed toy figures for use in games; Positionable three dimensional toys for use in games; Positionable two dimensional toys for use in games; Printed positionable toys for use in children's board games; Promotional game cards; Promotional game materials; Protective carrying cases specially adapted for handheld video games; Protective films adapted for screens for portable games; Puzzle games; Ride-on game machines; Ring games; Role playing games; Scratch cards for playing lottery games; Stand alone video game machines; Stand alone video gaming machines, namely, a video craps game machine; Tabletop games; Tabletop hobby battle games in the nature of battle, war and skirmish games, and fantasy games, and playing equipment sold as a unit therewith; Tabletop units for playing electronic games other than in conjunction with a television or computer; Tabletop units for playing electronic games other than in conjunction with a television or computer, namely, an electronic craps game; Target games; Toy, namely, battery-powered computer game with LCD screen which features animation and sound effects; Toys, namely, a disk to toss in playing a game wherein other disks are flipped and collected; Trading card games; Trading cards for games; Trivia game played with cards and game components; Two and three dimensional positionable game figures that may be affixed to clothing; Video game consoles; Video game consoles for use with an external display screen or monitor; Video game interactive control floor pads or mats; Video game interactive hand held remote controls for playing electronic games; Video game interactive remote control units; Video game machines; Video game machines for use with external display screen or monitor; Video game machines for use with televisions; Video gaming consoles for gambling; Video gaming consoles for playing computer games; Video output game machines for use with televisions
Goods and ServicesAnimation and special-effects design for others; Animation design for others; Charitable services, namely, providing computer software for those in need; Charitable services, namely, providing facilities and equipment for video game development; Computer graphics design services, namely, creating of 3D content, 3D technology and processes, 3D animation technology, 3D processing power, 3D techniques; Computer programming of computer games; Computer programming of video games; Computer programming services for creating augmented reality videos and games; Design and development of computer game software and virtual reality software; Design and development of computer-modeled versions of human beings using computer animation for use in movies, television, internet and other applications; Design and development of computer-modeled versions of human beings using computer animation for use in movies, television, internet, games and other applications; Design of home pages, computer software and web sites; Designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; Designing and modifying computer programs and video games for others; Hosting the software, websites and other computer applications of others on a virtual private server; Research and development of 3D content, 3D technology and processes, stereoscopic 3D projection, 3D animation technology, 3D processing power, 3D techniques, and flexible forward projection; Video game development services; Video game programming development services
Pseudo MarkDIGIT TECHNOLOGY VERSE
Pseudo MarkDIGITAL TECHNOL VERSE
Pseudo MarkDIGITAL TECHNOLOGY UNIVERSE

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateFriday, March 13, 2020
Primary Code009
First Use Anywhere DateTuesday, October 29, 2019
First Use In Commerce DateTuesday, October 29, 2019

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateFriday, March 13, 2020
Primary Code028
First Use Anywhere DateTuesday, October 29, 2019
First Use In Commerce DateTuesday, October 29, 2019

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateFriday, March 13, 2020
Primary Code042
First Use Anywhere DateTuesday, October 29, 2019
First Use In Commerce DateTuesday, October 29, 2019

Trademark Owner History


Party NameNOT AVAILABLE
Party Type20 - Owner at Publication
Legal Entity Type01 - Individual
AddressSACRAMENTO, CA 95825

Party NameNOT AVAILABLE
Party Type10 - Original Applicant
Legal Entity Type01 - Individual
AddressSACRAMENTO, CA 95825

Trademark Events


Event DateEvent Description
Friday, October 1, 2021ABANDONMENT NOTICE E-MAILED - DEFECTIVE USE STATEMENT
Friday, October 1, 2021ABANDONMENT - DEFECTIVE USE STATEMENT
Tuesday, February 23, 2021USE AMENDMENT FILED
Saturday, March 13, 2021CASE ASSIGNED TO INTENT TO USE PARALEGAL
Tuesday, February 23, 2021TEAS STATEMENT OF USE RECEIVED
Tuesday, September 22, 2020NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Tuesday, July 28, 2020OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, July 28, 2020PUBLISHED FOR OPPOSITION
Wednesday, July 8, 2020NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Saturday, June 20, 2020APPROVED FOR PUB - PRINCIPAL REGISTER
Thursday, June 11, 2020TEAS/EMAIL CORRESPONDENCE ENTERED
Wednesday, June 10, 2020CORRESPONDENCE RECEIVED IN LAW OFFICE
Wednesday, June 10, 2020TEAS RESPONSE TO OFFICE ACTION RECEIVED
Friday, June 5, 2020NOTIFICATION OF NON-FINAL ACTION E-MAILED
Friday, June 5, 2020NON-FINAL ACTION E-MAILED
Friday, June 5, 2020NON-FINAL ACTION WRITTEN
Thursday, May 28, 2020ASSIGNED TO EXAMINER
Friday, March 13, 2020NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Wednesday, March 11, 2020NEW APPLICATION ENTERED IN TRAM