DIGITALMONSTER Trademark

Trademark Overview


On Tuesday, July 22, 1997, a trademark application was filed for DIGITALMONSTER with the United States Patent and Trademark Office. The USPTO has given the DIGITALMONSTER trademark a serial number of 75328916. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Thursday, December 31, 1998. This trademark is owned by Kabushiki Kaisha Bandai. The DIGITALMONSTER trademark is filed in the Computer & Software Products & Electrical & Scientific Products category with the following description:

television games and software for television games, namely, interactive video games of virtual reality comprised of computer hardware nd software; automatic video games in the nature of amusement machines and interactive video games of virtual reality comprised of computer hardware and software; computer game equipment containing memory devices, namely, discs, counters for games and tapes; computer game programs and software, tapes and software; and interactive multimedia computer game programs; vending machines; computers; phonograph records featuring animated stories and rhymes; recording tapes, namely, blank audio and video tapes; pre-recorded audio and video tapes and disks featuring animated stories and rhymes; telephones; wireless telephones; sunglasses; and cameras, namely, video, photographic, 35mm, and motion picture cameras

General Information


Serial Number75328916
Word MarkDIGITALMONSTER
Filing DateTuesday, July 22, 1997
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateThursday, December 31, 1998
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing1000 - Typeset: Word(s) / letter(s) / number(s)
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and Servicestelevision games and software for television games, namely, interactive video games of virtual reality comprised of computer hardware nd software; automatic video games in the nature of amusement machines and interactive video games of virtual reality comprised of computer hardware and software; computer game equipment containing memory devices, namely, discs, counters for games and tapes; computer game programs and software, tapes and software; and interactive multimedia computer game programs; vending machines; computers; phonograph records featuring animated stories and rhymes; recording tapes, namely, blank audio and video tapes; pre-recorded audio and video tapes and disks featuring animated stories and rhymes; telephones; wireless telephones; sunglasses; and cameras, namely, video, photographic, 35mm, and motion picture cameras
Pseudo MarkDIGITAL MONSTER

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code8 - Abandoned
Class Status DateWednesday, August 4, 1999
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameKabushiki Kaisha Bandai
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressTaito-ku, Tokyo
JP

Trademark Events


Event DateEvent Description
Thursday, December 31, 1998ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Thursday, March 26, 1998NON-FINAL ACTION MAILED
Tuesday, March 10, 1998ASSIGNED TO EXAMINER
Wednesday, March 4, 1998ASSIGNED TO EXAMINER